fix name eroor
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@@ -0,0 +1,26 @@
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#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:48 2025
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Script Structs
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//---------------------------------------------------------------------------
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// UserDefinedStruct BP_STRUCT_CollectProgressTitleInfo.BP_STRUCT_CollectProgressTitleInfo
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// 0x0024
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struct FBP_STRUCT_CollectProgressTitleInfo
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{
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int PassLevel_0_7E540B4027B063933BE3B4540B05F91C; // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FString SeasonName_1_5DBF6200017518BA2B95CE610232EFB5; // 0x0004(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int SeasonID_2_624EE5003982DEC64365933E09823174; // 0x0010(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int PassType_3_2D22D5C03AF1B3A756A151860AA0D335; // 0x0014(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FString CollectCharcterImgPath_4_2560EE8052977562391648E00E7EF518;// 0x0018(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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};
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}
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