#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:51 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // ScriptBlueprintGeneratedClass bp_teamup_friend.bp_teamup_friend_C // 0x01F0 (0x04C0 - 0x02D0) class Abp_teamup_friend_C : public ALuaClassObj { public: class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData) bool BP_TeamUPFriendIsShow; // 0x02D4(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x3]; // 0x02D5(0x0003) MISSED OFFSET struct FString BP_FriendHeadClickGid; // 0x02D8(0x000C) (Edit, BlueprintVisible, ZeroConstructor) TArray BP_ARRAY_Teamup_Friend_Detail_Profile; // 0x02E4(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FBP_STRUCT_TeamupFriendLiteProfile BP_STRUCT_TeamupFriendLiteProfile; // 0x02F0(0x000C) (Edit, BlueprintVisible) TArray BP_ARRAY_Corps_Friend_Detail_Profile; // 0x02FC(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_MyPlyerCount; // 0x0308(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_TeamUp_OneFriend_Watch_IsFinalFighting; // 0x030C(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData01[0x3]; // 0x030D(0x0003) MISSED OFFSET struct FString BP_InviteFriendID; // 0x0310(0x000C) (Edit, BlueprintVisible, ZeroConstructor) TArray BP_ARRAY_TeamUp_Corps_Friend; // 0x031C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) bool BP_TeamUp_Friend_IsGuideEveryDay; // 0x0328(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_TeamUp_Friend_IsGuideFirstTime; // 0x0329(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData02[0x2]; // 0x032A(0x0002) MISSED OFFSET struct FString BP_TeamUp_OneFriend_Watch_NickName; // 0x032C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_TeamUp_OneFriend_Watch_TimeSinceGameBegin; // 0x0338(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) bool BP_TeamUp_EnterRoom; // 0x033C(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData03[0x3]; // 0x033D(0x0003) MISSED OFFSET struct FString BP_TeamUp_OneFriend_Watch_UID; // 0x0340(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_TeamUp_OneFriend_Watch_SubMode; // 0x034C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) TArray BP_ARRAY_Teamup_Friend_Lite_Profile; // 0x0350(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString BP_InviteFriendName; // 0x035C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) bool BP_TargetHeadIsFriend; // 0x0368(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData04[0x3]; // 0x0369(0x0003) MISSED OFFSET int BP_TeamUp_Friend_Scroll_End; // 0x036C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) TArray BP_ARRAY_Corps_Lite_Profile; // 0x0370(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FBP_STRUCT_TeamupCorpsLiteProfile BP_STRUCT_TeamupCorpsLiteProfile; // 0x037C(0x000C) (Edit, BlueprintVisible) bool BP_TeamUp_EnterRoomWaiting; // 0x0388(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData05[0x3]; // 0x0389(0x0003) MISSED OFFSET struct FString BP_TeamUPFriend_Alliance_Team_Bonus_String; // 0x038C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_TeamUp_Friend_Num; // 0x0398(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_TeamUp_Corps_Scroll_Start; // 0x039C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_TeamUp_Friend_Online_Num; // 0x03A0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_ReservationState; // 0x03A4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_TeamUp_Friend_Scroll_Start; // 0x03A8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) TArray BP_ARRAY_Recent_Friend; // 0x03AC(0x000C) (Edit, BlueprintVisible, ZeroConstructor) bool BP_TEAMUP_FRIEND_IS_WATCHING_OPEN; // 0x03B8(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) unsigned char UnknownData06[0x3]; // 0x03B9(0x0003) MISSED OFFSET TArray BP_ARRAY_TeamUp_Near_By_Friend; // 0x03BC(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_TeamUp_OneFriend_Watch_GameMode; // 0x03C8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_TeamUp_Corps_Scroll_End; // 0x03CC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) TArray BP_ARRAY_Teamuup_Friend_Profile; // 0x03D0(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString BP_TEAMUP_FRIEND_WATCH_ID; // 0x03DC(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FBP_STRUCT_InviteFriendProfile BP_STRUCT_InviteFriendProfile; // 0x03E8(0x00C4) (Edit, BlueprintVisible) TArray BP_ARRAY_CarTeam_Friend; // 0x04AC(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int BP_TeamUp_Friend_Menu_Type; // 0x04B8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) class USceneComponent* DefaultSceneRoot; // 0x04BC(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_teamup_friend.bp_teamup_friend_C"); return pStaticClass; } void EventSwitchCarTeam_NoFetch(); void EventSwitchCarTeam(); void EventSwitchFriend_NoFetch(); void EventSwitchFriend(); void EventTeamUpFriendCheckIsFinalFighting_NoFetch(); void EventTeamUpFriendCheckIsFinalFighting(); void EventClickOfflineShare_NoFetch(); void EventClickOfflineShare(); void EventFetchTeamupFriendInfo_NoFetch(); void EventFetchTeamupFriendInfo(); void EventClickHeadBtn_NoFetch(); void EventClickHeadBtn(); void EventClickAddFriendBtn_NoFetch(); void EventClickAddFriendBtn(); void EventSetEnterRoomWaitingFalse_NoFetch(); void EventSetEnterRoomWaitingFalse(); void EventCheckReservationState_NoFetch(); void EventCheckReservationState(); void EventClickJoinBtn_NoFetch(); void EventClickJoinBtn(); void EventTeamupFriendClickAddFriend_NoFetch(); void EventTeamupFriendClickAddFriend(); void EventClickInviteFriendBtn_NoFetch(); void EventClickInviteFriendBtn(); void EventClickStartChat_NoFetch(); void EventClickStartChat(); void EventTeamupFriendScrollChanged_NoFetch(); void EventTeamupFriendScrollChanged(); void EventTeamUpFriendClickRecruit_NoFetch(); void EventTeamUpFriendClickRecruit(); void EventClickPlatformInviteWXMiniApp_NoFetch(); void EventClickPlatformInviteWXMiniApp(); void EventTeamUpFriendClickNearBy_NoFetch(); void EventTeamUpFriendClickNearBy(); void EventSwitchRecent_NoFetch(); void EventSwitchRecent(); void EventClickPlatformInviteQRCode_NoFetch(); void EventClickPlatformInviteQRCode(); void EventTeamupFriendSwitchMenu_NoFetch(); void EventTeamupFriendSwitchMenu(); void EventCorpsFriendScrollChanged_NoFetch(); void EventCorpsFriendScrollChanged(); void EventClickReserveFriend_NoFetch(); void EventClickReserveFriend(); void EventBlockReserveTips_NoFetch(); void EventBlockReserveTips(); void EventTeamUpFriendWatch_NoFetch(); void EventTeamUpFriendWatch(); void EventCheckWatchingSwitch_NoFetch(); void EventCheckWatchingSwitch(); void EventTeamupFriendCheckIsFriend_NoFetch(); void EventTeamupFriendCheckIsFriend(); void EventSetInfo_Push_NoFetch(); void EventSetInfo_Push(); void EventShowListCallBack_NoFetch(); void EventShowListCallBack(); void EventClickPlatformInvite_NoFetch(); void EventClickPlatformInvite(); void EventSwitchCorps_NoFetch(); void EventSwitchCorps(); void UserConstructionScript(); }; }