#pragma once

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:42 2025

namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------

// UserDefinedStruct BP_STRUCT_InGamePlayerTitleInfo.BP_STRUCT_InGamePlayerTitleInfo
// 0x000C
struct FBP_STRUCT_InGamePlayerTitleInfo
{
	int                                                warzone_id_0_530D94C06EDEF0631198E33101550774;            // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
	int                                                rank_no_1_020A2240466BC0297BA119E500EB154F;               // 0x0004(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
	int                                                rank_id_2_16E6BE406EF358817BA11EF900EB14F4;               // 0x0008(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
};

}

