#pragma once

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:45 2025

namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------

// UserDefinedStruct BP_STRUCT_UNInGame_AwardItemInfo.BP_STRUCT_UNInGame_AwardItemInfo
// 0x000C
struct FBP_STRUCT_UNInGame_AwardItemInfo
{
	int                                                expireTime_0_5BE593806C0BB8C4277BE7BE0E5A37B5;            // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
	int                                                itemId_1_4EFFC38022708C24277D693E015CBF24;                // 0x0004(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
	int                                                count_2_6152B6C00B968FA7737D0C270D0D0BB4;                 // 0x0008(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
};

}

