#pragma once

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:41 2025

namespace SDK
{
//---------------------------------------------------------------------------
//Classes
//---------------------------------------------------------------------------

// BlueprintGeneratedClass GameLogicManagerBase.GameLogicManagerBase_C
// 0x0000 (0x00F8 - 0x00F8)
class UGameLogicManagerBase_C : public UGameBusinessManager
{
public:

	static UClass* StaticClass()
	{
        static UClass *pStaticClass = 0;
        if (!pStaticClass)
            pStaticClass = UObject::FindClass("BlueprintGeneratedClass GameLogicManagerBase.GameLogicManagerBase_C");
		return pStaticClass;
	}

};


}

