forked from gcdsfh/PMDT
first submle
This commit is contained in:
+273
@@ -0,0 +1,273 @@
|
||||
#pragma once
|
||||
|
||||
//PUBGM(0.13.5)32位SDK
|
||||
//作者:清华
|
||||
//Telegram:@qinghuanb666
|
||||
//生成时间:Fri Apr 18 20:44:40 2025
|
||||
|
||||
#include "../SDK.hpp"
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
//---------------------------------------------------------------------------
|
||||
//Parameters
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
// Function HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.SetWorldToMetersScale
|
||||
struct UHeadMountedDisplayFunctionLibrary_SetWorldToMetersScale_Params
|
||||
{
|
||||
class UObject* WorldContext; // (Parm, ZeroConstructor, IsPlainOldData)
|
||||
float NewScale; // (Parm, ZeroConstructor, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.SetTrackingOrigin
|
||||
struct UHeadMountedDisplayFunctionLibrary_SetTrackingOrigin_Params
|
||||
{
|
||||
TEnumAsByte<EHMDTrackingOrigin> Origin; // (Parm, ZeroConstructor, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.SetSpectatorScreenTexture
|
||||
struct UHeadMountedDisplayFunctionLibrary_SetSpectatorScreenTexture_Params
|
||||
{
|
||||
class UTexture* InTexture; // (Parm, ZeroConstructor, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.SetSpectatorScreenModeTexturePlusEyeLayout
|
||||
struct UHeadMountedDisplayFunctionLibrary_SetSpectatorScreenModeTexturePlusEyeLayout_Params
|
||||
{
|
||||
struct FVector2D EyeRectMin; // (Parm, IsPlainOldData)
|
||||
struct FVector2D EyeRectMax; // (Parm, IsPlainOldData)
|
||||
struct FVector2D TextureRectMin; // (Parm, IsPlainOldData)
|
||||
struct FVector2D TextureRectMax; // (Parm, IsPlainOldData)
|
||||
bool bDrawEyeFirst; // (Parm, ZeroConstructor, IsPlainOldData)
|
||||
bool bClearBlack; // (Parm, ZeroConstructor, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.SetSpectatorScreenMode
|
||||
struct UHeadMountedDisplayFunctionLibrary_SetSpectatorScreenMode_Params
|
||||
{
|
||||
ESpectatorScreenMode Mode; // (Parm, ZeroConstructor, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.SetClippingPlanes
|
||||
struct UHeadMountedDisplayFunctionLibrary_SetClippingPlanes_Params
|
||||
{
|
||||
float Near; // (Parm, ZeroConstructor, IsPlainOldData)
|
||||
float Far; // (Parm, ZeroConstructor, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.ResetOrientationAndPosition
|
||||
struct UHeadMountedDisplayFunctionLibrary_ResetOrientationAndPosition_Params
|
||||
{
|
||||
float Yaw; // (Parm, ZeroConstructor, IsPlainOldData)
|
||||
TEnumAsByte<EOrientPositionSelector> Options; // (Parm, ZeroConstructor, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.IsSpectatorScreenModeControllable
|
||||
struct UHeadMountedDisplayFunctionLibrary_IsSpectatorScreenModeControllable_Params
|
||||
{
|
||||
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.IsInLowPersistenceMode
|
||||
struct UHeadMountedDisplayFunctionLibrary_IsInLowPersistenceMode_Params
|
||||
{
|
||||
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.IsHeadMountedDisplayEnabled
|
||||
struct UHeadMountedDisplayFunctionLibrary_IsHeadMountedDisplayEnabled_Params
|
||||
{
|
||||
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.IsHeadMountedDisplayConnected
|
||||
struct UHeadMountedDisplayFunctionLibrary_IsHeadMountedDisplayConnected_Params
|
||||
{
|
||||
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.HasValidTrackingPosition
|
||||
struct UHeadMountedDisplayFunctionLibrary_HasValidTrackingPosition_Params
|
||||
{
|
||||
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.GetWorldToMetersScale
|
||||
struct UHeadMountedDisplayFunctionLibrary_GetWorldToMetersScale_Params
|
||||
{
|
||||
class UObject* WorldContext; // (Parm, ZeroConstructor, IsPlainOldData)
|
||||
float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.GetVRFocusState
|
||||
struct UHeadMountedDisplayFunctionLibrary_GetVRFocusState_Params
|
||||
{
|
||||
bool bUseFocus; // (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
||||
bool bHasFocus; // (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.GetTrackingSensorParameters
|
||||
struct UHeadMountedDisplayFunctionLibrary_GetTrackingSensorParameters_Params
|
||||
{
|
||||
struct FVector Origin; // (Parm, OutParm, IsPlainOldData)
|
||||
struct FRotator Rotation; // (Parm, OutParm, IsPlainOldData)
|
||||
float LeftFOV; // (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
||||
float RightFOV; // (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
||||
float TopFOV; // (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
||||
float BottomFOV; // (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
||||
float Distance; // (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
||||
float NearPlane; // (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
||||
float FarPlane; // (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
||||
bool IsActive; // (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
||||
int Index; // (Parm, ZeroConstructor, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.GetTrackingOrigin
|
||||
struct UHeadMountedDisplayFunctionLibrary_GetTrackingOrigin_Params
|
||||
{
|
||||
TEnumAsByte<EHMDTrackingOrigin> ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.GetScreenPercentage
|
||||
struct UHeadMountedDisplayFunctionLibrary_GetScreenPercentage_Params
|
||||
{
|
||||
float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.GetPositionalTrackingCameraParameters
|
||||
struct UHeadMountedDisplayFunctionLibrary_GetPositionalTrackingCameraParameters_Params
|
||||
{
|
||||
struct FVector CameraOrigin; // (Parm, OutParm, IsPlainOldData)
|
||||
struct FRotator CameraRotation; // (Parm, OutParm, IsPlainOldData)
|
||||
float HFOV; // (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
||||
float VFOV; // (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
||||
float CameraDistance; // (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
||||
float NearPlane; // (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
||||
float FarPlane; // (Parm, OutParm, ZeroConstructor, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.GetOrientationAndPosition
|
||||
struct UHeadMountedDisplayFunctionLibrary_GetOrientationAndPosition_Params
|
||||
{
|
||||
struct FRotator DeviceRotation; // (Parm, OutParm, IsPlainOldData)
|
||||
struct FVector DevicePosition; // (Parm, OutParm, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.GetNumOfTrackingSensors
|
||||
struct UHeadMountedDisplayFunctionLibrary_GetNumOfTrackingSensors_Params
|
||||
{
|
||||
int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.GetHMDWornState
|
||||
struct UHeadMountedDisplayFunctionLibrary_GetHMDWornState_Params
|
||||
{
|
||||
TEnumAsByte<EHMDWornState> ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.GetHMDDeviceName
|
||||
struct UHeadMountedDisplayFunctionLibrary_GetHMDDeviceName_Params
|
||||
{
|
||||
struct FName ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.EnableLowPersistenceMode
|
||||
struct UHeadMountedDisplayFunctionLibrary_EnableLowPersistenceMode_Params
|
||||
{
|
||||
bool bEnable; // (Parm, ZeroConstructor, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.EnableHMD
|
||||
struct UHeadMountedDisplayFunctionLibrary_EnableHMD_Params
|
||||
{
|
||||
bool bEnable; // (Parm, ZeroConstructor, IsPlainOldData)
|
||||
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.MotionControllerComponent.IsTracked
|
||||
struct UMotionControllerComponent_IsTracked_Params
|
||||
{
|
||||
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.MotionTrackedDeviceFunctionLibrary.SetIsControllerMotionTrackingEnabledByDefault
|
||||
struct UMotionTrackedDeviceFunctionLibrary_SetIsControllerMotionTrackingEnabledByDefault_Params
|
||||
{
|
||||
bool Enable; // (Parm, ZeroConstructor, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.MotionTrackedDeviceFunctionLibrary.IsMotionTrackingEnabledForDevice
|
||||
struct UMotionTrackedDeviceFunctionLibrary_IsMotionTrackingEnabledForDevice_Params
|
||||
{
|
||||
int PlayerIndex; // (Parm, ZeroConstructor, IsPlainOldData)
|
||||
EControllerHand Hand; // (Parm, ZeroConstructor, IsPlainOldData)
|
||||
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.MotionTrackedDeviceFunctionLibrary.IsMotionTrackingEnabledForComponent
|
||||
struct UMotionTrackedDeviceFunctionLibrary_IsMotionTrackingEnabledForComponent_Params
|
||||
{
|
||||
class UMotionControllerComponent* MotionControllerComponent; // (ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
|
||||
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.MotionTrackedDeviceFunctionLibrary.IsMotionTrackedDeviceCountManagementNecessary
|
||||
struct UMotionTrackedDeviceFunctionLibrary_IsMotionTrackedDeviceCountManagementNecessary_Params
|
||||
{
|
||||
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.MotionTrackedDeviceFunctionLibrary.GetMotionTrackingEnabledControllerCount
|
||||
struct UMotionTrackedDeviceFunctionLibrary_GetMotionTrackingEnabledControllerCount_Params
|
||||
{
|
||||
int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.MotionTrackedDeviceFunctionLibrary.GetMaximumMotionTrackedControllerCount
|
||||
struct UMotionTrackedDeviceFunctionLibrary_GetMaximumMotionTrackedControllerCount_Params
|
||||
{
|
||||
int ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.MotionTrackedDeviceFunctionLibrary.EnableMotionTrackingOfDevice
|
||||
struct UMotionTrackedDeviceFunctionLibrary_EnableMotionTrackingOfDevice_Params
|
||||
{
|
||||
int PlayerIndex; // (Parm, ZeroConstructor, IsPlainOldData)
|
||||
EControllerHand Hand; // (Parm, ZeroConstructor, IsPlainOldData)
|
||||
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.MotionTrackedDeviceFunctionLibrary.EnableMotionTrackingForComponent
|
||||
struct UMotionTrackedDeviceFunctionLibrary_EnableMotionTrackingForComponent_Params
|
||||
{
|
||||
class UMotionControllerComponent* MotionControllerComponent; // (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
|
||||
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.MotionTrackedDeviceFunctionLibrary.DisableMotionTrackingOfDevice
|
||||
struct UMotionTrackedDeviceFunctionLibrary_DisableMotionTrackingOfDevice_Params
|
||||
{
|
||||
int PlayerIndex; // (Parm, ZeroConstructor, IsPlainOldData)
|
||||
EControllerHand Hand; // (Parm, ZeroConstructor, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.MotionTrackedDeviceFunctionLibrary.DisableMotionTrackingOfControllersForPlayer
|
||||
struct UMotionTrackedDeviceFunctionLibrary_DisableMotionTrackingOfControllersForPlayer_Params
|
||||
{
|
||||
int PlayerIndex; // (Parm, ZeroConstructor, IsPlainOldData)
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.MotionTrackedDeviceFunctionLibrary.DisableMotionTrackingOfAllControllers
|
||||
struct UMotionTrackedDeviceFunctionLibrary_DisableMotionTrackingOfAllControllers_Params
|
||||
{
|
||||
};
|
||||
|
||||
// Function HeadMountedDisplay.MotionTrackedDeviceFunctionLibrary.DisableMotionTrackingForComponent
|
||||
struct UMotionTrackedDeviceFunctionLibrary_DisableMotionTrackingForComponent_Params
|
||||
{
|
||||
class UMotionControllerComponent* MotionControllerComponent; // (ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user