//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:48 2025

#include "../SDK.hpp"

namespace SDK
{
//---------------------------------------------------------------------------
//Functions
//---------------------------------------------------------------------------

// Function bp_roleinfo_history.bp_roleinfo_history_C.EventRoleInfoHistoryUIClose_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_roleinfo_history_C::EventRoleInfoHistoryUIClose_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_roleinfo_history.bp_roleinfo_history_C.EventRoleInfoHistoryUIClose_NoFetch");

	Abp_roleinfo_history_C_EventRoleInfoHistoryUIClose_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_roleinfo_history.bp_roleinfo_history_C.EventRoleInfoHistoryUIClose
// (BlueprintCallable, BlueprintEvent)

void Abp_roleinfo_history_C::EventRoleInfoHistoryUIClose()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_roleinfo_history.bp_roleinfo_history_C.EventRoleInfoHistoryUIClose");

	Abp_roleinfo_history_C_EventRoleInfoHistoryUIClose_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_roleinfo_history.bp_roleinfo_history_C.EventRoleInfoHistorySettingHistory_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_roleinfo_history_C::EventRoleInfoHistorySettingHistory_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_roleinfo_history.bp_roleinfo_history_C.EventRoleInfoHistorySettingHistory_NoFetch");

	Abp_roleinfo_history_C_EventRoleInfoHistorySettingHistory_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_roleinfo_history.bp_roleinfo_history_C.EventRoleInfoHistorySettingHistory
// (BlueprintCallable, BlueprintEvent)

void Abp_roleinfo_history_C::EventRoleInfoHistorySettingHistory()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_roleinfo_history.bp_roleinfo_history_C.EventRoleInfoHistorySettingHistory");

	Abp_roleinfo_history_C_EventRoleInfoHistorySettingHistory_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_roleinfo_history.bp_roleinfo_history_C.EventRoleInfoHistoryShowRecord_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_roleinfo_history_C::EventRoleInfoHistoryShowRecord_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_roleinfo_history.bp_roleinfo_history_C.EventRoleInfoHistoryShowRecord_NoFetch");

	Abp_roleinfo_history_C_EventRoleInfoHistoryShowRecord_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_roleinfo_history.bp_roleinfo_history_C.EventRoleInfoHistoryShowRecord
// (BlueprintCallable, BlueprintEvent)

void Abp_roleinfo_history_C::EventRoleInfoHistoryShowRecord()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_roleinfo_history.bp_roleinfo_history_C.EventRoleInfoHistoryShowRecord");

	Abp_roleinfo_history_C_EventRoleInfoHistoryShowRecord_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_roleinfo_history.bp_roleinfo_history_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)

void Abp_roleinfo_history_C::UserConstructionScript()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_roleinfo_history.bp_roleinfo_history_C.UserConstructionScript");

	Abp_roleinfo_history_C_UserConstructionScript_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


}

