forked from gcdsfh/PMDT
first submle
This commit is contained in:
Executable
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#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:40 2025
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Classes
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//---------------------------------------------------------------------------
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// Class PhysXVehicles.VehicleAnimInstance
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// 0x0410 (0x0700 - 0x02F0)
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class UVehicleAnimInstance : public UAnimInstance
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{
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public:
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unsigned char UnknownData00[0x400]; // 0x02F0(0x0400) MISSED OFFSET
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class UWheeledVehicleMovementComponent* WheeledVehicleMovementComponent; // 0x06F0(0x0004) (ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData)
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unsigned char UnknownData01[0xC]; // 0x06F4(0x000C) MISSED OFFSET
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("Class PhysXVehicles.VehicleAnimInstance");
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return pStaticClass;
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}
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class AWheeledVehicle* GetVehicle();
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};
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// Class PhysXVehicles.WheeledVehicleMovementComponent
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// 0x0138 (0x0260 - 0x0128)
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class UWheeledVehicleMovementComponent : public UPawnMovementComponent
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{
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public:
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unsigned char bDeprecatedSpringOffsetMode : 1; // 0x0128(0x0001) (Edit)
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unsigned char UnknownData00[0x3]; // 0x0129(0x0003) MISSED OFFSET
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TArray<struct FWheelSetup> WheelSetups; // 0x012C(0x000C) (Edit, ZeroConstructor)
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float Mass; // 0x0138(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
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float DragCoefficient; // 0x013C(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
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float ChassisWidth; // 0x0140(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
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float ChassisHeight; // 0x0144(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
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bool bReverseAsBrake; // 0x0148(0x0001) (Edit, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData01[0x3]; // 0x0149(0x0003) MISSED OFFSET
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float DragArea; // 0x014C(0x0004) (ZeroConstructor, Transient, IsPlainOldData)
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float EstimatedMaxEngineSpeed; // 0x0150(0x0004) (ZeroConstructor, Transient, IsPlainOldData)
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float MaxEngineRPM; // 0x0154(0x0004) (ZeroConstructor, Transient, IsPlainOldData)
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float DebugDragMagnitude; // 0x0158(0x0004) (ZeroConstructor, Transient, IsPlainOldData)
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struct FVector InertiaTensorScale; // 0x015C(0x000C) (Edit, IsPlainOldData)
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float MinNormalizedTireLoad; // 0x0168(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
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float MinNormalizedTireLoadFiltered; // 0x016C(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
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float MaxNormalizedTireLoad; // 0x0170(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
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float MaxNormalizedTireLoadFiltered; // 0x0174(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
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float ThresholdLongitudinalSpeed; // 0x0178(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
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int LowForwardSpeedSubStepCount; // 0x017C(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
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int HighForwardSpeedSubStepCount; // 0x0180(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
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TArray<class UVehicleWheel*> Wheels; // 0x0184(0x000C) (BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DuplicateTransient)
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unsigned char UnknownData02[0xC]; // 0x0190(0x000C) MISSED OFFSET
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unsigned char bUseRVOAvoidance : 1; // 0x019C(0x0001) (Edit, BlueprintVisible)
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unsigned char UnknownData03[0x3]; // 0x019D(0x0003) MISSED OFFSET
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float RVOAvoidanceRadius; // 0x01A0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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float RVOAvoidanceHeight; // 0x01A4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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float AvoidanceConsiderationRadius; // 0x01A8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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float RVOSteeringStep; // 0x01AC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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float RVOThrottleStep; // 0x01B0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int AvoidanceUID; // 0x01B4(0x0004) (Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData)
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struct FNavAvoidanceMask AvoidanceGroup; // 0x01B8(0x0004) (Edit, BlueprintVisible, BlueprintReadOnly, IsPlainOldData)
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struct FNavAvoidanceMask GroupsToAvoid; // 0x01BC(0x0004) (Edit, BlueprintVisible, BlueprintReadOnly, IsPlainOldData)
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struct FNavAvoidanceMask GroupsToIgnore; // 0x01C0(0x0004) (Edit, BlueprintVisible, BlueprintReadOnly, IsPlainOldData)
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float AvoidanceWeight; // 0x01C4(0x0004) (Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData)
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struct FVector PendingLaunchVelocity; // 0x01C8(0x000C) (IsPlainOldData)
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struct FReplicatedVehicleState ReplicatedState; // 0x01D4(0x0014) (Net, Transient, IsPlainOldData)
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unsigned char UnknownData04[0x4]; // 0x01E8(0x0004) MISSED OFFSET
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float RawSteeringInput; // 0x01EC(0x0004) (ZeroConstructor, Transient, IsPlainOldData)
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float RawThrottleInput; // 0x01F0(0x0004) (ZeroConstructor, Transient, IsPlainOldData)
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float RawBrakeInput; // 0x01F4(0x0004) (ZeroConstructor, Transient, IsPlainOldData)
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unsigned char bRawHandbrakeInput : 1; // 0x01F8(0x0001) (Transient)
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unsigned char bRawGearUpInput : 1; // 0x01F8(0x0001) (Transient)
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unsigned char bRawGearDownInput : 1; // 0x01F8(0x0001) (Transient)
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unsigned char UnknownData05[0x3]; // 0x01F9(0x0003) MISSED OFFSET
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float SteeringInput; // 0x01FC(0x0004) (ZeroConstructor, Transient, IsPlainOldData)
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float ThrottleInput; // 0x0200(0x0004) (ZeroConstructor, Transient, IsPlainOldData)
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float BrakeInput; // 0x0204(0x0004) (ZeroConstructor, Transient, IsPlainOldData)
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float HandbrakeInput; // 0x0208(0x0004) (ZeroConstructor, Transient, IsPlainOldData)
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float IdleBrakeInput; // 0x020C(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
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float StopThreshold; // 0x0210(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
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float WrongDirectionThreshold; // 0x0214(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
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struct FVehicleInputRate ThrottleInputRate; // 0x0218(0x0008) (Edit)
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struct FVehicleInputRate BrakeInputRate; // 0x0220(0x0008) (Edit)
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struct FVehicleInputRate HandbrakeInputRate; // 0x0228(0x0008) (Edit)
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struct FVehicleInputRate SteeringInputRate; // 0x0230(0x0008) (Edit)
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unsigned char bWasAvoidanceUpdated : 1; // 0x0238(0x0001) (Transient)
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unsigned char UnknownData06[0x27]; // 0x0239(0x0027) MISSED OFFSET
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("Class PhysXVehicles.WheeledVehicleMovementComponent");
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return pStaticClass;
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}
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void SetUseAutoGears(bool bUseAuto);
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void SetThrottleInput(float Throttle);
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void SetTargetGear(int GearNum, bool bImmediate);
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void SetSteeringInput(float Steering);
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void SetPhysActive(bool bActive);
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void SetHandbrakeInput(bool bNewHandbrake);
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void SetGroupsToIgnoreMask(const struct FNavAvoidanceMask& GroupMask);
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void SetGroupsToIgnore(int GroupFlags);
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void SetGroupsToAvoidMask(const struct FNavAvoidanceMask& GroupMask);
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void SetGroupsToAvoid(int GroupFlags);
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void SetGearUp(bool bNewGearUp);
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void SetGearDown(bool bNewGearDown);
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void SetBrakeInput(float Brake);
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void SetAvoidanceGroupMask(const struct FNavAvoidanceMask& GroupMask);
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void SetAvoidanceGroup(int GroupFlags);
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void SetAvoidanceEnabled(bool bEnable);
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void ServerUpdateState(float InSteeringInput, float InThrottleInput, float InBrakeInput, float InHandbrakeInput, int CurrentGear);
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bool GetUseAutoGears();
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int GetTargetGear();
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float GetForwardSpeed();
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float GetEngineRotationSpeed();
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float GetEngineMaxRotationSpeed();
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int GetCurrentGear();
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};
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// Class PhysXVehicles.WheeledVehicleMovementComponent4W
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// 0x0110 (0x0370 - 0x0260)
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class UWheeledVehicleMovementComponent4W : public UWheeledVehicleMovementComponent
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{
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public:
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struct FVehicleEngineData EngineSetup; // 0x0260(0x006C) (Edit)
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struct FVehicleDifferential4WData DifferentialSetup; // 0x02CC(0x001C) (Edit)
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struct FVehicleTransmissionData TransmissionSetup; // 0x02E8(0x0028) (Edit)
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struct FRuntimeFloatCurve SteeringCurve; // 0x0310(0x0058) (Edit)
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float AckermannAccuracy; // 0x0368(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData00[0x4]; // 0x036C(0x0004) MISSED OFFSET
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("Class PhysXVehicles.WheeledVehicleMovementComponent4W");
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return pStaticClass;
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}
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};
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// Class PhysXVehicles.VehicleWheel
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// 0x00AC (0x00C8 - 0x001C)
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class UVehicleWheel : public UObject
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{
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public:
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unsigned char UnknownData00[0x4]; // 0x001C(0x0004) MISSED OFFSET
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bool bDontCreateShape; // 0x0020(0x0001) (Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
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bool bAutoAdjustCollisionSize; // 0x0021(0x0001) (Edit, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData01[0x2]; // 0x0022(0x0002) MISSED OFFSET
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struct FVector Offset; // 0x0024(0x000C) (Edit, IsPlainOldData)
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float ShapeRadius; // 0x0030(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
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float ShapeWidth; // 0x0034(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
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float Mass; // 0x0038(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
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float DampingRate; // 0x003C(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
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float SteerAngle; // 0x0040(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
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bool bAffectedByHandbrake; // 0x0044(0x0001) (Edit, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData02[0x3]; // 0x0045(0x0003) MISSED OFFSET
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class UTireType* TireType; // 0x0048(0x0004) (ZeroConstructor, IsPlainOldData)
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class UTireConfig* TireConfig; // 0x004C(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
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float LatStiffMaxLoad; // 0x0050(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
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float LatStiffValue; // 0x0054(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
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float LongStiffValue; // 0x0058(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
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float SuspensionForceOffset; // 0x005C(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
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float SuspensionMaxRaise; // 0x0060(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
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float SuspensionMaxDrop; // 0x0064(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
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float SuspensionNaturalFrequency; // 0x0068(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
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float SuspensionDampingRatio; // 0x006C(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
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TEnumAsByte<EWheelSweepType> SweepType; // 0x0070(0x0001) (Edit, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData03[0x3]; // 0x0071(0x0003) MISSED OFFSET
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float MaxBrakeTorque; // 0x0074(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
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float MaxHandBrakeTorque; // 0x0078(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
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class UWheeledVehicleMovementComponent* VehicleSim; // 0x007C(0x0004) (ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData)
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int WheelIndex; // 0x0080(0x0004) (ZeroConstructor, Transient, IsPlainOldData)
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float DebugLongSlip; // 0x0084(0x0004) (ZeroConstructor, Transient, IsPlainOldData)
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float DebugLatSlip; // 0x0088(0x0004) (ZeroConstructor, Transient, IsPlainOldData)
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float DebugNormalizedTireLoad; // 0x008C(0x0004) (ZeroConstructor, Transient, IsPlainOldData)
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unsigned char UnknownData04[0x4]; // 0x0090(0x0004) MISSED OFFSET
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float DebugWheelTorque; // 0x0094(0x0004) (ZeroConstructor, Transient, IsPlainOldData)
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float DebugLongForce; // 0x0098(0x0004) (ZeroConstructor, Transient, IsPlainOldData)
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float DebugLatForce; // 0x009C(0x0004) (ZeroConstructor, Transient, IsPlainOldData)
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struct FVector Location; // 0x00A0(0x000C) (Transient, IsPlainOldData)
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struct FVector OldLocation; // 0x00AC(0x000C) (Transient, IsPlainOldData)
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struct FVector Velocity; // 0x00B8(0x000C) (Transient, IsPlainOldData)
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unsigned char UnknownData05[0x4]; // 0x00C4(0x0004) MISSED OFFSET
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("Class PhysXVehicles.VehicleWheel");
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return pStaticClass;
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}
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bool IsInAir();
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float GetSuspensionOffset();
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float GetSteerAngle();
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float GetRotationAngle();
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};
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// Class PhysXVehicles.SimpleWheeledVehicleMovementComponent
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// 0x0000 (0x0260 - 0x0260)
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class USimpleWheeledVehicleMovementComponent : public UWheeledVehicleMovementComponent
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{
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public:
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("Class PhysXVehicles.SimpleWheeledVehicleMovementComponent");
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return pStaticClass;
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}
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void SetSteerAngle(float SteerAngle, int WheelIndex);
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void SetDriveTorque(float DriveTorque, int WheelIndex);
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void SetBrakeTorque(float BrakeTorque, int WheelIndex);
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};
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// Class PhysXVehicles.TireConfig
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// 0x0018 (0x0038 - 0x0020)
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class UTireConfig : public UDataAsset
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{
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public:
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float FrictionScale; // 0x0020(0x0004) (Edit, ZeroConstructor, IsPlainOldData)
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TArray<struct FTireConfigMaterialFriction> TireFrictionScales; // 0x0024(0x000C) (Edit, ZeroConstructor)
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unsigned char UnknownData00[0x8]; // 0x0030(0x0008) MISSED OFFSET
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("Class PhysXVehicles.TireConfig");
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return pStaticClass;
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}
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};
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// Class PhysXVehicles.WheeledVehicle
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// 0x0008 (0x0308 - 0x0300)
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class AWheeledVehicle : public APawn
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{
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public:
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class UWheeledVehicleMovementComponent* VehicleMovement; // 0x0300(0x0004) (Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, IsPlainOldData)
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unsigned char UnknownData00[0x4]; // 0x0304(0x0004) MISSED OFFSET
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("Class PhysXVehicles.WheeledVehicle");
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return pStaticClass;
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}
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};
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}
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