#pragma once

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:48 2025

namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------

// UserDefinedStruct BP_STRUCT_CollectProgressRewardItem.BP_STRUCT_CollectProgressRewardItem
// 0x002C
struct FBP_STRUCT_CollectProgressRewardItem
{
	struct FString                                     LockText_1_2DE04C80562FDCFA5D802EA104807B94;              // 0x0000(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
	bool                                               IsReceived_4_5ABED9C065449A617DB52E250B4D75D4;            // 0x000C(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
	unsigned char                                      UnknownData00[0x3];                                       // 0x000D(0x0003) MISSED OFFSET
	struct FString                                     ItemName_5_78FB850075A30F2C76D97B330B629145;              // 0x0010(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
	struct FString                                     ItemSmallIcon_7_1919A5406CA6603D01C001DE01A6DD1E;         // 0x001C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
	int                                                ItemQuality_8_43CC3F005ECD5AF6046BF77C05C1A699;           // 0x0028(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
};

}

