#pragma once

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:40 2025

namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------

// ScriptStruct GeometryCache.GeometryCacheMeshData
// 0x0040
struct FGeometryCacheMeshData
{
	unsigned char                                      UnknownData00[0x40];                                      // 0x0000(0x0040) MISSED OFFSET
};

// ScriptStruct GeometryCache.TrackRenderData
// 0x0050
struct FTrackRenderData
{
	unsigned char                                      UnknownData00[0x50];                                      // 0x0000(0x0050) MISSED OFFSET
};

// ScriptStruct GeometryCache.GeometryCacheMeshBatchInfo
// 0x000C
struct FGeometryCacheMeshBatchInfo
{
	unsigned char                                      UnknownData00[0xC];                                       // 0x0000(0x000C) MISSED OFFSET
};

}

