#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:45 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // ScriptBlueprintGeneratedClass bp_lobby_wdzs.bp_lobby_wdzs_C // 0x0038 (0x0308 - 0x02D0) class Abp_lobby_wdzs_C : public ALuaClassObj { public: class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData) int BP_WDZS_Level; // 0x02D4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString BP_WDZS_TypeName; // 0x02D8(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString BP_WDZS_SeasonID; // 0x02E4(0x000C) (Edit, BlueprintVisible, ZeroConstructor) bool BP_WDZS_IsShareAwardShow; // 0x02F0(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x3]; // 0x02F1(0x0003) MISSED OFFSET struct FString BP_WDZS_Date; // 0x02F4(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_WDZS_Score; // 0x0300(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) class USceneComponent* DefaultSceneRoot; // 0x0304(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_lobby_wdzs.bp_lobby_wdzs_C"); return pStaticClass; } void EventFetchInfo_NoFetch(); void EventFetchInfo(); void EventLobbyWDZSShowShareUI_NoFetch(); void EventLobbyWDZSShowShareUI(); void EventSetInfo_Push_NoFetch(); void EventSetInfo_Push(); void UserConstructionScript(); }; }