#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:45 2025 namespace SDK { //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // UserDefinedStruct BP_STRUCT_UNINGame_AwardInfo.BP_STRUCT_UNINGame_AwardInfo // 0x0040 struct FBP_STRUCT_UNINGame_AwardInfo { struct FString desc_0_5D41C8807C1C8DBC69630DA9037CE593; // 0x0000(0x000C) (Edit, BlueprintVisible, ZeroConstructor) TArray BP_ARRAY_UNInGame_AwardList_1_6397640003B137784C5E13C50962AFE4;// 0x000C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) bool exists_6_188DA8C00D7FDD514C20F9190C8809C3; // 0x0018(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x3]; // 0x0019(0x0003) MISSED OFFSET int actId_3_1C18DA0029D9F3E42FED59B607C338C4; // 0x001C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int status_4_19E189C06FAED8035D6F969C0DE388B3; // 0x0020(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int actIndex_5_029FCCC06A7FA2331362B3B6038D36F8; // 0x0024(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FString endTimeStr_7_5FE5E080715CF0A00D06F11C099EA722; // 0x0028(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString startTimeStr_8_72CBBE40328757DF41C6912507202052; // 0x0034(0x000C) (Edit, BlueprintVisible, ZeroConstructor) }; }