forked from gcdsfh/PMDT
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#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:43 2025
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Script Structs
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//---------------------------------------------------------------------------
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// UserDefinedStruct BP_STRUCT_RoomCreateSoundVisualInfo.BP_STRUCT_RoomCreateSoundVisualInfo
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// 0x0004
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struct FBP_STRUCT_RoomCreateSoundVisualInfo
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{
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bool adjustable_0_7322C380488A8004068393790911F695; // 0x0000(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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bool default_1_0E2FB50002FD55AC5292212305D6D184; // 0x0001(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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bool is_open_2_13CF970070CA8640796D855500003D6E; // 0x0002(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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bool visible_3_1F4BF7402DD3BA7F4C40B8B60463A485; // 0x0003(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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};
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}
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