//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:47 2025

#include "../SDK.hpp"

namespace SDK
{
//---------------------------------------------------------------------------
//Functions
//---------------------------------------------------------------------------

// Function bp_nian_monster_explore.bp_nian_monster_explore_C.EventNianExploreClickRule_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_nian_monster_explore_C::EventNianExploreClickRule_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_nian_monster_explore.bp_nian_monster_explore_C.EventNianExploreClickRule_NoFetch");

	Abp_nian_monster_explore_C_EventNianExploreClickRule_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_nian_monster_explore.bp_nian_monster_explore_C.EventNianExploreClickRule
// (BlueprintCallable, BlueprintEvent)

void Abp_nian_monster_explore_C::EventNianExploreClickRule()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_nian_monster_explore.bp_nian_monster_explore_C.EventNianExploreClickRule");

	Abp_nian_monster_explore_C_EventNianExploreClickRule_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_nian_monster_explore.bp_nian_monster_explore_C.EventNianExploreClickClose_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_nian_monster_explore_C::EventNianExploreClickClose_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_nian_monster_explore.bp_nian_monster_explore_C.EventNianExploreClickClose_NoFetch");

	Abp_nian_monster_explore_C_EventNianExploreClickClose_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_nian_monster_explore.bp_nian_monster_explore_C.EventNianExploreClickClose
// (BlueprintCallable, BlueprintEvent)

void Abp_nian_monster_explore_C::EventNianExploreClickClose()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_nian_monster_explore.bp_nian_monster_explore_C.EventNianExploreClickClose");

	Abp_nian_monster_explore_C_EventNianExploreClickClose_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_nian_monster_explore.bp_nian_monster_explore_C.EventNianExploreClickExplore_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_nian_monster_explore_C::EventNianExploreClickExplore_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_nian_monster_explore.bp_nian_monster_explore_C.EventNianExploreClickExplore_NoFetch");

	Abp_nian_monster_explore_C_EventNianExploreClickExplore_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_nian_monster_explore.bp_nian_monster_explore_C.EventNianExploreClickExplore
// (BlueprintCallable, BlueprintEvent)

void Abp_nian_monster_explore_C::EventNianExploreClickExplore()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_nian_monster_explore.bp_nian_monster_explore_C.EventNianExploreClickExplore");

	Abp_nian_monster_explore_C_EventNianExploreClickExplore_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_nian_monster_explore.bp_nian_monster_explore_C.EventNianExploreClickChallenge_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_nian_monster_explore_C::EventNianExploreClickChallenge_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_nian_monster_explore.bp_nian_monster_explore_C.EventNianExploreClickChallenge_NoFetch");

	Abp_nian_monster_explore_C_EventNianExploreClickChallenge_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_nian_monster_explore.bp_nian_monster_explore_C.EventNianExploreClickChallenge
// (BlueprintCallable, BlueprintEvent)

void Abp_nian_monster_explore_C::EventNianExploreClickChallenge()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_nian_monster_explore.bp_nian_monster_explore_C.EventNianExploreClickChallenge");

	Abp_nian_monster_explore_C_EventNianExploreClickChallenge_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_nian_monster_explore.bp_nian_monster_explore_C.EventNianExploreUIEnter_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_nian_monster_explore_C::EventNianExploreUIEnter_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_nian_monster_explore.bp_nian_monster_explore_C.EventNianExploreUIEnter_NoFetch");

	Abp_nian_monster_explore_C_EventNianExploreUIEnter_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_nian_monster_explore.bp_nian_monster_explore_C.EventNianExploreUIEnter
// (BlueprintCallable, BlueprintEvent)

void Abp_nian_monster_explore_C::EventNianExploreUIEnter()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_nian_monster_explore.bp_nian_monster_explore_C.EventNianExploreUIEnter");

	Abp_nian_monster_explore_C_EventNianExploreUIEnter_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_nian_monster_explore.bp_nian_monster_explore_C.EventNianExploreClickBox_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_nian_monster_explore_C::EventNianExploreClickBox_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_nian_monster_explore.bp_nian_monster_explore_C.EventNianExploreClickBox_NoFetch");

	Abp_nian_monster_explore_C_EventNianExploreClickBox_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_nian_monster_explore.bp_nian_monster_explore_C.EventNianExploreClickBox
// (BlueprintCallable, BlueprintEvent)

void Abp_nian_monster_explore_C::EventNianExploreClickBox()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_nian_monster_explore.bp_nian_monster_explore_C.EventNianExploreClickBox");

	Abp_nian_monster_explore_C_EventNianExploreClickBox_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_nian_monster_explore.bp_nian_monster_explore_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)

void Abp_nian_monster_explore_C::UserConstructionScript()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_nian_monster_explore.bp_nian_monster_explore_C.UserConstructionScript");

	Abp_nian_monster_explore_C_UserConstructionScript_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


}

