#pragma once

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:50 2025

namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------

// UserDefinedStruct BP_STRUCT_Wardrobe_Changed_GunResInfo.BP_STRUCT_Wardrobe_Changed_GunResInfo
// 0x0008
struct FBP_STRUCT_Wardrobe_Changed_GunResInfo
{
	int                                                resID_0_2B1232801756BCC249560E3405D537C4;                 // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
	int                                                skinResID_1_530DF7C06B535D1753033BB2002D1224;             // 0x0004(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
};

}

