#pragma once

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:41 2025

namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------

// UserDefinedStruct BP_STRUCT_SeasonMissionBPTable_type.BP_STRUCT_SeasonMissionBPTable_type
// 0x0028
struct FBP_STRUCT_SeasonMissionBPTable_type
{
	struct FString                                     CName_0_3B02C7C021A8868F32F1BA220D295515;                 // 0x0000(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
	int                                                ID_1_73B51A0066811C521281291A0132D224;                    // 0x000C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
	struct FString                                     Path_2_746EFA0071EA42DC1C74470F02D39998;                  // 0x0010(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
	struct FString                                     Wrapper_3_324A4F00599DC022161C6E8C019B5BF2;               // 0x001C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
};

}

