fix name eroor
This commit is contained in:
+715
@@ -0,0 +1,715 @@
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:50 2025
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Functions
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//---------------------------------------------------------------------------
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// Function bp_task.bp_task_C.EventLevelTaskGetAward_Push_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_task_C::EventLevelTaskGetAward_Push_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventLevelTaskGetAward_Push_NoFetch");
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Abp_task_C_EventLevelTaskGetAward_Push_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_task.bp_task_C.EventLevelTaskGetAward_Push
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// (BlueprintCallable, BlueprintEvent)
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void Abp_task_C::EventLevelTaskGetAward_Push()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventLevelTaskGetAward_Push");
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Abp_task_C_EventLevelTaskGetAward_Push_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_task.bp_task_C.EventGetDropsList_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_task_C::EventGetDropsList_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventGetDropsList_NoFetch");
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Abp_task_C_EventGetDropsList_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_task.bp_task_C.EventGetDropsList
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// (BlueprintCallable, BlueprintEvent)
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void Abp_task_C::EventGetDropsList()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventGetDropsList");
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Abp_task_C_EventGetDropsList_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_task.bp_task_C.EventTaskGetAllAward_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_task_C::EventTaskGetAllAward_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventTaskGetAllAward_NoFetch");
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Abp_task_C_EventTaskGetAllAward_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_task.bp_task_C.EventTaskGetAllAward
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// (BlueprintCallable, BlueprintEvent)
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void Abp_task_C::EventTaskGetAllAward()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventTaskGetAllAward");
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Abp_task_C_EventTaskGetAllAward_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_task.bp_task_C.EventTaskGetReward_Push_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_task_C::EventTaskGetReward_Push_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventTaskGetReward_Push_NoFetch");
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Abp_task_C_EventTaskGetReward_Push_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_task.bp_task_C.EventTaskGetReward_Push
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// (BlueprintCallable, BlueprintEvent)
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void Abp_task_C::EventTaskGetReward_Push()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventTaskGetReward_Push");
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Abp_task_C_EventTaskGetReward_Push_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_task.bp_task_C.EventTaskGoTo_Push_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_task_C::EventTaskGoTo_Push_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventTaskGoTo_Push_NoFetch");
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Abp_task_C_EventTaskGoTo_Push_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_task.bp_task_C.EventTaskGoTo_Push
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// (BlueprintCallable, BlueprintEvent)
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void Abp_task_C::EventTaskGoTo_Push()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventTaskGoTo_Push");
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Abp_task_C_EventTaskGoTo_Push_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_task.bp_task_C.EventTaskShowUI_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_task_C::EventTaskShowUI_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventTaskShowUI_NoFetch");
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Abp_task_C_EventTaskShowUI_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_task.bp_task_C.EventTaskShowUI
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// (BlueprintCallable, BlueprintEvent)
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void Abp_task_C::EventTaskShowUI()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventTaskShowUI");
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Abp_task_C_EventTaskShowUI_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_task.bp_task_C.EventTaskOnUIClose_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_task_C::EventTaskOnUIClose_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventTaskOnUIClose_NoFetch");
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Abp_task_C_EventTaskOnUIClose_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_task.bp_task_C.EventTaskOnUIClose
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// (BlueprintCallable, BlueprintEvent)
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void Abp_task_C::EventTaskOnUIClose()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventTaskOnUIClose");
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Abp_task_C_EventTaskOnUIClose_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_task.bp_task_C.EventLevelTaskGoto_Push_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_task_C::EventLevelTaskGoto_Push_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventLevelTaskGoto_Push_NoFetch");
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Abp_task_C_EventLevelTaskGoto_Push_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_task.bp_task_C.EventLevelTaskGoto_Push
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// (BlueprintCallable, BlueprintEvent)
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void Abp_task_C::EventLevelTaskGoto_Push()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventLevelTaskGoto_Push");
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Abp_task_C_EventLevelTaskGoto_Push_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_task.bp_task_C.EventTaskShowRewardDetailPopup_Push_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_task_C::EventTaskShowRewardDetailPopup_Push_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventTaskShowRewardDetailPopup_Push_NoFetch");
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Abp_task_C_EventTaskShowRewardDetailPopup_Push_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_task.bp_task_C.EventTaskShowRewardDetailPopup_Push
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// (BlueprintCallable, BlueprintEvent)
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void Abp_task_C::EventTaskShowRewardDetailPopup_Push()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventTaskShowRewardDetailPopup_Push");
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Abp_task_C_EventTaskShowRewardDetailPopup_Push_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_task.bp_task_C.EventTaskClickAwarded_Push_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_task_C::EventTaskClickAwarded_Push_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventTaskClickAwarded_Push_NoFetch");
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Abp_task_C_EventTaskClickAwarded_Push_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_task.bp_task_C.EventTaskClickAwarded_Push
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// (BlueprintCallable, BlueprintEvent)
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void Abp_task_C::EventTaskClickAwarded_Push()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventTaskClickAwarded_Push");
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Abp_task_C_EventTaskClickAwarded_Push_Params params;
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auto flags = pFunc->FunctionFlags;
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UObject *currentObj = (UObject *) this;
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currentObj->ProcessEvent(pFunc, ¶ms);
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pFunc->FunctionFlags = flags;
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}
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// Function bp_task.bp_task_C.EventTaskOnToggleClicked_NoFetch
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// (BlueprintCallable, BlueprintEvent)
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void Abp_task_C::EventTaskOnToggleClicked_NoFetch()
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{
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static UFunction *pFunc = 0;
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if (!pFunc)
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pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventTaskOnToggleClicked_NoFetch");
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Abp_task_C_EventTaskOnToggleClicked_NoFetch_Params params;
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auto flags = pFunc->FunctionFlags;
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||||
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||||
UObject *currentObj = (UObject *) this;
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||||
currentObj->ProcessEvent(pFunc, ¶ms);
|
||||
|
||||
pFunc->FunctionFlags = flags;
|
||||
}
|
||||
|
||||
|
||||
// Function bp_task.bp_task_C.EventTaskOnToggleClicked
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||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void Abp_task_C::EventTaskOnToggleClicked()
|
||||
{
|
||||
static UFunction *pFunc = 0;
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||||
if (!pFunc)
|
||||
pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventTaskOnToggleClicked");
|
||||
|
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Abp_task_C_EventTaskOnToggleClicked_Params params;
|
||||
|
||||
auto flags = pFunc->FunctionFlags;
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||||
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||||
UObject *currentObj = (UObject *) this;
|
||||
currentObj->ProcessEvent(pFunc, ¶ms);
|
||||
|
||||
pFunc->FunctionFlags = flags;
|
||||
}
|
||||
|
||||
|
||||
// Function bp_task.bp_task_C.EventTaskUpdateRedPoint_NoFetch
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||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void Abp_task_C::EventTaskUpdateRedPoint_NoFetch()
|
||||
{
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||||
static UFunction *pFunc = 0;
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||||
if (!pFunc)
|
||||
pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventTaskUpdateRedPoint_NoFetch");
|
||||
|
||||
Abp_task_C_EventTaskUpdateRedPoint_NoFetch_Params params;
|
||||
|
||||
auto flags = pFunc->FunctionFlags;
|
||||
|
||||
UObject *currentObj = (UObject *) this;
|
||||
currentObj->ProcessEvent(pFunc, ¶ms);
|
||||
|
||||
pFunc->FunctionFlags = flags;
|
||||
}
|
||||
|
||||
|
||||
// Function bp_task.bp_task_C.EventTaskUpdateRedPoint
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||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void Abp_task_C::EventTaskUpdateRedPoint()
|
||||
{
|
||||
static UFunction *pFunc = 0;
|
||||
if (!pFunc)
|
||||
pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventTaskUpdateRedPoint");
|
||||
|
||||
Abp_task_C_EventTaskUpdateRedPoint_Params params;
|
||||
|
||||
auto flags = pFunc->FunctionFlags;
|
||||
|
||||
UObject *currentObj = (UObject *) this;
|
||||
currentObj->ProcessEvent(pFunc, ¶ms);
|
||||
|
||||
pFunc->FunctionFlags = flags;
|
||||
}
|
||||
|
||||
|
||||
// Function bp_task.bp_task_C.EventTestAddProgress_Push_NoFetch
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void Abp_task_C::EventTestAddProgress_Push_NoFetch()
|
||||
{
|
||||
static UFunction *pFunc = 0;
|
||||
if (!pFunc)
|
||||
pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventTestAddProgress_Push_NoFetch");
|
||||
|
||||
Abp_task_C_EventTestAddProgress_Push_NoFetch_Params params;
|
||||
|
||||
auto flags = pFunc->FunctionFlags;
|
||||
|
||||
UObject *currentObj = (UObject *) this;
|
||||
currentObj->ProcessEvent(pFunc, ¶ms);
|
||||
|
||||
pFunc->FunctionFlags = flags;
|
||||
}
|
||||
|
||||
|
||||
// Function bp_task.bp_task_C.EventTestAddProgress_Push
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void Abp_task_C::EventTestAddProgress_Push()
|
||||
{
|
||||
static UFunction *pFunc = 0;
|
||||
if (!pFunc)
|
||||
pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventTestAddProgress_Push");
|
||||
|
||||
Abp_task_C_EventTestAddProgress_Push_Params params;
|
||||
|
||||
auto flags = pFunc->FunctionFlags;
|
||||
|
||||
UObject *currentObj = (UObject *) this;
|
||||
currentObj->ProcessEvent(pFunc, ¶ms);
|
||||
|
||||
pFunc->FunctionFlags = flags;
|
||||
}
|
||||
|
||||
|
||||
// Function bp_task.bp_task_C.EventTaskHideUI_NoFetch
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void Abp_task_C::EventTaskHideUI_NoFetch()
|
||||
{
|
||||
static UFunction *pFunc = 0;
|
||||
if (!pFunc)
|
||||
pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventTaskHideUI_NoFetch");
|
||||
|
||||
Abp_task_C_EventTaskHideUI_NoFetch_Params params;
|
||||
|
||||
auto flags = pFunc->FunctionFlags;
|
||||
|
||||
UObject *currentObj = (UObject *) this;
|
||||
currentObj->ProcessEvent(pFunc, ¶ms);
|
||||
|
||||
pFunc->FunctionFlags = flags;
|
||||
}
|
||||
|
||||
|
||||
// Function bp_task.bp_task_C.EventTaskHideUI
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void Abp_task_C::EventTaskHideUI()
|
||||
{
|
||||
static UFunction *pFunc = 0;
|
||||
if (!pFunc)
|
||||
pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventTaskHideUI");
|
||||
|
||||
Abp_task_C_EventTaskHideUI_Params params;
|
||||
|
||||
auto flags = pFunc->FunctionFlags;
|
||||
|
||||
UObject *currentObj = (UObject *) this;
|
||||
currentObj->ProcessEvent(pFunc, ¶ms);
|
||||
|
||||
pFunc->FunctionFlags = flags;
|
||||
}
|
||||
|
||||
|
||||
// Function bp_task.bp_task_C.EventLevelTaskShowRewardDetailPopup_Push_NoFetch
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void Abp_task_C::EventLevelTaskShowRewardDetailPopup_Push_NoFetch()
|
||||
{
|
||||
static UFunction *pFunc = 0;
|
||||
if (!pFunc)
|
||||
pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventLevelTaskShowRewardDetailPopup_Push_NoFetch");
|
||||
|
||||
Abp_task_C_EventLevelTaskShowRewardDetailPopup_Push_NoFetch_Params params;
|
||||
|
||||
auto flags = pFunc->FunctionFlags;
|
||||
|
||||
UObject *currentObj = (UObject *) this;
|
||||
currentObj->ProcessEvent(pFunc, ¶ms);
|
||||
|
||||
pFunc->FunctionFlags = flags;
|
||||
}
|
||||
|
||||
|
||||
// Function bp_task.bp_task_C.EventLevelTaskShowRewardDetailPopup_Push
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void Abp_task_C::EventLevelTaskShowRewardDetailPopup_Push()
|
||||
{
|
||||
static UFunction *pFunc = 0;
|
||||
if (!pFunc)
|
||||
pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventLevelTaskShowRewardDetailPopup_Push");
|
||||
|
||||
Abp_task_C_EventLevelTaskShowRewardDetailPopup_Push_Params params;
|
||||
|
||||
auto flags = pFunc->FunctionFlags;
|
||||
|
||||
UObject *currentObj = (UObject *) this;
|
||||
currentObj->ProcessEvent(pFunc, ¶ms);
|
||||
|
||||
pFunc->FunctionFlags = flags;
|
||||
}
|
||||
|
||||
|
||||
// Function bp_task.bp_task_C.EventTaskFinishTask_Push_NoFetch
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void Abp_task_C::EventTaskFinishTask_Push_NoFetch()
|
||||
{
|
||||
static UFunction *pFunc = 0;
|
||||
if (!pFunc)
|
||||
pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventTaskFinishTask_Push_NoFetch");
|
||||
|
||||
Abp_task_C_EventTaskFinishTask_Push_NoFetch_Params params;
|
||||
|
||||
auto flags = pFunc->FunctionFlags;
|
||||
|
||||
UObject *currentObj = (UObject *) this;
|
||||
currentObj->ProcessEvent(pFunc, ¶ms);
|
||||
|
||||
pFunc->FunctionFlags = flags;
|
||||
}
|
||||
|
||||
|
||||
// Function bp_task.bp_task_C.EventTaskFinishTask_Push
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void Abp_task_C::EventTaskFinishTask_Push()
|
||||
{
|
||||
static UFunction *pFunc = 0;
|
||||
if (!pFunc)
|
||||
pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventTaskFinishTask_Push");
|
||||
|
||||
Abp_task_C_EventTaskFinishTask_Push_Params params;
|
||||
|
||||
auto flags = pFunc->FunctionFlags;
|
||||
|
||||
UObject *currentObj = (UObject *) this;
|
||||
currentObj->ProcessEvent(pFunc, ¶ms);
|
||||
|
||||
pFunc->FunctionFlags = flags;
|
||||
}
|
||||
|
||||
|
||||
// Function bp_task.bp_task_C.EventTaskGetTaskReward_Push_NoFetch
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void Abp_task_C::EventTaskGetTaskReward_Push_NoFetch()
|
||||
{
|
||||
static UFunction *pFunc = 0;
|
||||
if (!pFunc)
|
||||
pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventTaskGetTaskReward_Push_NoFetch");
|
||||
|
||||
Abp_task_C_EventTaskGetTaskReward_Push_NoFetch_Params params;
|
||||
|
||||
auto flags = pFunc->FunctionFlags;
|
||||
|
||||
UObject *currentObj = (UObject *) this;
|
||||
currentObj->ProcessEvent(pFunc, ¶ms);
|
||||
|
||||
pFunc->FunctionFlags = flags;
|
||||
}
|
||||
|
||||
|
||||
// Function bp_task.bp_task_C.EventTaskGetTaskReward_Push
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void Abp_task_C::EventTaskGetTaskReward_Push()
|
||||
{
|
||||
static UFunction *pFunc = 0;
|
||||
if (!pFunc)
|
||||
pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.EventTaskGetTaskReward_Push");
|
||||
|
||||
Abp_task_C_EventTaskGetTaskReward_Push_Params params;
|
||||
|
||||
auto flags = pFunc->FunctionFlags;
|
||||
|
||||
UObject *currentObj = (UObject *) this;
|
||||
currentObj->ProcessEvent(pFunc, ¶ms);
|
||||
|
||||
pFunc->FunctionFlags = flags;
|
||||
}
|
||||
|
||||
|
||||
// Function bp_task.bp_task_C.UserConstructionScript
|
||||
// (Event, Public, BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void Abp_task_C::UserConstructionScript()
|
||||
{
|
||||
static UFunction *pFunc = 0;
|
||||
if (!pFunc)
|
||||
pFunc = UObject::FindObject<UFunction>("Function bp_task.bp_task_C.UserConstructionScript");
|
||||
|
||||
Abp_task_C_UserConstructionScript_Params params;
|
||||
|
||||
auto flags = pFunc->FunctionFlags;
|
||||
|
||||
UObject *currentObj = (UObject *) this;
|
||||
currentObj->ProcessEvent(pFunc, ¶ms);
|
||||
|
||||
pFunc->FunctionFlags = flags;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user