#pragma once

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:52 2025

#include "../SDK.hpp"

namespace SDK
{
//---------------------------------------------------------------------------
//Parameters
//---------------------------------------------------------------------------

// Function Reconnect_BP.Reconnect_BP_C.HideText
struct UReconnect_BP_C_HideText_Params
{
};

// Function Reconnect_BP.Reconnect_BP_C.ShowText
struct UReconnect_BP_C_ShowText_Params
{
};

// Function Reconnect_BP.Reconnect_BP_C.UIHide
struct UReconnect_BP_C_UIHide_Params
{
};

// Function Reconnect_BP.Reconnect_BP_C.UIShow
struct UReconnect_BP_C_UIShow_Params
{
};

// Function Reconnect_BP.Reconnect_BP_C.UpdateTime
struct UReconnect_BP_C_UpdateTime_Params
{
	struct FString                                     Time;                                                     // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor)
};

// Function Reconnect_BP.Reconnect_BP_C.Construct
struct UReconnect_BP_C_Construct_Params
{
};

// Function Reconnect_BP.Reconnect_BP_C.Tick
struct UReconnect_BP_C_Tick_Params
{
	struct FGeometry*                                  MyGeometry;                                               // (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData)
	float*                                             InDeltaTime;                                              // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
};

// Function Reconnect_BP.Reconnect_BP_C.ExecuteUbergraph_Reconnect_BP
struct UReconnect_BP_C_ExecuteUbergraph_Reconnect_BP_Params
{
	int                                                EntryPoint;                                               // (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData)
};

}

