#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:50 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // ScriptBlueprintGeneratedClass bp_weekend_revelry_superaward.bp_weekend_revelry_superaward_C // 0x000C (0x02DC - 0x02D0) class Abp_weekend_revelry_superaward_C : public ALuaClassObj { public: class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData) struct FBP_STRUCT_WeekendRevelrySuperaward_Info BP_STRUCT_WeekendRevelrySuperaward_Info; // 0x02D4(0x0004) (Edit, BlueprintVisible) class USceneComponent* DefaultSceneRoot; // 0x02D8(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_weekend_revelry_superaward.bp_weekend_revelry_superaward_C"); return pStaticClass; } void EventShareClicked_NoFetch(); void EventShareClicked(); void UserConstructionScript(); }; }