//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:46 2025

#include "../SDK.hpp"

namespace SDK
{
//---------------------------------------------------------------------------
//Functions
//---------------------------------------------------------------------------

// Function bp_master.bp_master_C.EventClickMasterApplyList_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_master_C::EventClickMasterApplyList_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master.bp_master_C.EventClickMasterApplyList_NoFetch");

	Abp_master_C_EventClickMasterApplyList_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master.bp_master_C.EventClickMasterApplyList
// (BlueprintCallable, BlueprintEvent)

void Abp_master_C::EventClickMasterApplyList()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master.bp_master_C.EventClickMasterApplyList");

	Abp_master_C_EventClickMasterApplyList_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master.bp_master_C.EventClickMasterHelper_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_master_C::EventClickMasterHelper_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master.bp_master_C.EventClickMasterHelper_NoFetch");

	Abp_master_C_EventClickMasterHelper_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master.bp_master_C.EventClickMasterHelper
// (BlueprintCallable, BlueprintEvent)

void Abp_master_C::EventClickMasterHelper()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master.bp_master_C.EventClickMasterHelper");

	Abp_master_C_EventClickMasterHelper_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master.bp_master_C.EventClickMasterTask_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_master_C::EventClickMasterTask_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master.bp_master_C.EventClickMasterTask_NoFetch");

	Abp_master_C_EventClickMasterTask_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master.bp_master_C.EventClickMasterTask
// (BlueprintCallable, BlueprintEvent)

void Abp_master_C::EventClickMasterTask()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master.bp_master_C.EventClickMasterTask");

	Abp_master_C_EventClickMasterTask_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master.bp_master_C.EventClickMasterToMaster_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_master_C::EventClickMasterToMaster_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master.bp_master_C.EventClickMasterToMaster_NoFetch");

	Abp_master_C_EventClickMasterToMaster_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master.bp_master_C.EventClickMasterToMaster
// (BlueprintCallable, BlueprintEvent)

void Abp_master_C::EventClickMasterToMaster()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master.bp_master_C.EventClickMasterToMaster");

	Abp_master_C_EventClickMasterToMaster_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master.bp_master_C.EventClickMasterToDisciple_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_master_C::EventClickMasterToDisciple_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master.bp_master_C.EventClickMasterToDisciple_NoFetch");

	Abp_master_C_EventClickMasterToDisciple_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master.bp_master_C.EventClickMasterToDisciple
// (BlueprintCallable, BlueprintEvent)

void Abp_master_C::EventClickMasterToDisciple()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master.bp_master_C.EventClickMasterToDisciple");

	Abp_master_C_EventClickMasterToDisciple_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master.bp_master_C.EventClickMasterPrivilege_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_master_C::EventClickMasterPrivilege_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master.bp_master_C.EventClickMasterPrivilege_NoFetch");

	Abp_master_C_EventClickMasterPrivilege_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master.bp_master_C.EventClickMasterPrivilege
// (BlueprintCallable, BlueprintEvent)

void Abp_master_C::EventClickMasterPrivilege()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master.bp_master_C.EventClickMasterPrivilege");

	Abp_master_C_EventClickMasterPrivilege_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master.bp_master_C.EventMasterDismissMasterRelationShip_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_master_C::EventMasterDismissMasterRelationShip_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master.bp_master_C.EventMasterDismissMasterRelationShip_NoFetch");

	Abp_master_C_EventMasterDismissMasterRelationShip_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master.bp_master_C.EventMasterDismissMasterRelationShip
// (BlueprintCallable, BlueprintEvent)

void Abp_master_C::EventMasterDismissMasterRelationShip()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master.bp_master_C.EventMasterDismissMasterRelationShip");

	Abp_master_C_EventMasterDismissMasterRelationShip_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master.bp_master_C.EventMasterShowSendAddFriendRequestTips_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_master_C::EventMasterShowSendAddFriendRequestTips_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master.bp_master_C.EventMasterShowSendAddFriendRequestTips_NoFetch");

	Abp_master_C_EventMasterShowSendAddFriendRequestTips_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master.bp_master_C.EventMasterShowSendAddFriendRequestTips
// (BlueprintCallable, BlueprintEvent)

void Abp_master_C::EventMasterShowSendAddFriendRequestTips()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master.bp_master_C.EventMasterShowSendAddFriendRequestTips");

	Abp_master_C_EventMasterShowSendAddFriendRequestTips_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master.bp_master_C.EventMasterChatToFriend_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_master_C::EventMasterChatToFriend_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master.bp_master_C.EventMasterChatToFriend_NoFetch");

	Abp_master_C_EventMasterChatToFriend_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master.bp_master_C.EventMasterChatToFriend
// (BlueprintCallable, BlueprintEvent)

void Abp_master_C::EventMasterChatToFriend()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master.bp_master_C.EventMasterChatToFriend");

	Abp_master_C_EventMasterChatToFriend_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master.bp_master_C.EventMasterMainClickHeadBtn_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_master_C::EventMasterMainClickHeadBtn_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master.bp_master_C.EventMasterMainClickHeadBtn_NoFetch");

	Abp_master_C_EventMasterMainClickHeadBtn_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master.bp_master_C.EventMasterMainClickHeadBtn
// (BlueprintCallable, BlueprintEvent)

void Abp_master_C::EventMasterMainClickHeadBtn()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master.bp_master_C.EventMasterMainClickHeadBtn");

	Abp_master_C_EventMasterMainClickHeadBtn_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master.bp_master_C.EventMasterAddFriend_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_master_C::EventMasterAddFriend_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master.bp_master_C.EventMasterAddFriend_NoFetch");

	Abp_master_C_EventMasterAddFriend_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master.bp_master_C.EventMasterAddFriend
// (BlueprintCallable, BlueprintEvent)

void Abp_master_C::EventMasterAddFriend()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master.bp_master_C.EventMasterAddFriend");

	Abp_master_C_EventMasterAddFriend_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_master.bp_master_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)

void Abp_master_C::UserConstructionScript()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_master.bp_master_C.UserConstructionScript");

	Abp_master_C_UserConstructionScript_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


}

