#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:45 2025 namespace SDK { //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // UserDefinedStruct BP_STRUCT_UNInGame_AwardItemInfo.BP_STRUCT_UNInGame_AwardItemInfo // 0x000C struct FBP_STRUCT_UNInGame_AwardItemInfo { int expireTime_0_5BE593806C0BB8C4277BE7BE0E5A37B5; // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int itemId_1_4EFFC38022708C24277D693E015CBF24; // 0x0004(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int count_2_6152B6C00B968FA7737D0C270D0D0BB4; // 0x0008(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) }; }