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#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:43 2025
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Classes
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//---------------------------------------------------------------------------
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// ScriptBlueprintGeneratedClass bp_versionupdate.bp_versionupdate_C
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// 0x0080 (0x0350 - 0x02D0)
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class Abp_versionupdate_C : public ALuaClassObj
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{
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public:
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class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
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bool BP_IsExamin; // 0x02D4(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData00[0x3]; // 0x02D5(0x0003) MISSED OFFSET
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int BP_VersionUpdate_Last_Time; // 0x02D8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int BP_CurPercent; // 0x02DC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int BP_ShaderCompileCurPercent; // 0x02E0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int BP_VersionUpdate_TimeAccBeginStamp; // 0x02E4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int BP_VersionUpdate_Lock; // 0x02E8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int BP_VersionUpdate_Download_Speed; // 0x02EC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FBP_STRUCT_VersionUpdateInfo BP_STRUCT_VersionUpdateInfo; // 0x02F0(0x004C) (Edit, BlueprintVisible)
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struct FString BP_CurStage; // 0x033C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_VersionUpdate_Last_File_Size; // 0x0348(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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class USceneComponent* DefaultSceneRoot; // 0x034C(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_versionupdate.bp_versionupdate_C");
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return pStaticClass;
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}
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void EventWindowsAppUpdate_NoFetch();
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void EventWindowsAppUpdate();
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void EventFetchInfo_NoFetch();
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void EventFetchInfo();
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void EventWifiNotifyIOSAppUpdate_Push_NoFetch();
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void EventWifiNotifyIOSAppUpdate_Push();
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void EventWifiNotifyAndroidAppUpdate_Push_NoFetch();
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void EventWifiNotifyAndroidAppUpdate_Push();
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void EventNoConnectionStartUpdate_Push_NoFetch();
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void EventNoConnectionStartUpdate_Push();
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void EventShaderCompileProgress_NoFetch();
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void EventShaderCompileProgress();
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void EventNoWifiNotifyIOSAppUpdate_Push_NoFetch();
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void EventNoWifiNotifyIOSAppUpdate_Push();
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void UserConstructionScript();
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};
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}
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