fix name eroor
This commit is contained in:
+122
@@ -0,0 +1,122 @@
|
||||
#pragma once
|
||||
|
||||
//PUBGM(0.13.5)32位SDK
|
||||
//作者:清华
|
||||
//Telegram:@qinghuanb666
|
||||
//生成时间:Fri Apr 18 20:44:40 2025
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
//---------------------------------------------------------------------------
|
||||
//Classes
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
// Class CinematicCamera.CameraRig_Crane
|
||||
// 0x0020 (0x02D8 - 0x02B8)
|
||||
class ACameraRig_Crane : public AActor
|
||||
{
|
||||
public:
|
||||
float CranePitch; // 0x02B8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
|
||||
float CraneYaw; // 0x02BC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
|
||||
float CraneArmLength; // 0x02C0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
|
||||
bool bLockMountPitch; // 0x02C4(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
|
||||
bool bLockMountYaw; // 0x02C5(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
|
||||
unsigned char UnknownData00[0x2]; // 0x02C6(0x0002) MISSED OFFSET
|
||||
class USceneComponent* TransformComponent; // 0x02C8(0x0004) (Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData)
|
||||
class USceneComponent* CraneYawControl; // 0x02CC(0x0004) (Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData)
|
||||
class USceneComponent* CranePitchControl; // 0x02D0(0x0004) (Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData)
|
||||
class USceneComponent* CraneCameraMount; // 0x02D4(0x0004) (Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData)
|
||||
|
||||
static UClass* StaticClass()
|
||||
{
|
||||
static UClass *pStaticClass = 0;
|
||||
if (!pStaticClass)
|
||||
pStaticClass = UObject::FindClass("Class CinematicCamera.CameraRig_Crane");
|
||||
return pStaticClass;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
// Class CinematicCamera.CameraRig_Rail
|
||||
// 0x0010 (0x02C8 - 0x02B8)
|
||||
class ACameraRig_Rail : public AActor
|
||||
{
|
||||
public:
|
||||
float CurrentPositionOnRail; // 0x02B8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
|
||||
class USceneComponent* TransformComponent; // 0x02BC(0x0004) (Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData)
|
||||
class USplineComponent* RailSplineComponent; // 0x02C0(0x0004) (Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData)
|
||||
class USceneComponent* RailCameraMount; // 0x02C4(0x0004) (Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData)
|
||||
|
||||
static UClass* StaticClass()
|
||||
{
|
||||
static UClass *pStaticClass = 0;
|
||||
if (!pStaticClass)
|
||||
pStaticClass = UObject::FindClass("Class CinematicCamera.CameraRig_Rail");
|
||||
return pStaticClass;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
// Class CinematicCamera.CineCameraActor
|
||||
// 0x0030 (0x07E0 - 0x07B0)
|
||||
class ACineCameraActor : public ACameraActor
|
||||
{
|
||||
public:
|
||||
struct FCameraLookatTrackingSettings LookatTrackingSettings; // 0x07B0(0x0028) (Edit, BlueprintVisible)
|
||||
unsigned char UnknownData00[0x8]; // 0x07D8(0x0008) MISSED OFFSET
|
||||
|
||||
static UClass* StaticClass()
|
||||
{
|
||||
static UClass *pStaticClass = 0;
|
||||
if (!pStaticClass)
|
||||
pStaticClass = UObject::FindClass("Class CinematicCamera.CineCameraActor");
|
||||
return pStaticClass;
|
||||
}
|
||||
|
||||
|
||||
class UCineCameraComponent* GetCineCameraComponent();
|
||||
};
|
||||
|
||||
|
||||
// Class CinematicCamera.CineCameraComponent
|
||||
// 0x00A0 (0x08A0 - 0x0800)
|
||||
class UCineCameraComponent : public UCameraComponent
|
||||
{
|
||||
public:
|
||||
struct FCameraFilmbackSettings FilmbackSettings; // 0x0800(0x000C) (Edit, BlueprintVisible, IsPlainOldData)
|
||||
struct FCameraLensSettings LensSettings; // 0x080C(0x0014) (Edit, BlueprintVisible, IsPlainOldData)
|
||||
struct FCameraFocusSettings FocusSettings; // 0x0820(0x0030) (Edit, BlueprintVisible)
|
||||
float CurrentFocalLength; // 0x0850(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
|
||||
float CurrentAperture; // 0x0854(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
|
||||
float CurrentFocusDistance; // 0x0858(0x0004) (Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData)
|
||||
unsigned char UnknownData00[0x8]; // 0x085C(0x0008) MISSED OFFSET
|
||||
TArray<struct FNamedFilmbackPreset> FilmbackPresets; // 0x0864(0x000C) (ZeroConstructor, Config)
|
||||
TArray<struct FNamedLensPreset> LensPresets; // 0x0870(0x000C) (ZeroConstructor, Config)
|
||||
struct FString DefaultFilmbackPresetName; // 0x087C(0x000C) (ZeroConstructor, Config)
|
||||
struct FString DefaultLensPresetName; // 0x0888(0x000C) (ZeroConstructor, Config)
|
||||
float DefaultLensFocalLength; // 0x0894(0x0004) (ZeroConstructor, Config, IsPlainOldData)
|
||||
float DefaultLensFStop; // 0x0898(0x0004) (ZeroConstructor, Config, IsPlainOldData)
|
||||
unsigned char UnknownData01[0x4]; // 0x089C(0x0004) MISSED OFFSET
|
||||
|
||||
static UClass* StaticClass()
|
||||
{
|
||||
static UClass *pStaticClass = 0;
|
||||
if (!pStaticClass)
|
||||
pStaticClass = UObject::FindClass("Class CinematicCamera.CineCameraComponent");
|
||||
return pStaticClass;
|
||||
}
|
||||
|
||||
|
||||
void SetLensPresetByName(const struct FString& InPresetName);
|
||||
void SetFilmbackPresetByName(const struct FString& InPresetName);
|
||||
float GetVerticalFieldOfView();
|
||||
struct FString GetLensPresetName();
|
||||
float GetHorizontalFieldOfView();
|
||||
struct FString GetFilmbackPresetName();
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user