//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:50 2025

#include "../SDK.hpp"

namespace SDK
{
//---------------------------------------------------------------------------
//Functions
//---------------------------------------------------------------------------

// Function bp_activty.bp_activty_C.EventActivtyOnShow_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_activty_C::EventActivtyOnShow_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_activty.bp_activty_C.EventActivtyOnShow_NoFetch");

	Abp_activty_C_EventActivtyOnShow_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_activty.bp_activty_C.EventActivtyOnShow
// (BlueprintCallable, BlueprintEvent)

void Abp_activty_C::EventActivtyOnShow()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_activty.bp_activty_C.EventActivtyOnShow");

	Abp_activty_C_EventActivtyOnShow_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_activty.bp_activty_C.EventActivtyUIOnClickGetBtn_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_activty_C::EventActivtyUIOnClickGetBtn_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_activty.bp_activty_C.EventActivtyUIOnClickGetBtn_NoFetch");

	Abp_activty_C_EventActivtyUIOnClickGetBtn_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_activty.bp_activty_C.EventActivtyUIOnClickGetBtn
// (BlueprintCallable, BlueprintEvent)

void Abp_activty_C::EventActivtyUIOnClickGetBtn()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_activty.bp_activty_C.EventActivtyUIOnClickGetBtn");

	Abp_activty_C_EventActivtyUIOnClickGetBtn_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_activty.bp_activty_C.EventActivtyUIOnClickCheckExchange_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_activty_C::EventActivtyUIOnClickCheckExchange_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_activty.bp_activty_C.EventActivtyUIOnClickCheckExchange_NoFetch");

	Abp_activty_C_EventActivtyUIOnClickCheckExchange_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_activty.bp_activty_C.EventActivtyUIOnClickCheckExchange
// (BlueprintCallable, BlueprintEvent)

void Abp_activty_C::EventActivtyUIOnClickCheckExchange()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_activty.bp_activty_C.EventActivtyUIOnClickCheckExchange");

	Abp_activty_C_EventActivtyUIOnClickCheckExchange_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_activty.bp_activty_C.EventActivtyUIOnNoticeJump_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_activty_C::EventActivtyUIOnNoticeJump_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_activty.bp_activty_C.EventActivtyUIOnNoticeJump_NoFetch");

	Abp_activty_C_EventActivtyUIOnNoticeJump_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_activty.bp_activty_C.EventActivtyUIOnNoticeJump
// (BlueprintCallable, BlueprintEvent)

void Abp_activty_C::EventActivtyUIOnNoticeJump()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_activty.bp_activty_C.EventActivtyUIOnNoticeJump");

	Abp_activty_C_EventActivtyUIOnNoticeJump_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_activty.bp_activty_C.EventActivtyUpdateLobbyRedPoint_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_activty_C::EventActivtyUpdateLobbyRedPoint_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_activty.bp_activty_C.EventActivtyUpdateLobbyRedPoint_NoFetch");

	Abp_activty_C_EventActivtyUpdateLobbyRedPoint_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_activty.bp_activty_C.EventActivtyUpdateLobbyRedPoint
// (BlueprintCallable, BlueprintEvent)

void Abp_activty_C::EventActivtyUpdateLobbyRedPoint()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_activty.bp_activty_C.EventActivtyUpdateLobbyRedPoint");

	Abp_activty_C_EventActivtyUpdateLobbyRedPoint_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_activty.bp_activty_C.EventNoticeClose_ToPDL_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_activty_C::EventNoticeClose_ToPDL_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_activty.bp_activty_C.EventNoticeClose_ToPDL_NoFetch");

	Abp_activty_C_EventNoticeClose_ToPDL_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_activty.bp_activty_C.EventNoticeClose_ToPDL
// (BlueprintCallable, BlueprintEvent)

void Abp_activty_C::EventNoticeClose_ToPDL()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_activty.bp_activty_C.EventNoticeClose_ToPDL");

	Abp_activty_C_EventNoticeClose_ToPDL_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_activty.bp_activty_C.EventActivtyUIOnClickJumpBtn_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_activty_C::EventActivtyUIOnClickJumpBtn_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_activty.bp_activty_C.EventActivtyUIOnClickJumpBtn_NoFetch");

	Abp_activty_C_EventActivtyUIOnClickJumpBtn_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_activty.bp_activty_C.EventActivtyUIOnClickJumpBtn
// (BlueprintCallable, BlueprintEvent)

void Abp_activty_C::EventActivtyUIOnClickJumpBtn()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_activty.bp_activty_C.EventActivtyUIOnClickJumpBtn");

	Abp_activty_C_EventActivtyUIOnClickJumpBtn_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_activty.bp_activty_C.EventActivtyClickOneBtn_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_activty_C::EventActivtyClickOneBtn_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_activty.bp_activty_C.EventActivtyClickOneBtn_NoFetch");

	Abp_activty_C_EventActivtyClickOneBtn_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_activty.bp_activty_C.EventActivtyClickOneBtn
// (BlueprintCallable, BlueprintEvent)

void Abp_activty_C::EventActivtyClickOneBtn()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_activty.bp_activty_C.EventActivtyClickOneBtn");

	Abp_activty_C_EventActivtyClickOneBtn_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_activty.bp_activty_C.EventNoticeOpen_ToPDL_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_activty_C::EventNoticeOpen_ToPDL_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_activty.bp_activty_C.EventNoticeOpen_ToPDL_NoFetch");

	Abp_activty_C_EventNoticeOpen_ToPDL_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_activty.bp_activty_C.EventNoticeOpen_ToPDL
// (BlueprintCallable, BlueprintEvent)

void Abp_activty_C::EventNoticeOpen_ToPDL()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_activty.bp_activty_C.EventNoticeOpen_ToPDL");

	Abp_activty_C_EventNoticeOpen_ToPDL_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_activty.bp_activty_C.EventActivtyOnClose_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_activty_C::EventActivtyOnClose_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_activty.bp_activty_C.EventActivtyOnClose_NoFetch");

	Abp_activty_C_EventActivtyOnClose_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_activty.bp_activty_C.EventActivtyOnClose
// (BlueprintCallable, BlueprintEvent)

void Abp_activty_C::EventActivtyOnClose()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_activty.bp_activty_C.EventActivtyOnClose");

	Abp_activty_C_EventActivtyOnClose_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_activty.bp_activty_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)

void Abp_activty_C::UserConstructionScript()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_activty.bp_activty_C.UserConstructionScript");

	Abp_activty_C_UserConstructionScript_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


}

