fix name eroor
This commit is contained in:
@@ -0,0 +1,28 @@
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#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:46 2025
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Script Structs
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//---------------------------------------------------------------------------
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// UserDefinedStruct BP_STRUCT_OBLobbySpawnPlayerData.BP_STRUCT_OBLobbySpawnPlayerData
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// 0x002C
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struct FBP_STRUCT_OBLobbySpawnPlayerData
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{
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struct FString gid_0_798BC88074EA3ED86EDE0A7006996D64; // 0x0000(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int weaponSkinId_1_52B3CE801BDB90E846488EE604531224; // 0x000C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int index_2_236801802856F0CA0A0DDDDF0970DC58; // 0x0010(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int headId_3_2986AB407500B9017D41D06D06E21164; // 0x0014(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int weaponId_4_6C6EA9403D77EC790C08366D02F0D524; // 0x0018(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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TArray<int> BP_ARRAY_AvatarList_5_209E8E004EE9470017BFBCF00BC16204; // 0x001C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int sex_6_76B54F802D504CC46EDE1D3B06997958; // 0x0028(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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};
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}
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