fix name eroor
This commit is contained in:
+52
@@ -0,0 +1,52 @@
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#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:43 2025
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Classes
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//---------------------------------------------------------------------------
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// ScriptBlueprintGeneratedClass bp_popup_notice.bp_popup_notice_C
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// 0x0074 (0x0344 - 0x02D0)
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class Abp_popup_notice_C : public ALuaClassObj
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{
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public:
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class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
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TArray<struct FBP_STRUCT_MessageBoxData> BP_ARRAY_MessageBoxStack; // 0x02D4(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FString BP_PendingMessageBoxCallback; // 0x02E0(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FBP_STRUCT_MessageBoxButton BP_STRUCT_MessageBoxButton; // 0x02EC(0x0018) (Edit, BlueprintVisible)
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struct FBP_STRUCT_MessageBoxData BP_STRUCT_MessageBoxData; // 0x0304(0x0024) (Edit, BlueprintVisible)
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struct FString BP_NoticeTitle; // 0x0328(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FString BP_NoticeMsg; // 0x0334(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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class USceneComponent* DefaultSceneRoot; // 0x0340(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_popup_notice.bp_popup_notice_C");
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return pStaticClass;
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}
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void EventFetchInfo_NoFetch();
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void EventFetchInfo();
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void EventShrinkMessageBoxStack_NoFetch();
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void EventShrinkMessageBoxStack();
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void EventShowOpenSpeakerAtFirst_Push_NoFetch();
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void EventShowOpenSpeakerAtFirst_Push();
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void EventCallPendingMessageBoxCallback_Push_NoFetch();
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void EventCallPendingMessageBoxCallback_Push();
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void EventPopupNoticeShowBox_Push_NoFetch();
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void EventPopupNoticeShowBox_Push();
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void UserConstructionScript();
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};
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}
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