#pragma once

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:43 2025

namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------

// UserDefinedStruct BP_STRUCT_DETAIL_GENERAL_DATA.BP_STRUCT_DETAIL_GENERAL_DATA
// 0x0030
struct FBP_STRUCT_DETAIL_GENERAL_DATA
{
	struct FString                                     title_detail_0_10EC3C802EAAFC782A9599F8010D907C;          // 0x0000(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
	struct FString                                     title_pic_path_1_72ECB1C05A976275478026680EC1EA68;        // 0x000C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
	struct FString                                     default_player_icon_path_2_1A7118C01BDC2A2729E960090DFA08D8;// 0x0018(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
	struct FString                                     player_name_3_61B5A2C07393C6335084E2D101447895;           // 0x0024(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
};

}

