#pragma once

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:42 2025

#include "../SDK.hpp"

namespace SDK
{
//---------------------------------------------------------------------------
//Parameters
//---------------------------------------------------------------------------

// Function bp_lobby.bp_lobby_C.EventClickQQAround_NoFetch
struct Abp_lobby_C_EventClickQQAround_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventClickQQAround
struct Abp_lobby_C_EventClickQQAround_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyLeaveFriend_NoFetch
struct Abp_lobby_C_EventLobbyLeaveFriend_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyLeaveFriend
struct Abp_lobby_C_EventLobbyLeaveFriend_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenActivityGroupUI_NoFetch
struct Abp_lobby_C_EventOpenActivityGroupUI_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenActivityGroupUI
struct Abp_lobby_C_EventOpenActivityGroupUI_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterTeamUp_NoFetch
struct Abp_lobby_C_EventEnterTeamUp_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterTeamUp
struct Abp_lobby_C_EventEnterTeamUp_Params
{
};

// Function bp_lobby.bp_lobby_C.EventTestScrollMsg_NoFetch
struct Abp_lobby_C_EventTestScrollMsg_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventTestScrollMsg
struct Abp_lobby_C_EventTestScrollMsg_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyExpressionShow_NoFetch
struct Abp_lobby_C_EventLobbyExpressionShow_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyExpressionShow
struct Abp_lobby_C_EventLobbyExpressionShow_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyEnterAlliance_NoFetch
struct Abp_lobby_C_EventLobbyEnterAlliance_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyEnterAlliance
struct Abp_lobby_C_EventLobbyEnterAlliance_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyTestUnEquipWeapon_NoFetch
struct Abp_lobby_C_EventLobbyTestUnEquipWeapon_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyTestUnEquipWeapon
struct Abp_lobby_C_EventLobbyTestUnEquipWeapon_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterWarzone_NoFetch
struct Abp_lobby_C_EventEnterWarzone_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterWarzone
struct Abp_lobby_C_EventEnterWarzone_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenChatUI_NoFetch
struct Abp_lobby_C_EventOpenChatUI_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenChatUI
struct Abp_lobby_C_EventOpenChatUI_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterConfig_NoFetch
struct Abp_lobby_C_EventEnterConfig_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterConfig
struct Abp_lobby_C_EventEnterConfig_Params
{
};

// Function bp_lobby.bp_lobby_C.EventCanOpenUrl_NoFetch
struct Abp_lobby_C_EventCanOpenUrl_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventCanOpenUrl
struct Abp_lobby_C_EventCanOpenUrl_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterRoom_NoFetch
struct Abp_lobby_C_EventEnterRoom_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterRoom
struct Abp_lobby_C_EventEnterRoom_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLeaveWardrobe_NoFetch
struct Abp_lobby_C_EventLeaveWardrobe_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLeaveWardrobe
struct Abp_lobby_C_EventLeaveWardrobe_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyLeaveRankList_NoFetch
struct Abp_lobby_C_EventLobbyLeaveRankList_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyLeaveRankList
struct Abp_lobby_C_EventLobbyLeaveRankList_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyLeaveTask_NoFetch
struct Abp_lobby_C_EventLobbyLeaveTask_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyLeaveTask
struct Abp_lobby_C_EventLobbyLeaveTask_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyExpressionHide_NoFetch
struct Abp_lobby_C_EventLobbyExpressionHide_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyExpressionHide
struct Abp_lobby_C_EventLobbyExpressionHide_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterMarket_NoFetch
struct Abp_lobby_C_EventEnterMarket_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterMarket
struct Abp_lobby_C_EventEnterMarket_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyLeaveSeason_NoFetch
struct Abp_lobby_C_EventLobbyLeaveSeason_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyLeaveSeason
struct Abp_lobby_C_EventLobbyLeaveSeason_Params
{
};

// Function bp_lobby.bp_lobby_C.EventClickDailyShareBtn_NoFetch
struct Abp_lobby_C_EventClickDailyShareBtn_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventClickDailyShareBtn
struct Abp_lobby_C_EventClickDailyShareBtn_Params
{
};

// Function bp_lobby.bp_lobby_C.EventInitActivityListComplete_NoFetch
struct Abp_lobby_C_EventInitActivityListComplete_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventInitActivityListComplete
struct Abp_lobby_C_EventInitActivityListComplete_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyLeaveUpdateNoticeInGame_NoFetch
struct Abp_lobby_C_EventLobbyLeaveUpdateNoticeInGame_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyLeaveUpdateNoticeInGame
struct Abp_lobby_C_EventLobbyLeaveUpdateNoticeInGame_Params
{
};

// Function bp_lobby.bp_lobby_C.EventGetFriendProfile_NoFetch
struct Abp_lobby_C_EventGetFriendProfile_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventGetFriendProfile
struct Abp_lobby_C_EventGetFriendProfile_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenPassUI_NoFetch
struct Abp_lobby_C_EventOpenPassUI_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenPassUI
struct Abp_lobby_C_EventOpenPassUI_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyLeaveSetting_NoFetch
struct Abp_lobby_C_EventLobbyLeaveSetting_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyLeaveSetting
struct Abp_lobby_C_EventLobbyLeaveSetting_Params
{
};

// Function bp_lobby.bp_lobby_C.EventSetInfo_Push_NoFetch
struct Abp_lobby_C_EventSetInfo_Push_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventSetInfo_Push
struct Abp_lobby_C_EventSetInfo_Push_Params
{
};

// Function bp_lobby.bp_lobby_C.EventHideScrollMsg_NoFetch
struct Abp_lobby_C_EventHideScrollMsg_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventHideScrollMsg
struct Abp_lobby_C_EventHideScrollMsg_Params
{
};

// Function bp_lobby.bp_lobby_C.EventTestSpawnPlayer3_NoFetch
struct Abp_lobby_C_EventTestSpawnPlayer3_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventTestSpawnPlayer3
struct Abp_lobby_C_EventTestSpawnPlayer3_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyLeaveItemGet_NoFetch
struct Abp_lobby_C_EventLobbyLeaveItemGet_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyLeaveItemGet
struct Abp_lobby_C_EventLobbyLeaveItemGet_Params
{
};

// Function bp_lobby.bp_lobby_C.EventTestSpawnPlayer_NoFetch
struct Abp_lobby_C_EventTestSpawnPlayer_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventTestSpawnPlayer
struct Abp_lobby_C_EventTestSpawnPlayer_Params
{
};

// Function bp_lobby.bp_lobby_C.EventTestRemovePlayer_NoFetch
struct Abp_lobby_C_EventTestRemovePlayer_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventTestRemovePlayer
struct Abp_lobby_C_EventTestRemovePlayer_Params
{
};

// Function bp_lobby.bp_lobby_C.EventTestRemovePlayer3_NoFetch
struct Abp_lobby_C_EventTestRemovePlayer3_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventTestRemovePlayer3
struct Abp_lobby_C_EventTestRemovePlayer3_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyTestShowEmote_NoFetch
struct Abp_lobby_C_EventLobbyTestShowEmote_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyTestShowEmote
struct Abp_lobby_C_EventLobbyTestShowEmote_Params
{
};

// Function bp_lobby.bp_lobby_C.EventTestRedpoint_NoFetch
struct Abp_lobby_C_EventTestRedpoint_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventTestRedpoint
struct Abp_lobby_C_EventTestRedpoint_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyOpenArmory_NoFetch
struct Abp_lobby_C_EventLobbyOpenArmory_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyOpenArmory
struct Abp_lobby_C_EventLobbyOpenArmory_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterMailGift_NoFetch
struct Abp_lobby_C_EventEnterMailGift_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterMailGift
struct Abp_lobby_C_EventEnterMailGift_Params
{
};

// Function bp_lobby.bp_lobby_C.EventClickWXAround_NoFetch
struct Abp_lobby_C_EventClickWXAround_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventClickWXAround
struct Abp_lobby_C_EventClickWXAround_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOnClickYearActivity_NoFetch
struct Abp_lobby_C_EventOnClickYearActivity_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOnClickYearActivity
struct Abp_lobby_C_EventOnClickYearActivity_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenShopLimitUI_NoFetch
struct Abp_lobby_C_EventOpenShopLimitUI_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenShopLimitUI
struct Abp_lobby_C_EventOpenShopLimitUI_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenGMMenu_NoFetch
struct Abp_lobby_C_EventOpenGMMenu_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenGMMenu
struct Abp_lobby_C_EventOpenGMMenu_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLeaveWeekSignUp_NoFetch
struct Abp_lobby_C_EventLeaveWeekSignUp_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLeaveWeekSignUp
struct Abp_lobby_C_EventLeaveWeekSignUp_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyLeaveSeasonChallengeTask_NoFetch
struct Abp_lobby_C_EventLobbyLeaveSeasonChallengeTask_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyLeaveSeasonChallengeTask
struct Abp_lobby_C_EventLobbyLeaveSeasonChallengeTask_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyLeaveWarzoneRank_NoFetch
struct Abp_lobby_C_EventLobbyLeaveWarzoneRank_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyLeaveWarzoneRank
struct Abp_lobby_C_EventLobbyLeaveWarzoneRank_Params
{
};

// Function bp_lobby.bp_lobby_C.EventTestSpawnPlayer2_NoFetch
struct Abp_lobby_C_EventTestSpawnPlayer2_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventTestSpawnPlayer2
struct Abp_lobby_C_EventTestSpawnPlayer2_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterMail_NoFetch
struct Abp_lobby_C_EventEnterMail_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterMail
struct Abp_lobby_C_EventEnterMail_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenWorldView_NoFetch
struct Abp_lobby_C_EventOpenWorldView_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenWorldView
struct Abp_lobby_C_EventOpenWorldView_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterFriendList_NoFetch
struct Abp_lobby_C_EventEnterFriendList_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterFriendList
struct Abp_lobby_C_EventEnterFriendList_Params
{
};

// Function bp_lobby.bp_lobby_C.EventInvitePlatformFriend_NoFetch
struct Abp_lobby_C_EventInvitePlatformFriend_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventInvitePlatformFriend
struct Abp_lobby_C_EventInvitePlatformFriend_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterRank_NoFetch
struct Abp_lobby_C_EventEnterRank_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterRank
struct Abp_lobby_C_EventEnterRank_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyHideShop_NoFetch
struct Abp_lobby_C_EventLobbyHideShop_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyHideShop
struct Abp_lobby_C_EventLobbyHideShop_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOnClickCorps_NoFetch
struct Abp_lobby_C_EventOnClickCorps_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOnClickCorps
struct Abp_lobby_C_EventOnClickCorps_Params
{
};

// Function bp_lobby.bp_lobby_C.EventAvatarChange_NoFetch
struct Abp_lobby_C_EventAvatarChange_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventAvatarChange
struct Abp_lobby_C_EventAvatarChange_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenWatchingPanel_NoFetch
struct Abp_lobby_C_EventOpenWatchingPanel_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenWatchingPanel
struct Abp_lobby_C_EventOpenWatchingPanel_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterShop_NoFetch
struct Abp_lobby_C_EventEnterShop_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterShop
struct Abp_lobby_C_EventEnterShop_Params
{
};

// Function bp_lobby.bp_lobby_C.EventGetCollectEquipOpenState_NoFetch
struct Abp_lobby_C_EventGetCollectEquipOpenState_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventGetCollectEquipOpenState
struct Abp_lobby_C_EventGetCollectEquipOpenState_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenGetExcitingPartyUI_NoFetch
struct Abp_lobby_C_EventOpenGetExcitingPartyUI_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenGetExcitingPartyUI
struct Abp_lobby_C_EventOpenGetExcitingPartyUI_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenMissionUI_NoFetch
struct Abp_lobby_C_EventOpenMissionUI_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenMissionUI
struct Abp_lobby_C_EventOpenMissionUI_Params
{
};

// Function bp_lobby.bp_lobby_C.EventClickDesertCircleRun_NoFetch
struct Abp_lobby_C_EventClickDesertCircleRun_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventClickDesertCircleRun
struct Abp_lobby_C_EventClickDesertCircleRun_Params
{
};

// Function bp_lobby.bp_lobby_C.EventGetExcitingPartyOpenState_NoFetch
struct Abp_lobby_C_EventGetExcitingPartyOpenState_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventGetExcitingPartyOpenState
struct Abp_lobby_C_EventGetExcitingPartyOpenState_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenXinyue_NoFetch
struct Abp_lobby_C_EventOpenXinyue_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenXinyue
struct Abp_lobby_C_EventOpenXinyue_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenESportTV_NoFetch
struct Abp_lobby_C_EventOpenESportTV_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenESportTV
struct Abp_lobby_C_EventOpenESportTV_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenContestUrl_NoFetch
struct Abp_lobby_C_EventOpenContestUrl_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenContestUrl
struct Abp_lobby_C_EventOpenContestUrl_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenUpdateNoticeInGame_NoFetch
struct Abp_lobby_C_EventOpenUpdateNoticeInGame_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenUpdateNoticeInGame
struct Abp_lobby_C_EventOpenUpdateNoticeInGame_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenGuardPopupPanel_NoFetch
struct Abp_lobby_C_EventOpenGuardPopupPanel_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenGuardPopupPanel
struct Abp_lobby_C_EventOpenGuardPopupPanel_Params
{
};

// Function bp_lobby.bp_lobby_C.EventClearPlatformTagGuide_NoFetch
struct Abp_lobby_C_EventClearPlatformTagGuide_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventClearPlatformTagGuide
struct Abp_lobby_C_EventClearPlatformTagGuide_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenFreeDataUrl_NoFetch
struct Abp_lobby_C_EventOpenFreeDataUrl_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenFreeDataUrl
struct Abp_lobby_C_EventOpenFreeDataUrl_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterFirstRecharge_NoFetch
struct Abp_lobby_C_EventEnterFirstRecharge_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterFirstRecharge
struct Abp_lobby_C_EventEnterFirstRecharge_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyLeaveWorldView_NoFetch
struct Abp_lobby_C_EventLobbyLeaveWorldView_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyLeaveWorldView
struct Abp_lobby_C_EventLobbyLeaveWorldView_Params
{
};

// Function bp_lobby.bp_lobby_C.EventClickRoom_Push_NoFetch
struct Abp_lobby_C_EventClickRoom_Push_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventClickRoom_Push
struct Abp_lobby_C_EventClickRoom_Push_Params
{
};

// Function bp_lobby.bp_lobby_C.EventClickTraining_Push_NoFetch
struct Abp_lobby_C_EventClickTraining_Push_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventClickTraining_Push
struct Abp_lobby_C_EventClickTraining_Push_Params
{
};

// Function bp_lobby.bp_lobby_C.EventClickTeach_Push_NoFetch
struct Abp_lobby_C_EventClickTeach_Push_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventClickTeach_Push
struct Abp_lobby_C_EventClickTeach_Push_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenQQVip_NoFetch
struct Abp_lobby_C_EventOpenQQVip_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenQQVip
struct Abp_lobby_C_EventOpenQQVip_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenCommunityInLobby_NoFetch
struct Abp_lobby_C_EventOpenCommunityInLobby_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenCommunityInLobby
struct Abp_lobby_C_EventOpenCommunityInLobby_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyLeaveCorps_NoFetch
struct Abp_lobby_C_EventLobbyLeaveCorps_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyLeaveCorps
struct Abp_lobby_C_EventLobbyLeaveCorps_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenHuati_NoFetch
struct Abp_lobby_C_EventOpenHuati_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenHuati
struct Abp_lobby_C_EventOpenHuati_Params
{
};

// Function bp_lobby.bp_lobby_C.EventSwitchLobbyCameraByIndex_NoFetch
struct Abp_lobby_C_EventSwitchLobbyCameraByIndex_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventSwitchLobbyCameraByIndex
struct Abp_lobby_C_EventSwitchLobbyCameraByIndex_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyShowDoubleCard_NoFetch
struct Abp_lobby_C_EventLobbyShowDoubleCard_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyShowDoubleCard
struct Abp_lobby_C_EventLobbyShowDoubleCard_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterRoleInfo_NoFetch
struct Abp_lobby_C_EventEnterRoleInfo_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterRoleInfo
struct Abp_lobby_C_EventEnterRoleInfo_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterWardrobe_NoFetch
struct Abp_lobby_C_EventEnterWardrobe_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterWardrobe
struct Abp_lobby_C_EventEnterWardrobe_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenQQlibao_NoFetch
struct Abp_lobby_C_EventOpenQQlibao_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenQQlibao
struct Abp_lobby_C_EventOpenQQlibao_Params
{
};

// Function bp_lobby.bp_lobby_C.EventTestLevelUp_NoFetch
struct Abp_lobby_C_EventTestLevelUp_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventTestLevelUp
struct Abp_lobby_C_EventTestLevelUp_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenCollectEquipment_NoFetch
struct Abp_lobby_C_EventOpenCollectEquipment_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenCollectEquipment
struct Abp_lobby_C_EventOpenCollectEquipment_Params
{
};

// Function bp_lobby.bp_lobby_C.EventclickDecompose_NoFetch
struct Abp_lobby_C_EventclickDecompose_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventclickDecompose
struct Abp_lobby_C_EventclickDecompose_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyUpdateDoubleCardButton_NoFetch
struct Abp_lobby_C_EventLobbyUpdateDoubleCardButton_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyUpdateDoubleCardButton
struct Abp_lobby_C_EventLobbyUpdateDoubleCardButton_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterCorpsTotalRank_NoFetch
struct Abp_lobby_C_EventEnterCorpsTotalRank_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterCorpsTotalRank
struct Abp_lobby_C_EventEnterCorpsTotalRank_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyEnterSecurityFeedback_NoFetch
struct Abp_lobby_C_EventLobbyEnterSecurityFeedback_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyEnterSecurityFeedback
struct Abp_lobby_C_EventLobbyEnterSecurityFeedback_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenActivityPanel_NoFetch
struct Abp_lobby_C_EventOpenActivityPanel_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenActivityPanel
struct Abp_lobby_C_EventOpenActivityPanel_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterLobbyNewRank_NoFetch
struct Abp_lobby_C_EventEnterLobbyNewRank_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterLobbyNewRank
struct Abp_lobby_C_EventEnterLobbyNewRank_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterSeason_NoFetch
struct Abp_lobby_C_EventEnterSeason_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterSeason
struct Abp_lobby_C_EventEnterSeason_Params
{
};

// Function bp_lobby.bp_lobby_C.EventTeamUpRings_NoFetch
struct Abp_lobby_C_EventTeamUpRings_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventTeamUpRings
struct Abp_lobby_C_EventTeamUpRings_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbySecondEntranceRedPointClick_NoFetch
struct Abp_lobby_C_EventLobbySecondEntranceRedPointClick_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbySecondEntranceRedPointClick
struct Abp_lobby_C_EventLobbySecondEntranceRedPointClick_Params
{
};

// Function bp_lobby.bp_lobby_C.EventFetchInfo_NoFetch
struct Abp_lobby_C_EventFetchInfo_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventFetchInfo
struct Abp_lobby_C_EventFetchInfo_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterSigninSystem_NoFetch
struct Abp_lobby_C_EventEnterSigninSystem_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventEnterSigninSystem
struct Abp_lobby_C_EventEnterSigninSystem_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyLeaveRoleInfo_NoFetch
struct Abp_lobby_C_EventLobbyLeaveRoleInfo_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyLeaveRoleInfo
struct Abp_lobby_C_EventLobbyLeaveRoleInfo_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyExpressionLeave_NoFetch
struct Abp_lobby_C_EventLobbyExpressionLeave_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyExpressionLeave
struct Abp_lobby_C_EventLobbyExpressionLeave_Params
{
};

// Function bp_lobby.bp_lobby_C.EventSwitchSystemCameraByIndex_NoFetch
struct Abp_lobby_C_EventSwitchSystemCameraByIndex_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventSwitchSystemCameraByIndex
struct Abp_lobby_C_EventSwitchSystemCameraByIndex_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenGuidePanel_NoFetch
struct Abp_lobby_C_EventOpenGuidePanel_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenGuidePanel
struct Abp_lobby_C_EventOpenGuidePanel_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyUIActivtiyYearMonster_NoFetch
struct Abp_lobby_C_EventLobbyUIActivtiyYearMonster_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyUIActivtiyYearMonster
struct Abp_lobby_C_EventLobbyUIActivtiyYearMonster_Params
{
};

// Function bp_lobby.bp_lobby_C.EventRerollAllScrollMsg_NoFetch
struct Abp_lobby_C_EventRerollAllScrollMsg_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventRerollAllScrollMsg
struct Abp_lobby_C_EventRerollAllScrollMsg_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyLeaveSeasonPass_NoFetch
struct Abp_lobby_C_EventLobbyLeaveSeasonPass_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyLeaveSeasonPass
struct Abp_lobby_C_EventLobbyLeaveSeasonPass_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyLeaveMail_NoFetch
struct Abp_lobby_C_EventLobbyLeaveMail_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyLeaveMail
struct Abp_lobby_C_EventLobbyLeaveMail_Params
{
};

// Function bp_lobby.bp_lobby_C.EventTestRemovePlayer2_NoFetch
struct Abp_lobby_C_EventTestRemovePlayer2_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventTestRemovePlayer2
struct Abp_lobby_C_EventTestRemovePlayer2_Params
{
};

// Function bp_lobby.bp_lobby_C.EventGetShopLimitTitle_NoFetch
struct Abp_lobby_C_EventGetShopLimitTitle_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventGetShopLimitTitle
struct Abp_lobby_C_EventGetShopLimitTitle_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyLeaveChatWnd_NoFetch
struct Abp_lobby_C_EventLobbyLeaveChatWnd_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyLeaveChatWnd
struct Abp_lobby_C_EventLobbyLeaveChatWnd_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenTP_NoFetch
struct Abp_lobby_C_EventOpenTP_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventOpenTP
struct Abp_lobby_C_EventOpenTP_Params
{
};

// Function bp_lobby.bp_lobby_C.EventReportOpenedMomentSetting_NoFetch
struct Abp_lobby_C_EventReportOpenedMomentSetting_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventReportOpenedMomentSetting
struct Abp_lobby_C_EventReportOpenedMomentSetting_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyLeaveGuidePanel_NoFetch
struct Abp_lobby_C_EventLobbyLeaveGuidePanel_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyLeaveGuidePanel
struct Abp_lobby_C_EventLobbyLeaveGuidePanel_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyTestEquipWeapon_NoFetch
struct Abp_lobby_C_EventLobbyTestEquipWeapon_NoFetch_Params
{
};

// Function bp_lobby.bp_lobby_C.EventLobbyTestEquipWeapon
struct Abp_lobby_C_EventLobbyTestEquipWeapon_Params
{
};

// Function bp_lobby.bp_lobby_C.UserConstructionScript
struct Abp_lobby_C_UserConstructionScript_Params
{
};

}

