//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:46 2025

#include "../SDK.hpp"

namespace SDK
{
//---------------------------------------------------------------------------
//Functions
//---------------------------------------------------------------------------

// Function bp_market_goods.bp_market_goods_C.EventMarketGoodsUIBuy_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_market_goods_C::EventMarketGoodsUIBuy_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_market_goods.bp_market_goods_C.EventMarketGoodsUIBuy_NoFetch");

	Abp_market_goods_C_EventMarketGoodsUIBuy_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_market_goods.bp_market_goods_C.EventMarketGoodsUIBuy
// (BlueprintCallable, BlueprintEvent)

void Abp_market_goods_C::EventMarketGoodsUIBuy()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_market_goods.bp_market_goods_C.EventMarketGoodsUIBuy");

	Abp_market_goods_C_EventMarketGoodsUIBuy_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_market_goods.bp_market_goods_C.EventMarketGoodsUISelect_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_market_goods_C::EventMarketGoodsUISelect_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_market_goods.bp_market_goods_C.EventMarketGoodsUISelect_NoFetch");

	Abp_market_goods_C_EventMarketGoodsUISelect_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_market_goods.bp_market_goods_C.EventMarketGoodsUISelect
// (BlueprintCallable, BlueprintEvent)

void Abp_market_goods_C::EventMarketGoodsUISelect()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_market_goods.bp_market_goods_C.EventMarketGoodsUISelect");

	Abp_market_goods_C_EventMarketGoodsUISelect_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_market_goods.bp_market_goods_C.EventMarketGoodsUISelectType_NoFetch
// (BlueprintCallable, BlueprintEvent)

void Abp_market_goods_C::EventMarketGoodsUISelectType_NoFetch()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_market_goods.bp_market_goods_C.EventMarketGoodsUISelectType_NoFetch");

	Abp_market_goods_C_EventMarketGoodsUISelectType_NoFetch_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_market_goods.bp_market_goods_C.EventMarketGoodsUISelectType
// (BlueprintCallable, BlueprintEvent)

void Abp_market_goods_C::EventMarketGoodsUISelectType()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_market_goods.bp_market_goods_C.EventMarketGoodsUISelectType");

	Abp_market_goods_C_EventMarketGoodsUISelectType_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


// Function bp_market_goods.bp_market_goods_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)

void Abp_market_goods_C::UserConstructionScript()
{
	static UFunction *pFunc = 0;
	if (!pFunc)
		pFunc  = UObject::FindObject<UFunction>("Function bp_market_goods.bp_market_goods_C.UserConstructionScript");

	Abp_market_goods_C_UserConstructionScript_Params params;

	auto flags = pFunc->FunctionFlags;

	UObject *currentObj = (UObject *) this;
	currentObj->ProcessEvent(pFunc, &params);

	pFunc->FunctionFlags = flags;
}


}

