//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:51 2025

#include "../SDK.hpp"

namespace SDK
{
//---------------------------------------------------------------------------
//Functions
//---------------------------------------------------------------------------

// Function bp_master_disciple.bp_master_disciple_C.EventFetchInfo_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_master_disciple_C::EventFetchInfo_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master_disciple.bp_master_disciple_C.EventFetchInfo_NoFetch");

	Abp_master_disciple_C_EventFetchInfo_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master_disciple.bp_master_disciple_C.EventFetchInfo
// (BlueprintCallable, BlueprintEvent)

void Abp_master_disciple_C::EventFetchInfo()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master_disciple.bp_master_disciple_C.EventFetchInfo");

	Abp_master_disciple_C_EventFetchInfo_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleSearch_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_master_disciple_C::EventClickMasterDiscipleSearch_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleSearch_NoFetch");

	Abp_master_disciple_C_EventClickMasterDiscipleSearch_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleSearch
// (BlueprintCallable, BlueprintEvent)

void Abp_master_disciple_C::EventClickMasterDiscipleSearch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleSearch");

	Abp_master_disciple_C_EventClickMasterDiscipleSearch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleOpenSearch_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_master_disciple_C::EventClickMasterDiscipleOpenSearch_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleOpenSearch_NoFetch");

	Abp_master_disciple_C_EventClickMasterDiscipleOpenSearch_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleOpenSearch
// (BlueprintCallable, BlueprintEvent)

void Abp_master_disciple_C::EventClickMasterDiscipleOpenSearch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleOpenSearch");

	Abp_master_disciple_C_EventClickMasterDiscipleOpenSearch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleHead_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_master_disciple_C::EventClickMasterDiscipleHead_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleHead_NoFetch");

	Abp_master_disciple_C_EventClickMasterDiscipleHead_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleHead
// (BlueprintCallable, BlueprintEvent)

void Abp_master_disciple_C::EventClickMasterDiscipleHead()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleHead");

	Abp_master_disciple_C_EventClickMasterDiscipleHead_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleApply_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_master_disciple_C::EventClickMasterDiscipleApply_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleApply_NoFetch");

	Abp_master_disciple_C_EventClickMasterDiscipleApply_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleApply
// (BlueprintCallable, BlueprintEvent)

void Abp_master_disciple_C::EventClickMasterDiscipleApply()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleApply");

	Abp_master_disciple_C_EventClickMasterDiscipleApply_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master_disciple.bp_master_disciple_C.EventMasterDiscipleCommentCheck_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_master_disciple_C::EventMasterDiscipleCommentCheck_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master_disciple.bp_master_disciple_C.EventMasterDiscipleCommentCheck_NoFetch");

	Abp_master_disciple_C_EventMasterDiscipleCommentCheck_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master_disciple.bp_master_disciple_C.EventMasterDiscipleCommentCheck
// (BlueprintCallable, BlueprintEvent)

void Abp_master_disciple_C::EventMasterDiscipleCommentCheck()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master_disciple.bp_master_disciple_C.EventMasterDiscipleCommentCheck");

	Abp_master_disciple_C_EventMasterDiscipleCommentCheck_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master_disciple.bp_master_disciple_C.EventMasterDiscipleShowSendAddFriendRequestTips_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_master_disciple_C::EventMasterDiscipleShowSendAddFriendRequestTips_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master_disciple.bp_master_disciple_C.EventMasterDiscipleShowSendAddFriendRequestTips_NoFetch");

	Abp_master_disciple_C_EventMasterDiscipleShowSendAddFriendRequestTips_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master_disciple.bp_master_disciple_C.EventMasterDiscipleShowSendAddFriendRequestTips
// (BlueprintCallable, BlueprintEvent)

void Abp_master_disciple_C::EventMasterDiscipleShowSendAddFriendRequestTips()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master_disciple.bp_master_disciple_C.EventMasterDiscipleShowSendAddFriendRequestTips");

	Abp_master_disciple_C_EventMasterDiscipleShowSendAddFriendRequestTips_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleAddFriend_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_master_disciple_C::EventClickMasterDiscipleAddFriend_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleAddFriend_NoFetch");

	Abp_master_disciple_C_EventClickMasterDiscipleAddFriend_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleAddFriend
// (BlueprintCallable, BlueprintEvent)

void Abp_master_disciple_C::EventClickMasterDiscipleAddFriend()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master_disciple.bp_master_disciple_C.EventClickMasterDiscipleAddFriend");

	Abp_master_disciple_C_EventClickMasterDiscipleAddFriend_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master_disciple.bp_master_disciple_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)

void Abp_master_disciple_C::UserConstructionScript()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master_disciple.bp_master_disciple_C.UserConstructionScript");

	Abp_master_disciple_C_UserConstructionScript_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


}

