forked from gcdsfh/PMDT
fix name eroor
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@@ -0,0 +1,32 @@
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#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:41 2025
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Classes
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//---------------------------------------------------------------------------
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// BlueprintGeneratedClass GameLogicManagerBase.GameLogicManagerBase_C
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// 0x0000 (0x00F8 - 0x00F8)
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class UGameLogicManagerBase_C : public UGameBusinessManager
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{
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public:
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("BlueprintGeneratedClass GameLogicManagerBase.GameLogicManagerBase_C");
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return pStaticClass;
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}
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};
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}
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