#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:43 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // ScriptBlueprintGeneratedClass bp_match.bp_match_C // 0x002C (0x02FC - 0x02D0) class Abp_match_C : public ALuaClassObj { public: class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData) int BP_Estimate_time; // 0x02D4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString BP_MatchPopUI_CurLevel; // 0x02D8(0x000C) (Edit, BlueprintVisible, ZeroConstructor) bool BP_IsMatchNoticeShowed; // 0x02E4(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x3]; // 0x02E5(0x0003) MISSED OFFSET int BP_PassedTime; // 0x02E8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_PlayerStatus; // 0x02EC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_Show_BpAndExp_Buff; // 0x02F0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_IsTeamLeader; // 0x02F4(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_Teamup_Show_WeakGuide; // 0x02F5(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData01[0x2]; // 0x02F6(0x0002) MISSED OFFSET class USceneComponent* DefaultSceneRoot; // 0x02F8(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_match.bp_match_C"); return pStaticClass; } void EventShowMatchFailedNotice_NoFetch(); void EventShowMatchFailedNotice(); void EventMatchPopupUITick_NoFetch(); void EventMatchPopupUITick(); void EventStartMatch_NoFetch(); void EventStartMatch(); void EventCancelReady_NoFetch(); void EventCancelReady(); void EventCancelMatch_NoFetch(); void EventCancelMatch(); void EventFetchInfo_NoFetch(); void EventFetchInfo(); void UserConstructionScript(); }; }