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#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:40 2025
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Classes
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//---------------------------------------------------------------------------
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// Class ScriptPlugin.NetInterface
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// 0x0000 (0x0020 - 0x0020)
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class UNetInterface : public UInterface
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{
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public:
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("Class ScriptPlugin.NetInterface");
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return pStaticClass;
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}
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};
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// Class ScriptPlugin.LuaContext
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// 0x0010 (0x02C8 - 0x02B8)
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class ALuaContext : public AActor
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{
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public:
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class ULuaStateWrapper* OwningLuaStateWrapper; // 0x02B8(0x0004) (ZeroConstructor, Transient, IsPlainOldData)
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class UObject* OwningObject; // 0x02BC(0x0004) (ZeroConstructor, Transient, IsPlainOldData)
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class UScriptContextComponent* ScriptContextComponent; // 0x02C0(0x0004) (ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData)
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unsigned char UnknownData00[0x4]; // 0x02C4(0x0004) MISSED OFFSET
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("Class ScriptPlugin.LuaContext");
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return pStaticClass;
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}
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};
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// Class ScriptPlugin.ScriptProfiler
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// 0x0014 (0x0030 - 0x001C)
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class UScriptProfiler : public UObject
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{
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public:
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unsigned char UnknownData00[0x14]; // 0x001C(0x0014) MISSED OFFSET
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("Class ScriptPlugin.ScriptProfiler");
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return pStaticClass;
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}
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};
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// Class ScriptPlugin.LuaStateWrapper
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// 0x00A4 (0x00C0 - 0x001C)
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class ULuaStateWrapper : public UObject
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{
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public:
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unsigned char UnknownData00[0xA4]; // 0x001C(0x00A4) MISSED OFFSET
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("Class ScriptPlugin.LuaStateWrapper");
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return pStaticClass;
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}
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};
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// Class ScriptPlugin.ScriptBlueprint
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// 0x0010 (0x0170 - 0x0160)
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class UScriptBlueprint : public UBlueprint
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{
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public:
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struct FString SourceCode; // 0x0160(0x000C) (ZeroConstructor)
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unsigned char UnknownData00[0x4]; // 0x016C(0x0004) MISSED OFFSET
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("Class ScriptPlugin.ScriptBlueprint");
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return pStaticClass;
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}
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};
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// Class ScriptPlugin.ScriptBlueprintGeneratedClass
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// 0x0020 (0x01F8 - 0x01D8)
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class UScriptBlueprintGeneratedClass : public UBlueprintGeneratedClass
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{
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public:
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unsigned char UnknownData00[0x8]; // 0x01D8(0x0008) MISSED OFFSET
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struct FString SourceCode; // 0x01E0(0x000C) (ZeroConstructor)
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TArray<class UProperty*> ScriptProperties; // 0x01EC(0x000C) (ZeroConstructor)
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("Class ScriptPlugin.ScriptBlueprintGeneratedClass");
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return pStaticClass;
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}
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};
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// Class ScriptPlugin.ScriptContext
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// 0x0004 (0x0020 - 0x001C)
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class UScriptContext : public UObject
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{
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public:
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unsigned char UnknownData00[0x4]; // 0x001C(0x0004) MISSED OFFSET
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("Class ScriptPlugin.ScriptContext");
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return pStaticClass;
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}
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void CallScriptFunction(const struct FString& FunctionName);
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};
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// Class ScriptPlugin.ScriptContextComponent
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// 0x0008 (0x00C8 - 0x00C0)
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class UScriptContextComponent : public UActorComponent
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{
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public:
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class ULuaStateWrapper* OwningLuaStateWrapper; // 0x00C0(0x0004) (ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData00[0x4]; // 0x00C4(0x0004) MISSED OFFSET
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("Class ScriptPlugin.ScriptContextComponent");
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return pStaticClass;
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}
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void PushOneScriptPropertyValues(const struct FString& ParamName);
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void PushAllScriptPropertyValues();
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void FetchOneScriptPropertyValues(const struct FString& ParamName);
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void FetchAllScriptPropertyValues();
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void CallScriptFunctionWithoutFetch(const struct FString& FunctionName);
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void CallScriptFunction(const struct FString& FunctionName);
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};
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// Class ScriptPlugin.ScriptHelperNetInterface
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// 0x0004 (0x0020 - 0x001C)
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class UScriptHelperNetInterface : public UObject
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{
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public:
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unsigned char UnknownData00[0x4]; // 0x001C(0x0004) MISSED OFFSET
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("Class ScriptPlugin.ScriptHelperNetInterface");
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return pStaticClass;
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}
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static int SendPacket_LuaState();
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static void Disconnect(TScriptInterface<class UNetInterface>* NetInterface);
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static void Connect(int Timeout, TScriptInterface<class UNetInterface>* NetInterface);
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};
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// Class ScriptPlugin.ScriptPluginComponent
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// 0x0004 (0x0020 - 0x001C)
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class UScriptPluginComponent : public UObject
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{
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public:
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unsigned char UnknownData00[0x4]; // 0x001C(0x0004) MISSED OFFSET
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("Class ScriptPlugin.ScriptPluginComponent");
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return pStaticClass;
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}
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bool CallScriptFunction(const struct FString& FunctionName);
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};
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// Class ScriptPlugin.ScriptTestActor
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// 0x0018 (0x02D0 - 0x02B8)
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class AScriptTestActor : public AActor
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{
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public:
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struct FString TestString; // 0x02B8(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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float TestValue; // 0x02C4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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bool TestBool; // 0x02C8(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData00[0x7]; // 0x02C9(0x0007) MISSED OFFSET
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("Class ScriptPlugin.ScriptTestActor");
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return pStaticClass;
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}
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float TestFunction(float InValue, float InFactor, bool bMultiply);
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};
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// Class ScriptPlugin.LuaClassBaseObj
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// 0x0000 (0x02B8 - 0x02B8)
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class ALuaClassBaseObj : public AActor
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{
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public:
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("Class ScriptPlugin.LuaClassBaseObj");
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return pStaticClass;
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}
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struct FString ItsATest(const struct FPlayerInfo& Player1, TArray<int> nums, int X, const struct FString& Q, TArray<struct FPlayerInfo> Player2);
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void HandleUIMessage(const struct FString& UIMessage);
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struct FString GetGameStatus();
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};
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}
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