forked from gcdsfh/PMDT
fix name eroor
This commit is contained in:
@@ -0,0 +1,195 @@
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:43 2025
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Functions
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//---------------------------------------------------------------------------
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// Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.EventFetchInfo_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_roleinfo_honorwall_C::EventFetchInfo_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.EventFetchInfo_NoFetch");
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Abp_roleinfo_honorwall_C_EventFetchInfo_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.EventFetchInfo
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// (BlueprintCallable, BlueprintEvent)
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void Abp_roleinfo_honorwall_C::EventFetchInfo()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.EventFetchInfo");
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Abp_roleinfo_honorwall_C_EventFetchInfo_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.EventHonorWallButtonShare_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_roleinfo_honorwall_C::EventHonorWallButtonShare_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.EventHonorWallButtonShare_NoFetch");
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Abp_roleinfo_honorwall_C_EventHonorWallButtonShare_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.EventHonorWallButtonShare
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// (BlueprintCallable, BlueprintEvent)
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void Abp_roleinfo_honorwall_C::EventHonorWallButtonShare()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.EventHonorWallButtonShare");
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Abp_roleinfo_honorwall_C_EventHonorWallButtonShare_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.EventHonorWallHelp_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_roleinfo_honorwall_C::EventHonorWallHelp_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.EventHonorWallHelp_NoFetch");
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Abp_roleinfo_honorwall_C_EventHonorWallHelp_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.EventHonorWallHelp
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// (BlueprintCallable, BlueprintEvent)
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void Abp_roleinfo_honorwall_C::EventHonorWallHelp()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.EventHonorWallHelp");
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Abp_roleinfo_honorwall_C_EventHonorWallHelp_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.EventHonorWallUpdateSelect_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_roleinfo_honorwall_C::EventHonorWallUpdateSelect_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.EventHonorWallUpdateSelect_NoFetch");
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Abp_roleinfo_honorwall_C_EventHonorWallUpdateSelect_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.EventHonorWallUpdateSelect
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// (BlueprintCallable, BlueprintEvent)
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void Abp_roleinfo_honorwall_C::EventHonorWallUpdateSelect()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.EventHonorWallUpdateSelect");
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Abp_roleinfo_honorwall_C_EventHonorWallUpdateSelect_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.UserConstructionScript
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// (Event, Public, BlueprintCallable, BlueprintEvent)
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void Abp_roleinfo_honorwall_C::UserConstructionScript()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_roleinfo_honorwall.bp_roleinfo_honorwall_C.UserConstructionScript");
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Abp_roleinfo_honorwall_C_UserConstructionScript_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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}
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