#pragma once

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:44 2025

namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------

// UserDefinedStruct BP_STRUCT_CorpsTaskInfo.BP_STRUCT_CorpsTaskInfo
// 0x0020
struct FBP_STRUCT_CorpsTaskInfo
{
	int                                                progress_0_3E4DD48A4665528EC95B8C845A4BB540;              // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
	struct FString                                     status_1_ED77F1BE4DE7A71CB81200B12B05760B;                // 0x0004(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
	int                                                id_2_80478D294C1001B64ED99F905D6DDE48;                    // 0x0010(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
	TArray<struct FBP_STRUCT_CorpsTaskDropItem>        BP_ARRAY_CorpsTaskCurrDropList_3_FF1760FB44CB0A214A0EDD9FAB5ECB35;// 0x0014(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
};

}

