forked from gcdsfh/PMDT
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#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:48 2025
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Script Structs
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//---------------------------------------------------------------------------
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// UserDefinedStruct BP_STRUCT_SeasonPassHighLightItem.BP_STRUCT_SeasonPassHighLightItem
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// 0x0011
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struct FBP_STRUCT_SeasonPassHighLightItem
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{
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bool IsShow_0_66C7B6406543488B52F16D1E0C45D387; // 0x0000(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData00[0x3]; // 0x0001(0x0003) MISSED OFFSET
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int ItemID_1_390AE6001302B19452D8DE330C480D34; // 0x0004(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int Count_2_360B2140353FC373185425780EBEC094; // 0x0008(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int Level_3_54863D006421E764048527F60EC6187C; // 0x000C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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bool IsLocked_5_60DE62803AE1089A532D79F70B798DF4; // 0x0010(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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};
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}
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