forked from gcdsfh/PMDT
fix name eroor
This commit is contained in:
+83
@@ -0,0 +1,83 @@
|
||||
//PUBGM(0.13.5)32位SDK
|
||||
//作者:清华
|
||||
//Telegram:@qinghuanb666
|
||||
//生成时间:Fri Apr 18 20:44:40 2025
|
||||
|
||||
#include "../SDK.hpp"
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
//---------------------------------------------------------------------------
|
||||
//Functions
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
// Function Landscape.LandscapeProxy.EditorApplySpline
|
||||
// (Final, Native, Public, BlueprintCallable)
|
||||
// Parameters:
|
||||
// class USplineComponent* InSplineComponent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData)
|
||||
// float StartWidth (Parm, ZeroConstructor, IsPlainOldData)
|
||||
// float EndWidth (Parm, ZeroConstructor, IsPlainOldData)
|
||||
// float StartSideFalloff (Parm, ZeroConstructor, IsPlainOldData)
|
||||
// float EndSideFalloff (Parm, ZeroConstructor, IsPlainOldData)
|
||||
// float StartRoll (Parm, ZeroConstructor, IsPlainOldData)
|
||||
// float EndRoll (Parm, ZeroConstructor, IsPlainOldData)
|
||||
// int NumSubdivisions (Parm, ZeroConstructor, IsPlainOldData)
|
||||
// bool bRaiseHeights (Parm, ZeroConstructor, IsPlainOldData)
|
||||
// bool bLowerHeights (Parm, ZeroConstructor, IsPlainOldData)
|
||||
// class ULandscapeLayerInfoObject* PaintLayer (Parm, ZeroConstructor, IsPlainOldData)
|
||||
|
||||
void ALandscapeProxy::EditorApplySpline(class USplineComponent* InSplineComponent, float StartWidth, float EndWidth, float StartSideFalloff, float EndSideFalloff, float StartRoll, float EndRoll, int NumSubdivisions, bool bRaiseHeights, bool bLowerHeights, class ULandscapeLayerInfoObject* PaintLayer)
|
||||
{
|
||||
static UFunction *pFunc = 0;
|
||||
if (!pFunc)
|
||||
pFunc = UObject::FindObject<UFunction>("Function Landscape.LandscapeProxy.EditorApplySpline");
|
||||
|
||||
ALandscapeProxy_EditorApplySpline_Params params;
|
||||
params.InSplineComponent = InSplineComponent;
|
||||
params.StartWidth = StartWidth;
|
||||
params.EndWidth = EndWidth;
|
||||
params.StartSideFalloff = StartSideFalloff;
|
||||
params.EndSideFalloff = EndSideFalloff;
|
||||
params.StartRoll = StartRoll;
|
||||
params.EndRoll = EndRoll;
|
||||
params.NumSubdivisions = NumSubdivisions;
|
||||
params.bRaiseHeights = bRaiseHeights;
|
||||
params.bLowerHeights = bLowerHeights;
|
||||
params.PaintLayer = PaintLayer;
|
||||
|
||||
auto flags = pFunc->FunctionFlags;
|
||||
pFunc->FunctionFlags |= 0x400;
|
||||
|
||||
UObject *currentObj = (UObject *) this;
|
||||
currentObj->ProcessEvent(pFunc, ¶ms);
|
||||
|
||||
pFunc->FunctionFlags = flags;
|
||||
}
|
||||
|
||||
|
||||
// Function Landscape.LandscapeProxy.ChangeLODDistanceFactor
|
||||
// (Native, Public, BlueprintCallable)
|
||||
// Parameters:
|
||||
// float InLODDistanceFactor (Parm, ZeroConstructor, IsPlainOldData)
|
||||
|
||||
void ALandscapeProxy::ChangeLODDistanceFactor(float InLODDistanceFactor)
|
||||
{
|
||||
static UFunction *pFunc = 0;
|
||||
if (!pFunc)
|
||||
pFunc = UObject::FindObject<UFunction>("Function Landscape.LandscapeProxy.ChangeLODDistanceFactor");
|
||||
|
||||
ALandscapeProxy_ChangeLODDistanceFactor_Params params;
|
||||
params.InLODDistanceFactor = InLODDistanceFactor;
|
||||
|
||||
auto flags = pFunc->FunctionFlags;
|
||||
pFunc->FunctionFlags |= 0x400;
|
||||
|
||||
UObject *currentObj = (UObject *) this;
|
||||
currentObj->ProcessEvent(pFunc, ¶ms);
|
||||
|
||||
pFunc->FunctionFlags = flags;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user