#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:40 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // Class AssetRegistry.AssetRegistryImpl // 0x0874 (0x0890 - 0x001C) class UAssetRegistryImpl : public UObject { public: unsigned char UnknownData00[0x874]; // 0x001C(0x0874) MISSED OFFSET static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("Class AssetRegistry.AssetRegistryImpl"); return pStaticClass; } }; // Class AssetRegistry.AssetRegistryHelpers // 0x0004 (0x0020 - 0x001C) class UAssetRegistryHelpers : public UObject { public: unsigned char UnknownData00[0x4]; // 0x001C(0x0004) MISSED OFFSET static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("Class AssetRegistry.AssetRegistryHelpers"); return pStaticClass; } static struct FSoftObjectPath ToSoftObjectPath(const struct FAssetData& InAssetData); static struct FARFilter SetFilterTagsAndValues(const struct FARFilter& InFilter, TArray InTagsAndValues); static bool IsValid(const struct FAssetData& InAssetData); static bool IsUAsset(const struct FAssetData& InAssetData); static bool IsRedirector(const struct FAssetData& InAssetData); static bool IsAssetLoaded(const struct FAssetData& InAssetData); static bool GetTagValue(const struct FAssetData& InAssetData, const struct FName& InTagName, struct FString* OutTagValue); static struct FString GetFullName(const struct FAssetData& InAssetData); static struct FString GetExportTextName(const struct FAssetData& InAssetData); static class UClass* GetClass(const struct FAssetData& InAssetData); static TScriptInterface GetAssetRegistry(); static class UObject* GetAsset(const struct FAssetData& InAssetData); static struct FAssetData CreateAssetData(class UObject* InAsset, bool bAllowBlueprintClass); }; // Class AssetRegistry.AssetRegistry // 0x0000 (0x0020 - 0x0020) class UAssetRegistry : public UInterface { public: static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("Class AssetRegistry.AssetRegistry"); return pStaticClass; } void RunAssetsThroughFilter(const struct FARFilter& Filter, TArray* AssetDataList); bool IsLoadingAssets(); bool HasAssets(const struct FName& PackagePath, bool bRecursive); void GetSubPaths(const struct FString& InBasePath, bool bInRecurse, TArray* OutPathList); bool GetAssetsByPath(const struct FName& PackagePath, bool bRecursive, bool bIncludeOnlyOnDiskAssets, TArray* OutAssetData); bool GetAssetsByPackageName(const struct FName& PackageName, bool bIncludeOnlyOnDiskAssets, TArray* OutAssetData); bool GetAssetsByClass(const struct FName& ClassName, bool bSearchSubClasses, TArray* OutAssetData); bool GetAssets(const struct FARFilter& Filter, TArray* OutAssetData); struct FAssetData GetAssetByObjectPath(const struct FName& ObjectPath, bool bIncludeOnlyOnDiskAssets); void GetAllCachedPaths(TArray* OutPathList); bool GetAllAssets(bool bIncludeOnlyOnDiskAssets, TArray* OutAssetData); }; }