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#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:43 2025
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Classes
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//---------------------------------------------------------------------------
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// ScriptBlueprintGeneratedClass bp_chat_voice.bp_chat_voice_C
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// 0x00B0 (0x0380 - 0x02D0)
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class Abp_chat_voice_C : public ALuaClassObj
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{
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public:
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class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
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struct FBP_STRUCT_GlobalChatvoiceDownloadData BP_STRUCT_GlobalChatvoiceDownloadData; // 0x02D4(0x0030) (Edit, BlueprintVisible)
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bool BP_GlobalChatvoiceSpeakerOpened; // 0x0304(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData00[0x3]; // 0x0305(0x0003) MISSED OFFSET
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int BP_GlobalChatvoiceTotalLimit; // 0x0308(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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bool BP_GlobalChatvoiceLbsSpeakerOpened; // 0x030C(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData01[0x3]; // 0x030D(0x0003) MISSED OFFSET
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int BP_GlobalChatvoiceCurrentMode; // 0x0310(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FString BP_GlobalChatvoiceCurrentRole; // 0x0314(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FString BP_GlobalChatvoiceCurrentPlayFile; // 0x0320(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FString BP_GlobalChatvoiceToTextContent; // 0x032C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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bool BP_GlobalChatvoiceOpenSpeaker; // 0x0338(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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bool BP_GlobalChatvoiceLbsMicOpened; // 0x0339(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData02[0x2]; // 0x033A(0x0002) MISSED OFFSET
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struct FString BP_GlobalChatvoiceUploadMsgId; // 0x033C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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bool BP_GlobalChatvoiceOpenRecord; // 0x0348(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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bool BP_GlobalChatvoiceMicOpened; // 0x0349(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData03[0x2]; // 0x034A(0x0002) MISSED OFFSET
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int BP_GlobalChatvoiceUploadTime; // 0x034C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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bool BP_GlobalChatvoiceDefaultOpenTeam; // 0x0350(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData04[0x3]; // 0x0351(0x0003) MISSED OFFSET
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TArray<struct FBP_STRUCT_GlobalChatvoiceDownloadData> BP_ARRAY_GlobalChatvoiceDownloadList; // 0x0354(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FString BP_GlobalChatvoiceCurrentStage; // 0x0360(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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bool BP_GlobalChatvoiceRecordSuccess; // 0x036C(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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bool BP_GlobalChatvoiceIsTeamup; // 0x036D(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData05[0x2]; // 0x036E(0x0002) MISSED OFFSET
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struct FString BP_GlobalChatvoiceCurrentRoom; // 0x0370(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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class USceneComponent* DefaultSceneRoot; // 0x037C(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_chat_voice.bp_chat_voice_C");
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return pStaticClass;
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}
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void EventChangeSpeakerState_NoFetch();
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void EventChangeSpeakerState();
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void EventClearGVoiceProcedure_NoFetch();
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void EventClearGVoiceProcedure();
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void EventChatVoiceSetInfo_Push_NoFetch();
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void EventChatVoiceSetInfo_Push();
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void EventNotifyVoiceOpenSpeaker_NoFetch();
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void EventNotifyVoiceOpenSpeaker();
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void EventNotifySystemVoiceOpen_NoFetch();
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void EventNotifySystemVoiceOpen();
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void EventStartPlayGVoiceRecord_NoFetch();
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void EventStartPlayGVoiceRecord();
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void EventStopGVoiceRecord_NoFetch();
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void EventStopGVoiceRecord();
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void EventUploadGVoiceRecord_NoFetch();
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void EventUploadGVoiceRecord();
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void EventTickVoiceRoom_NoFetch();
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void EventTickVoiceRoom();
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void EventStopPlayGVoiceRecord_NoFetch();
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void EventStopPlayGVoiceRecord();
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void EventNotifySystemSpeakerOpen_NoFetch();
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void EventNotifySystemSpeakerOpen();
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void EventNotifyDownloadFailed_NoFetch();
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void EventNotifyDownloadFailed();
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void EventNotifyRecordTooShort_NoFetch();
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void EventNotifyRecordTooShort();
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void EventOnTryOpenMic_NoFetch();
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void EventOnTryOpenMic();
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void EventNotifyVoiceProcedureFailed_NoFetch();
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void EventNotifyVoiceProcedureFailed();
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void EventStartGVoiceRecord_NoFetch();
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void EventStartGVoiceRecord();
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void EventCancelGVoiceRecord_NoFetch();
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void EventCancelGVoiceRecord();
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void EventOnClickCheckOpenRecord_NoFetch();
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void EventOnClickCheckOpenRecord();
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void EventChangeGVoiceMode_NoFetch();
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void EventChangeGVoiceMode();
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void EventNotifyVoiceRecordTooShort_NoFetch();
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void EventNotifyVoiceRecordTooShort();
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void EventNotifyLbsOnly_NoFetch();
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void EventNotifyLbsOnly();
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void EventChangeMicState_NoFetch();
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void EventChangeMicState();
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void EventNotifyTeamupOnly_NoFetch();
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void EventNotifyTeamupOnly();
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void EventOnClickCheckOpenSpeaker_NoFetch();
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void EventOnClickCheckOpenSpeaker();
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void EventNotifyVoiceChatFailToRecord_NoFetch();
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void EventNotifyVoiceChatFailToRecord();
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void EventChatVoiceFetchInfo_NoFetch();
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void EventChatVoiceFetchInfo();
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void EventNotifySystemMicOpen_NoFetch();
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void EventNotifySystemMicOpen();
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void UserConstructionScript();
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};
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}
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