fix name eroor
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#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:40 2025
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Parameters
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//---------------------------------------------------------------------------
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// Function GeometryCache.GeometryCacheActor.GetGeometryCacheComponent
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struct AGeometryCacheActor_GetGeometryCacheComponent_Params
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{
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class UGeometryCacheComponent* ReturnValue; // (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData)
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};
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// Function GeometryCache.GeometryCacheComponent.Stop
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struct UGeometryCacheComponent_Stop_Params
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{
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};
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// Function GeometryCache.GeometryCacheComponent.SetStartTimeOffset
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struct UGeometryCacheComponent_SetStartTimeOffset_Params
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{
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float NewStartTimeOffset; // (ConstParm, Parm, ZeroConstructor, IsPlainOldData)
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};
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// Function GeometryCache.GeometryCacheComponent.SetPlaybackSpeed
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struct UGeometryCacheComponent_SetPlaybackSpeed_Params
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{
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float NewPlaybackSpeed; // (ConstParm, Parm, ZeroConstructor, IsPlainOldData)
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};
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// Function GeometryCache.GeometryCacheComponent.SetLooping
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struct UGeometryCacheComponent_SetLooping_Params
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{
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bool bNewLooping; // (ConstParm, Parm, ZeroConstructor, IsPlainOldData)
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};
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// Function GeometryCache.GeometryCacheComponent.SetGeometryCache
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struct UGeometryCacheComponent_SetGeometryCache_Params
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{
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class UGeometryCache* NewGeomCache; // (Parm, ZeroConstructor, IsPlainOldData)
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bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
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};
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// Function GeometryCache.GeometryCacheComponent.PlayReversedFromEnd
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struct UGeometryCacheComponent_PlayReversedFromEnd_Params
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{
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};
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// Function GeometryCache.GeometryCacheComponent.PlayReversed
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struct UGeometryCacheComponent_PlayReversed_Params
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{
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};
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// Function GeometryCache.GeometryCacheComponent.PlayFromStart
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struct UGeometryCacheComponent_PlayFromStart_Params
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{
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};
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// Function GeometryCache.GeometryCacheComponent.Play
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struct UGeometryCacheComponent_Play_Params
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{
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};
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// Function GeometryCache.GeometryCacheComponent.Pause
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struct UGeometryCacheComponent_Pause_Params
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{
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};
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// Function GeometryCache.GeometryCacheComponent.IsPlayingReversed
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struct UGeometryCacheComponent_IsPlayingReversed_Params
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{
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bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
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};
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// Function GeometryCache.GeometryCacheComponent.IsPlaying
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struct UGeometryCacheComponent_IsPlaying_Params
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{
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bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
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};
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// Function GeometryCache.GeometryCacheComponent.IsLooping
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struct UGeometryCacheComponent_IsLooping_Params
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{
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bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
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};
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// Function GeometryCache.GeometryCacheComponent.GetStartTimeOffset
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struct UGeometryCacheComponent_GetStartTimeOffset_Params
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{
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float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
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};
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// Function GeometryCache.GeometryCacheComponent.GetPlaybackSpeed
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struct UGeometryCacheComponent_GetPlaybackSpeed_Params
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{
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float ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
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};
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// Function GeometryCache.GeometryCacheTrack_FlipbookAnimation.AddMeshSample
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struct UGeometryCacheTrack_FlipbookAnimation_AddMeshSample_Params
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{
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struct FGeometryCacheMeshData MeshData; // (ConstParm, Parm, OutParm, ReferenceParm)
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float SampleTime; // (ConstParm, Parm, ZeroConstructor, IsPlainOldData)
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};
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// Function GeometryCache.GeometryCacheTrack_TransformAnimation.SetMesh
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struct UGeometryCacheTrack_TransformAnimation_SetMesh_Params
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{
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struct FGeometryCacheMeshData NewMeshData; // (ConstParm, Parm, OutParm, ReferenceParm)
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};
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// Function GeometryCache.GeometryCacheTrack_TransformGroupAnimation.SetMesh
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struct UGeometryCacheTrack_TransformGroupAnimation_SetMesh_Params
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{
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struct FGeometryCacheMeshData NewMeshData; // (ConstParm, Parm, OutParm, ReferenceParm)
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};
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}
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