forked from gcdsfh/PMDT
first submle
This commit is contained in:
+48
@@ -0,0 +1,48 @@
|
||||
#pragma once
|
||||
|
||||
//PUBGM(0.13.5)32位SDK
|
||||
//作者:清华
|
||||
//Telegram:@qinghuanb666
|
||||
//生成时间:Fri Apr 18 20:44:46 2025
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
//---------------------------------------------------------------------------
|
||||
//Classes
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
// ScriptBlueprintGeneratedClass bp_windowob_lobby.bp_windowob_lobby_C
|
||||
// 0x0074 (0x0344 - 0x02D0)
|
||||
class Abp_windowob_lobby_C : public ALuaClassObj
|
||||
{
|
||||
public:
|
||||
class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
|
||||
struct FBP_STRUCT_OBLobbySpawnPlayerData BP_STRUCT_OBLobbySpawnPlayerData; // 0x02D4(0x002C) (Edit, BlueprintVisible)
|
||||
struct FString BP_Windowob_Lobby_Watching_UID; // 0x0300(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
|
||||
int BP_Windowob_Lobby_Watching_Flag; // 0x030C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
|
||||
struct FBP_STRUCT_OBPlayerData BP_STRUCT_OBPlayerData; // 0x0310(0x0030) (Edit, BlueprintVisible)
|
||||
class USceneComponent* DefaultSceneRoot; // 0x0340(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
|
||||
|
||||
static UClass* StaticClass()
|
||||
{
|
||||
static UClass *pStaticClass = 0;
|
||||
if (!pStaticClass)
|
||||
pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_windowob_lobby.bp_windowob_lobby_C");
|
||||
return pStaticClass;
|
||||
}
|
||||
|
||||
|
||||
void EventOBEnterWatching_NoFetch();
|
||||
void EventOBEnterWatching();
|
||||
void EventOBEnterSetting_NoFetch();
|
||||
void EventOBEnterSetting();
|
||||
void EventOBEnterRoom_NoFetch();
|
||||
void EventOBEnterRoom();
|
||||
void EventOBWatchingPushValue_NoFetch();
|
||||
void EventOBWatchingPushValue();
|
||||
void UserConstructionScript();
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user