forked from gcdsfh/PMDT
fix name eroor
This commit is contained in:
+96
@@ -0,0 +1,96 @@
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#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:50 2025
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Classes
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//---------------------------------------------------------------------------
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// ScriptBlueprintGeneratedClass bp_task.bp_task_C
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// 0x012C (0x03FC - 0x02D0)
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class Abp_task_C : public ALuaClassObj
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{
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public:
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class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
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int BP_TaskActiveNum; // 0x02D4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int BP_RefreshTaskTimeLast; // 0x02D8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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TArray<struct FBP_STRUCT_ActiveAwardInfo> BP_ARRAY_ActiveAwardInfos; // 0x02DC(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_CurrentOperateAwardId; // 0x02E8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FBP_STRUCT_LevelTaskInfos BP_STRUCT_LevelTaskInfos; // 0x02EC(0x0024) (Edit, BlueprintVisible)
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int BP_CurrentOperateDropId; // 0x0310(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FBP_STRUCT_CurrentOperateLevelTask BP_STRUCT_CurrentOperateLevelTask; // 0x0314(0x0008) (Edit, BlueprintVisible)
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bool BP_HasTaskDone; // 0x031C(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData00[0x3]; // 0x031D(0x0003) MISSED OFFSET
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struct FBP_STRUCT_LevelTaskInfo BP_STRUCT_LevelTaskInfo; // 0x0320(0x0018) (Edit, BlueprintVisible)
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struct FBP_STRUCT_TaskInfo BP_STRUCT_TaskInfo; // 0x0338(0x0020) (Edit, BlueprintVisible)
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TArray<struct FBP_STRUCT_TaskCategory> BP_ARRAY_TaskInfos; // 0x0358(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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TArray<struct FBP_STRUCT_ActiveAwardInfo> BP_ARRAY_WeekActiveAwardInfos; // 0x0364(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FBP_STRUCT_TaskDropItem BP_STRUCT_TaskDropItem; // 0x0370(0x0010) (Edit, BlueprintVisible)
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struct FBP_STRUCT_TaskCategory BP_STRUCT_TaskCategory; // 0x0380(0x001C) (Edit, BlueprintVisible)
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int BP_CurrentOperateTaskId; // 0x039C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int BP_TaskWeekActiveNum; // 0x03A0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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TArray<bool> BP_Array_TaskUI_RedPoint; // 0x03A4(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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TArray<struct FBP_STRUCT_TaskDropItem> BP_ARRAY_CurrentDropList; // 0x03B0(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FBP_STRUCT_ActiveAwardItem BP_STRUCT_ActiveAwardItem; // 0x03BC(0x0018) (Edit, BlueprintVisible)
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int BP_RefreshWeekAwardTimeLast; // 0x03D4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int BP_RefreshAwardTimeLast; // 0x03D8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int BP_Task_CurrentToggleID; // 0x03DC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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bool BP_Task_BackflowTaskIsOpen; // 0x03E0(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData01[0x3]; // 0x03E1(0x0003) MISSED OFFSET
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struct FBP_STRUCT_ActiveAwardInfo BP_STRUCT_ActiveAwardInfo; // 0x03E4(0x0014) (Edit, BlueprintVisible)
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class USceneComponent* DefaultSceneRoot; // 0x03F8(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_task.bp_task_C");
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return pStaticClass;
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}
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void EventLevelTaskGetAward_Push_NoFetch();
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void EventLevelTaskGetAward_Push();
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void EventGetDropsList_NoFetch();
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void EventGetDropsList();
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void EventTaskGetAllAward_NoFetch();
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void EventTaskGetAllAward();
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void EventTaskGetReward_Push_NoFetch();
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void EventTaskGetReward_Push();
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void EventTaskGoTo_Push_NoFetch();
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void EventTaskGoTo_Push();
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void EventTaskShowUI_NoFetch();
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void EventTaskShowUI();
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void EventTaskOnUIClose_NoFetch();
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void EventTaskOnUIClose();
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void EventLevelTaskGoto_Push_NoFetch();
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void EventLevelTaskGoto_Push();
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void EventTaskShowRewardDetailPopup_Push_NoFetch();
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void EventTaskShowRewardDetailPopup_Push();
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void EventTaskClickAwarded_Push_NoFetch();
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void EventTaskClickAwarded_Push();
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void EventTaskOnToggleClicked_NoFetch();
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void EventTaskOnToggleClicked();
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void EventTaskUpdateRedPoint_NoFetch();
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void EventTaskUpdateRedPoint();
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void EventTestAddProgress_Push_NoFetch();
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void EventTestAddProgress_Push();
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void EventTaskHideUI_NoFetch();
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void EventTaskHideUI();
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void EventLevelTaskShowRewardDetailPopup_Push_NoFetch();
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void EventLevelTaskShowRewardDetailPopup_Push();
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void EventTaskFinishTask_Push_NoFetch();
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void EventTaskFinishTask_Push();
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void EventTaskGetTaskReward_Push_NoFetch();
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void EventTaskGetTaskReward_Push();
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void UserConstructionScript();
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};
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}
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