#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:50 2025 namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // ScriptBlueprintGeneratedClass bp_warzone_title.bp_warzone_title_C // 0x0090 (0x0360 - 0x02D0) class Abp_warzone_title_C : public ALuaClassObj { public: class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData) int WarZoneTitleSelectTab; // 0x02D4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) struct FBP_STRUCT_WarZoneTitle BP_STRUCT_WarZoneTitle; // 0x02D8(0x004C) (Edit, BlueprintVisible) TArray BP_Array_WarZoneTitleList; // 0x0324(0x000C) (Edit, BlueprintVisible, ZeroConstructor) TArray BP_ARRAY_WarZoneTitleHolidayID; // 0x0330(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int WarZoneTitleCurRankId; // 0x033C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) TArray BP_ARRAY_WarZoneTitleRedPointList; // 0x0340(0x000C) (Edit, BlueprintVisible, ZeroConstructor) int WarZoneTitleCurTitleID; // 0x034C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int WarZoneTitleCurZoneId; // 0x0350(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int BP_WarZoneTitleUseTab; // 0x0354(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) int WarZoneTitleCurRankNo; // 0x0358(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) class USceneComponent* DefaultSceneRoot; // 0x035C(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData) static UClass* StaticClass() { static UClass *pStaticClass = 0; if (!pStaticClass) pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_warzone_title.bp_warzone_title_C"); return pStaticClass; } void EventWarZoneTitleUIClose_NoFetch(); void EventWarZoneTitleUIClose(); void EventWarZoneTitleUse_NoFetch(); void EventWarZoneTitleUse(); void EventWarZoneTitleOpenShareUI_NoFetch(); void EventWarZoneTitleOpenShareUI(); void EventWarZoneTitleFetchInfo_NoFetch(); void EventWarZoneTitleFetchInfo(); void EventRefreshTitleListOfCurTab_NoFetch(); void EventRefreshTitleListOfCurTab(); void EventOpenWarZoneTitleRule_NoFetch(); void EventOpenWarZoneTitleRule(); void EventWarZoneHolidayTitleUse_NoFetch(); void EventWarZoneHolidayTitleUse(); void UserConstructionScript(); }; }