#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:40 2025 namespace SDK { //--------------------------------------------------------------------------- //Enums //--------------------------------------------------------------------------- // Enum MovieSceneCapture.EHDRCaptureGamut enum class EHDRCaptureGamut : uint8_t { HCGM_Rec709 = 0, HCGM_P3DCI = 1, HCGM_Rec2020 = 2, HCGM_ACES = 3, HCGM_ACEScg = 4, HCGM_MAX = 5 }; //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // ScriptStruct MovieSceneCapture.CaptureProtocolID // 0x0008 struct FCaptureProtocolID { struct FName Identifier; // 0x0000(0x0008) (Edit, ZeroConstructor, EditConst, IsPlainOldData) }; // ScriptStruct MovieSceneCapture.CaptureResolution // 0x0008 struct FCaptureResolution { uint32_t ResX; // 0x0000(0x0004) (Edit, ZeroConstructor, Config, IsPlainOldData) uint32_t ResY; // 0x0004(0x0004) (Edit, ZeroConstructor, Config, IsPlainOldData) }; // ScriptStruct MovieSceneCapture.MovieSceneCaptureSettings // 0x003C struct FMovieSceneCaptureSettings { struct FDirectoryPath OutputDirectory; // 0x0000(0x000C) (Edit, Config) class UClass* GameModeOverride; // 0x000C(0x0004) (Edit, ZeroConstructor, Config, IsPlainOldData) struct FString OutputFormat; // 0x0010(0x000C) (Edit, ZeroConstructor, Config) bool bOverwriteExisting; // 0x001C(0x0001) (Edit, ZeroConstructor, Config, IsPlainOldData) bool bUseRelativeFrameNumbers; // 0x001D(0x0001) (Edit, ZeroConstructor, Config, IsPlainOldData) unsigned char UnknownData00[0x2]; // 0x001E(0x0002) MISSED OFFSET int HandleFrames; // 0x0020(0x0004) (Edit, ZeroConstructor, Config, IsPlainOldData) unsigned char ZeroPadFrameNumbers; // 0x0024(0x0001) (ZeroConstructor, Config, IsPlainOldData) unsigned char UnknownData01[0x3]; // 0x0025(0x0003) MISSED OFFSET int FrameRate; // 0x0028(0x0004) (Edit, ZeroConstructor, Config, IsPlainOldData) struct FCaptureResolution Resolution; // 0x002C(0x0008) (Edit, Config) bool bEnableTextureStreaming; // 0x0034(0x0001) (Edit, ZeroConstructor, Config, IsPlainOldData) bool bCinematicEngineScalability; // 0x0035(0x0001) (Edit, ZeroConstructor, Config, IsPlainOldData) bool bCinematicMode; // 0x0036(0x0001) (Edit, ZeroConstructor, Config, IsPlainOldData) bool bAllowMovement; // 0x0037(0x0001) (Edit, ZeroConstructor, Config, IsPlainOldData) bool bAllowTurning; // 0x0038(0x0001) (Edit, ZeroConstructor, Config, IsPlainOldData) bool bShowPlayer; // 0x0039(0x0001) (Edit, ZeroConstructor, Config, IsPlainOldData) bool bShowHUD; // 0x003A(0x0001) (Edit, ZeroConstructor, Config, IsPlainOldData) unsigned char UnknownData02[0x1]; // 0x003B(0x0001) MISSED OFFSET }; // ScriptStruct MovieSceneCapture.CompositionGraphCapturePasses // 0x000C struct FCompositionGraphCapturePasses { TArray Value; // 0x0000(0x000C) (Edit, ZeroConstructor) }; }