forked from gcdsfh/PMDT
fix name eroor
This commit is contained in:
+81
@@ -0,0 +1,81 @@
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#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:45 2025
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Classes
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//---------------------------------------------------------------------------
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// ScriptBlueprintGeneratedClass bp_teamup_model.bp_teamup_model_C
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// 0x0178 (0x0448 - 0x02D0)
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class Abp_teamup_model_C : public ALuaClassObj
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{
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public:
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class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
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struct FString BP_Teamup_CurMapName_Before; // 0x02D4(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FBP_STRUCT_TeamUpModelInfo BP_STRUCT_TeamUpModelInfo; // 0x02E0(0x0060) (Edit, BlueprintVisible)
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TArray<struct FBP_STRUCT_ListItemInfo> BP_ARRAY_ListItemInfoList; // 0x0340(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FBP_STRUCT_ItemPerspective BP_STRUCT_ItemPerspective; // 0x034C(0x0014) (Edit, BlueprintVisible)
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struct FBP_STRUCT_CurSelectedModelInfo BP_STRUCT_CurSelectedModelInfo; // 0x0360(0x005C) (Edit, BlueprintVisible)
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int BP_TeamUpModel_PlayerNum; // 0x03BC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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bool BP_Teamup_Show_NewteachingGuide; // 0x03C0(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData00[0x3]; // 0x03C1(0x0003) MISSED OFFSET
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TArray<struct FBP_STRUCT_MatchTagInfo> BP_ARRAY_MatchTagInfo; // 0x03C4(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_Teamup_CurMatchTagGuideStep; // 0x03D0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FBP_STRUCT_ListItemInfo BP_STRUCT_ListItemInfo; // 0x03D4(0x0018) (Edit, BlueprintVisible)
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struct FBP_STRUCT_MatchTagInfo BP_STRUCT_MatchTagInfo; // 0x03EC(0x0020) (Edit, BlueprintVisible)
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struct FString BP_Teamup_CurMapName; // 0x040C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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TArray<struct FBP_STRUCT_ItemPerspective> BP_ARRAY_ListPerspective; // 0x0418(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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TArray<struct FBP_STRUCT_TeamUpModelInfo> BP_ARRAY_TeamUpModelInfoList; // 0x0424(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_TeamUpModel_SelectModelType; // 0x0430(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int BP_TeamUpModel_Perspective; // 0x0434(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int BP_TeamUpModel_AutoMatch; // 0x0438(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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bool BP_Teamup_IsMatchTagGuideShowing; // 0x043C(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData01[0x3]; // 0x043D(0x0003) MISSED OFFSET
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int BP_Teamup_CurMatchTag; // 0x0440(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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class USceneComponent* DefaultSceneRoot; // 0x0444(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_teamup_model.bp_teamup_model_C");
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return pStaticClass;
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}
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void EventClickAutoMatch_Push_NoFetch();
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void EventClickAutoMatch_Push();
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void EventClickPlayerNum_Push_NoFetch();
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void EventClickPlayerNum_Push();
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void EventClickMatchTag_Push_NoFetch();
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void EventClickMatchTag_Push();
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void EventAutoSelectSolo_Push_NoFetch();
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void EventAutoSelectSolo_Push();
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void EventClickModel_Push_NoFetch();
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void EventClickModel_Push();
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void EventFetchInfo_NoFetch();
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void EventFetchInfo();
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void EventClickPerspective_Push_NoFetch();
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void EventClickPerspective_Push();
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void EventClickMapList_Push_NoFetch();
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void EventClickMapList_Push();
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void EventClickListItem_Push_NoFetch();
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void EventClickListItem_Push();
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void EventClickMatchTagItem_Push_NoFetch();
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void EventClickMatchTagItem_Push();
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void EventEndMatchTagGuide_Push_NoFetch();
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void EventEndMatchTagGuide_Push();
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void EventClickMatchTagHelp_Push_NoFetch();
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void EventClickMatchTagHelp_Push();
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void UserConstructionScript();
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};
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}
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