#pragma once

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:44 2025

#include "../SDK.hpp"

namespace SDK
{
//---------------------------------------------------------------------------
//Parameters
//---------------------------------------------------------------------------

// Function bp_corps_war_roomlist.bp_corps_war_roomlist_C.EventCorpsWarRoomlistUIJoinButtonClicked_NoFetch
struct Abp_corps_war_roomlist_C_EventCorpsWarRoomlistUIJoinButtonClicked_NoFetch_Params
{
};

// Function bp_corps_war_roomlist.bp_corps_war_roomlist_C.EventCorpsWarRoomlistUIJoinButtonClicked
struct Abp_corps_war_roomlist_C_EventCorpsWarRoomlistUIJoinButtonClicked_Params
{
};

// Function bp_corps_war_roomlist.bp_corps_war_roomlist_C.EventCorpsWarRoomlistUIQuickJoinButtonClicked_NoFetch
struct Abp_corps_war_roomlist_C_EventCorpsWarRoomlistUIQuickJoinButtonClicked_NoFetch_Params
{
};

// Function bp_corps_war_roomlist.bp_corps_war_roomlist_C.EventCorpsWarRoomlistUIQuickJoinButtonClicked
struct Abp_corps_war_roomlist_C_EventCorpsWarRoomlistUIQuickJoinButtonClicked_Params
{
};

// Function bp_corps_war_roomlist.bp_corps_war_roomlist_C.EventCorpsWarRoomlistUICloseButtonClicked_NoFetch
struct Abp_corps_war_roomlist_C_EventCorpsWarRoomlistUICloseButtonClicked_NoFetch_Params
{
};

// Function bp_corps_war_roomlist.bp_corps_war_roomlist_C.EventCorpsWarRoomlistUICloseButtonClicked
struct Abp_corps_war_roomlist_C_EventCorpsWarRoomlistUICloseButtonClicked_Params
{
};

// Function bp_corps_war_roomlist.bp_corps_war_roomlist_C.EventCorpsWarRoomlistUIAvatarButtonClicked_NoFetch
struct Abp_corps_war_roomlist_C_EventCorpsWarRoomlistUIAvatarButtonClicked_NoFetch_Params
{
};

// Function bp_corps_war_roomlist.bp_corps_war_roomlist_C.EventCorpsWarRoomlistUIAvatarButtonClicked
struct Abp_corps_war_roomlist_C_EventCorpsWarRoomlistUIAvatarButtonClicked_Params
{
};

// Function bp_corps_war_roomlist.bp_corps_war_roomlist_C.EventCorpsWarRoomlistUIPlatformInviteButtonClicked_NoFetch
struct Abp_corps_war_roomlist_C_EventCorpsWarRoomlistUIPlatformInviteButtonClicked_NoFetch_Params
{
};

// Function bp_corps_war_roomlist.bp_corps_war_roomlist_C.EventCorpsWarRoomlistUIPlatformInviteButtonClicked
struct Abp_corps_war_roomlist_C_EventCorpsWarRoomlistUIPlatformInviteButtonClicked_Params
{
};

// Function bp_corps_war_roomlist.bp_corps_war_roomlist_C.EventCorpsWarRoomlistUIUpdateButtonClicked_NoFetch
struct Abp_corps_war_roomlist_C_EventCorpsWarRoomlistUIUpdateButtonClicked_NoFetch_Params
{
};

// Function bp_corps_war_roomlist.bp_corps_war_roomlist_C.EventCorpsWarRoomlistUIUpdateButtonClicked
struct Abp_corps_war_roomlist_C_EventCorpsWarRoomlistUIUpdateButtonClicked_Params
{
};

// Function bp_corps_war_roomlist.bp_corps_war_roomlist_C.EventCorpsWarRoomlistUICreateButtonClicked_NoFetch
struct Abp_corps_war_roomlist_C_EventCorpsWarRoomlistUICreateButtonClicked_NoFetch_Params
{
};

// Function bp_corps_war_roomlist.bp_corps_war_roomlist_C.EventCorpsWarRoomlistUICreateButtonClicked
struct Abp_corps_war_roomlist_C_EventCorpsWarRoomlistUICreateButtonClicked_Params
{
};

// Function bp_corps_war_roomlist.bp_corps_war_roomlist_C.UserConstructionScript
struct Abp_corps_war_roomlist_C_UserConstructionScript_Params
{
};

}

