#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:40 2025 namespace SDK { //--------------------------------------------------------------------------- //Enums //--------------------------------------------------------------------------- // Enum Paper2D.EFlipbookCollisionMode enum class EFlipbookCollisionMode : uint8_t { EFlipbookCollisionMode__NoCollision = 0, EFlipbookCollisionMode__FirstFrameCollision = 1, EFlipbookCollisionMode__EachFrameCollision = 2, EFlipbookCollisionMode__EFlipbookCollisionMode_MAX = 3 }; // Enum Paper2D.EPaperSpriteAtlasPadding enum class EPaperSpriteAtlasPadding : uint8_t { EPaperSpriteAtlasPadding__DilateBorder = 0, EPaperSpriteAtlasPadding__PadWithZero = 1, EPaperSpriteAtlasPadding__EPaperSpriteAtlasPadding_MAX = 2 }; // Enum Paper2D.ETileMapProjectionMode enum class ETileMapProjectionMode : uint8_t { ETileMapProjectionMode__Orthogonal = 0, ETileMapProjectionMode__IsometricDiamond = 1, ETileMapProjectionMode__IsometricStaggered = 2, ETileMapProjectionMode__HexagonalStaggered = 3, ETileMapProjectionMode__ETileMapProjectionMode_MAX = 4 }; // Enum Paper2D.ESpritePivotMode enum class ESpritePivotMode : uint8_t { ESpritePivotMode__Top_Left = 0, ESpritePivotMode__Top_Center = 1, ESpritePivotMode__Top_Right = 2, ESpritePivotMode__Center_Left = 3, ESpritePivotMode__Center_Center = 4, ESpritePivotMode__Center_Right = 5, ESpritePivotMode__Bottom_Left = 6, ESpritePivotMode__Bottom_Center = 7, ESpritePivotMode__Bottom_Right = 8, ESpritePivotMode__Custom = 9, ESpritePivotMode__ESpritePivotMode_MAX = 10 }; // Enum Paper2D.ESpritePolygonMode enum class ESpritePolygonMode : uint8_t { ESpritePolygonMode__SourceBoundingBox = 0, ESpritePolygonMode__TightBoundingBox = 1, ESpritePolygonMode__ShrinkWrapped = 2, ESpritePolygonMode__FullyCustom = 3, ESpritePolygonMode__Diced = 4, ESpritePolygonMode__ESpritePolygonMode_MAX = 5 }; // Enum Paper2D.ESpriteShapeType enum class ESpriteShapeType : uint8_t { ESpriteShapeType__Box = 0, ESpriteShapeType__Circle = 1, ESpriteShapeType__Polygon = 2, ESpriteShapeType__ESpriteShapeType_MAX = 3 }; // Enum Paper2D.ESpriteCollisionMode enum class ESpriteCollisionMode : uint8_t { ESpriteCollisionMode__None = 0, ESpriteCollisionMode__Use2DPhysics = 1, ESpriteCollisionMode__Use3DPhysics = 2, ESpriteCollisionMode__ESpriteCollisionMode_MAX = 3 }; //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // ScriptStruct Paper2D.PaperFlipbookKeyFrame // 0x0008 struct FPaperFlipbookKeyFrame { class UPaperSprite* Sprite; // 0x0000(0x0004) (Edit, ZeroConstructor, IsPlainOldData) int FrameRun; // 0x0004(0x0004) (Edit, ZeroConstructor, IsPlainOldData) }; // ScriptStruct Paper2D.SpriteInstanceData // 0x0050 struct FSpriteInstanceData { struct FMatrix Transform; // 0x0000(0x0040) (Edit, IsPlainOldData) class UPaperSprite* SourceSprite; // 0x0040(0x0004) (Edit, ZeroConstructor, IsPlainOldData) struct FColor VertexColor; // 0x0044(0x0004) (Edit, IsPlainOldData) int MaterialIndex; // 0x0048(0x0004) (Edit, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x4]; // 0x004C(0x0004) MISSED OFFSET }; // ScriptStruct Paper2D.PaperSpriteSocket // 0x0040 struct FPaperSpriteSocket { struct FTransform LocalTransform; // 0x0000(0x0030) (Edit, BlueprintVisible, BlueprintReadOnly, IsPlainOldData) struct FName SocketName; // 0x0030(0x0008) (Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x8]; // 0x0038(0x0008) MISSED OFFSET }; // ScriptStruct Paper2D.PaperTerrainMaterialRule // 0x0028 struct FPaperTerrainMaterialRule { class UPaperSprite* StartCap; // 0x0000(0x0004) (Edit, ZeroConstructor, IsPlainOldData) TArray Body; // 0x0004(0x000C) (Edit, ZeroConstructor) class UPaperSprite* EndCap; // 0x0010(0x0004) (Edit, ZeroConstructor, IsPlainOldData) float MinimumAngle; // 0x0014(0x0004) (Edit, ZeroConstructor, IsPlainOldData) float MaximumAngle; // 0x0018(0x0004) (Edit, ZeroConstructor, IsPlainOldData) bool bEnableCollision; // 0x001C(0x0001) (Edit, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x3]; // 0x001D(0x0003) MISSED OFFSET float CollisionOffset; // 0x0020(0x0004) (Edit, ZeroConstructor, IsPlainOldData) int DrawOrder; // 0x0024(0x0004) (Edit, ZeroConstructor, IsPlainOldData) }; // ScriptStruct Paper2D.PaperTileInfo // 0x0008 struct FPaperTileInfo { class UPaperTileSet* TileSet; // 0x0000(0x0004) (Edit, ZeroConstructor, IsPlainOldData) int PackedTileIndex; // 0x0004(0x0004) (Edit, ZeroConstructor, IsPlainOldData) }; // ScriptStruct Paper2D.IntMargin // 0x0010 struct FIntMargin { int Left; // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int Top; // 0x0004(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int Right; // 0x0008(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int Bottom; // 0x000C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) }; // ScriptStruct Paper2D.SpriteGeometryShape // 0x0028 struct FSpriteGeometryShape { ESpriteShapeType ShapeType; // 0x0000(0x0001) (Edit, ZeroConstructor, EditConst, IsPlainOldData) unsigned char UnknownData00[0x3]; // 0x0001(0x0003) MISSED OFFSET TArray Vertices; // 0x0004(0x000C) (Edit, ZeroConstructor) struct FVector2D BoxSize; // 0x0010(0x0008) (Edit, EditConst, IsPlainOldData) struct FVector2D BoxPosition; // 0x0018(0x0008) (Edit, EditConst, IsPlainOldData) float Rotation; // 0x0020(0x0004) (Edit, ZeroConstructor, EditConst, IsPlainOldData) bool bNegativeWinding; // 0x0024(0x0001) (Edit, ZeroConstructor, EditConst, IsPlainOldData) unsigned char UnknownData01[0x3]; // 0x0025(0x0003) MISSED OFFSET }; // ScriptStruct Paper2D.SpriteGeometryCollection // 0x0028 struct FSpriteGeometryCollection { TArray Shapes; // 0x0000(0x000C) (Edit, ZeroConstructor) TEnumAsByte GeometryType; // 0x000C(0x0001) (Edit, ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x3]; // 0x000D(0x0003) MISSED OFFSET int PixelsPerSubdivisionX; // 0x0010(0x0004) (Edit, ZeroConstructor, IsPlainOldData) int PixelsPerSubdivisionY; // 0x0014(0x0004) (Edit, ZeroConstructor, IsPlainOldData) bool bAvoidVertexMerging; // 0x0018(0x0001) (Edit, ZeroConstructor, IsPlainOldData) unsigned char UnknownData01[0x3]; // 0x0019(0x0003) MISSED OFFSET float AlphaThreshold; // 0x001C(0x0004) (Edit, ZeroConstructor, IsPlainOldData) float DetailAmount; // 0x0020(0x0004) (Edit, ZeroConstructor, IsPlainOldData) float SimplifyEpsilon; // 0x0024(0x0004) (Edit, ZeroConstructor, IsPlainOldData) }; // ScriptStruct Paper2D.PaperTileMetadata // 0x0038 struct FPaperTileMetadata { struct FName UserDataName; // 0x0000(0x0008) (Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData) struct FSpriteGeometryCollection CollisionData; // 0x0008(0x0028) (Edit) unsigned char TerrainMembership[0x4]; // 0x0030(0x0001) (ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x4]; // 0x0034(0x0004) MISSED OFFSET }; // ScriptStruct Paper2D.PaperTileSetTerrain // 0x0010 struct FPaperTileSetTerrain { struct FString TerrainName; // 0x0000(0x000C) (Edit, ZeroConstructor) int CenterTileIndex; // 0x000C(0x0004) (ZeroConstructor, IsPlainOldData) }; // ScriptStruct Paper2D.PaperSpriteAtlasSlot // 0x0040 struct FPaperSpriteAtlasSlot { unsigned char UnknownData00[0x28]; // 0x0000(0x0028) UNKNOWN PROPERTY: SoftObjectProperty Paper2D.PaperSpriteAtlasSlot.SpriteRef int AtlasIndex; // 0x0028(0x0004) (ZeroConstructor, IsPlainOldData) int X; // 0x002C(0x0004) (ZeroConstructor, IsPlainOldData) int Y; // 0x0030(0x0004) (ZeroConstructor, IsPlainOldData) int Width; // 0x0034(0x0004) (ZeroConstructor, IsPlainOldData) int Height; // 0x0038(0x0004) (ZeroConstructor, IsPlainOldData) unsigned char UnknownData01[0x4]; // 0x003C(0x0004) MISSED OFFSET }; // ScriptStruct Paper2D.SpriteDrawCallRecord // 0x00B0 struct FSpriteDrawCallRecord { struct FVector Destination; // 0x0000(0x000C) (IsPlainOldData) class UTexture* BaseTexture; // 0x000C(0x0004) (ZeroConstructor, IsPlainOldData) unsigned char UnknownData00[0x1C]; // 0x0010(0x001C) MISSED OFFSET struct FColor Color; // 0x002C(0x0004) (IsPlainOldData) unsigned char UnknownData01[0x80]; // 0x0030(0x0080) MISSED OFFSET }; // ScriptStruct Paper2D.SpriteAssetInitParameters // 0x0030 struct FSpriteAssetInitParameters { unsigned char UnknownData00[0x30]; // 0x0000(0x0030) MISSED OFFSET }; }