forked from gcdsfh/PMDT
fix name eroor
This commit is contained in:
+111
@@ -0,0 +1,111 @@
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#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:52 2025
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Classes
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//---------------------------------------------------------------------------
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// WidgetBlueprintGeneratedClass Global_Bp.Global_Bp_C
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// 0x0208 (0x0478 - 0x0270)
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class UGlobal_Bp_C : public UUAEUserWidget
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x0270(0x0004) (Transient, DuplicateTransient)
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class Abp_global_C* bp_global; // 0x0274(0x0004) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, IsPlainOldData)
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TMap<struct FString, class UTexture2D*> rankTextureMap; // 0x0278(0x0050) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance)
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TMap<struct FString, class UTexture2D*> frameTextureMap; // 0x02B4(0x0050) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance)
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TMap<struct FString, class UTexture2D*> headBucket1st; // 0x02F0(0x0050) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance)
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TMap<struct FString, class UTexture2D*> headBucket2nd; // 0x032C(0x0050) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance)
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TMap<struct FString, class UTexture2D*> headBucket3rd; // 0x0368(0x0050) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance)
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TMap<struct FString, class UTexture2D*> corpsIconTextureMap; // 0x03A4(0x0050) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance)
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int bucketMax; // 0x03E0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
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int bucketIndex; // 0x03E4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
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struct FTimerHandle TimerHandle; // 0x03E8(0x0008) (Edit, BlueprintVisible, DisableEditOnInstance)
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class USettingConfig_C* settingConfig; // 0x03F0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
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float lastTryPreviewTime; // 0x03F4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
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struct FTimerHandle previewAvatarHandle; // 0x03F8(0x0008) (Edit, BlueprintVisible, DisableEditOnInstance)
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TMap<struct FString, class UTexture2D*> rankLargeBaseTextureMap; // 0x0400(0x0050) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance)
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TMap<struct FString, class UTexture2D*> rankLargeLevelTextureMap; // 0x043C(0x0050) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance)
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("WidgetBlueprintGeneratedClass Global_Bp.Global_Bp_C");
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return pStaticClass;
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}
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void FetchServerKey();
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void UpdateServerKey();
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void GetXGCreatePlayerTime();
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void SetXGCreatePlayerTime();
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void OnQueryCustomSettingHandle();
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void GetRankLargeLevelTexture(int rankIntegral, class UTexture2D** Output);
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void GetRankLargeBaseTexture(int rankIntegral, class UTexture2D** Output);
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void SetSeasonSwitchData();
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void GetSeasonSwitchData();
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void InnerPreviewAvatar();
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void CancelPreviewAvatar();
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void SetMatchTagGuideFlag();
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void GetMatchTagGuideFlag(bool* hasGuide);
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void SwitchCameraFarImmediate();
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void SwitchWarzoneBG();
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void TryPreviewAvatar(int NewParam);
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void SwitchLobbyMeshBg();
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void SwitchSceneCameraByIndex();
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void PreviewAvatar(int resID);
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void GetGlobalConfigData();
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void SetGlobalConfigData();
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void GetDragDropWidget(int dragDropType);
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void ClearWXYouxiquanRedPoint();
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void SetWXYouxiquanRedPoint();
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void GetWXYouxiquanRedPoint();
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void StopBGM();
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void ResumeBGM();
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void SetCorpsShopRedPoint();
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void InitPlayerPrefsData();
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void ClearLobbyBuffer();
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void GetCorpsIconTexture(int iconId, class UTexture2D** Value);
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void CoverLobbyCamera();
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void RecoverLobbyCamera();
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void TickHeadTexture();
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void StoreHeadTexture(const struct FString& URL, class UTexture2D* headTexture);
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void GetHeadTexture(const struct FString& URL, class UTexture2D** Value);
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void GetRankTexture(int rankIntegral, class UTexture2D** Output);
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void GetFrameTexture(int frameLevel, class UTexture2D** Output);
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void GetCloseLocation();
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void SetCloseLocation();
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void SetNearByRedPoint();
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void ClearYXXYRedPoint();
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void GetYXXYRedPoint();
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void SetYXXYRedPoint();
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void EnterCreateRoleDelay();
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void EnterCreateRole();
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void EnterFightStopMusic();
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void OpenPGUrl();
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void EventAndroidQuitGame();
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void QuitGame();
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void EnterLobby();
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void EnterLogin();
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void Construct();
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void PreloadLobbyTextures();
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void Destruct();
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void LockLobbyMaxFps();
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void RecoverMaxFps();
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void UpdateLobbyMenuOpenStatus();
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void SwitchLobbySkin();
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void OnLoadStreamLevelCompleted();
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void OnUnLoadStreamLevelCompleted();
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void ExecuteUbergraph_Global_Bp(int EntryPoint);
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};
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}
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