#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:42 2025 #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Parameters //--------------------------------------------------------------------------- // Function bp_battleresult.bp_battleresult_C.EventDelayCall_NoFetch struct Abp_battleresult_C_EventDelayCall_NoFetch_Params { }; // Function bp_battleresult.bp_battleresult_C.EventDelayCall struct Abp_battleresult_C_EventDelayCall_Params { }; // Function bp_battleresult.bp_battleresult_C.EventGetPlayerObBattleInfo_NoFetch struct Abp_battleresult_C_EventGetPlayerObBattleInfo_NoFetch_Params { }; // Function bp_battleresult.bp_battleresult_C.EventGetPlayerObBattleInfo struct Abp_battleresult_C_EventGetPlayerObBattleInfo_Params { }; // Function bp_battleresult.bp_battleresult_C.EventClientExitGame_NoFetch struct Abp_battleresult_C_EventClientExitGame_NoFetch_Params { }; // Function bp_battleresult.bp_battleresult_C.EventClientExitGame struct Abp_battleresult_C_EventClientExitGame_Params { }; // Function bp_battleresult.bp_battleresult_C.EventDoIgnoreDSError_Push_NoFetch struct Abp_battleresult_C_EventDoIgnoreDSError_Push_NoFetch_Params { }; // Function bp_battleresult.bp_battleresult_C.EventDoIgnoreDSError_Push struct Abp_battleresult_C_EventDoIgnoreDSError_Push_Params { }; // Function bp_battleresult.bp_battleresult_C.EventGetPlayerMatchMode_NoFetch struct Abp_battleresult_C_EventGetPlayerMatchMode_NoFetch_Params { }; // Function bp_battleresult.bp_battleresult_C.EventGetPlayerMatchMode struct Abp_battleresult_C_EventGetPlayerMatchMode_Params { }; // Function bp_battleresult.bp_battleresult_C.EventLogBattleData_Push_NoFetch struct Abp_battleresult_C_EventLogBattleData_Push_NoFetch_Params { }; // Function bp_battleresult.bp_battleresult_C.EventLogBattleData_Push struct Abp_battleresult_C_EventLogBattleData_Push_Params { }; // Function bp_battleresult.bp_battleresult_C.EventClientFreshToComplaint_NoFetch struct Abp_battleresult_C_EventClientFreshToComplaint_NoFetch_Params { }; // Function bp_battleresult.bp_battleresult_C.EventClientFreshToComplaint struct Abp_battleresult_C_EventClientFreshToComplaint_Params { }; // Function bp_battleresult.bp_battleresult_C.EventUpdateWatchTeamToComplaint_Push_NoFetch struct Abp_battleresult_C_EventUpdateWatchTeamToComplaint_Push_NoFetch_Params { }; // Function bp_battleresult.bp_battleresult_C.EventUpdateWatchTeamToComplaint_Push struct Abp_battleresult_C_EventUpdateWatchTeamToComplaint_Push_Params { }; // Function bp_battleresult.bp_battleresult_C.EventClientGetIsClickReply_NoFetch struct Abp_battleresult_C_EventClientGetIsClickReply_NoFetch_Params { }; // Function bp_battleresult.bp_battleresult_C.EventClientGetIsClickReply struct Abp_battleresult_C_EventClientGetIsClickReply_Params { }; // Function bp_battleresult.bp_battleresult_C.EventClientExitTraining_NoFetch struct Abp_battleresult_C_EventClientExitTraining_NoFetch_Params { }; // Function bp_battleresult.bp_battleresult_C.EventClientExitTraining struct Abp_battleresult_C_EventClientExitTraining_Params { }; // Function bp_battleresult.bp_battleresult_C.EventShowGameJoyGobackAndNoRecordsNotice_NoFetch struct Abp_battleresult_C_EventShowGameJoyGobackAndNoRecordsNotice_NoFetch_Params { }; // Function bp_battleresult.bp_battleresult_C.EventShowGameJoyGobackAndNoRecordsNotice struct Abp_battleresult_C_EventShowGameJoyGobackAndNoRecordsNotice_Params { }; // Function bp_battleresult.bp_battleresult_C.EventGameJoyVideoShareSuccess_NoFetch struct Abp_battleresult_C_EventGameJoyVideoShareSuccess_NoFetch_Params { }; // Function bp_battleresult.bp_battleresult_C.EventGameJoyVideoShareSuccess struct Abp_battleresult_C_EventGameJoyVideoShareSuccess_Params { }; // Function bp_battleresult.bp_battleresult_C.EventGetPlayerTitle_NoFetch struct Abp_battleresult_C_EventGetPlayerTitle_NoFetch_Params { }; // Function bp_battleresult.bp_battleresult_C.EventGetPlayerTitle struct Abp_battleresult_C_EventGetPlayerTitle_Params { }; // Function bp_battleresult.bp_battleresult_C.EventWatchGameOnSelect_NoFetch struct Abp_battleresult_C_EventWatchGameOnSelect_NoFetch_Params { }; // Function bp_battleresult.bp_battleresult_C.EventWatchGameOnSelect struct Abp_battleresult_C_EventWatchGameOnSelect_Params { }; // Function bp_battleresult.bp_battleresult_C.EventBattleResultControllerInterruptNotify_NoFetch struct Abp_battleresult_C_EventBattleResultControllerInterruptNotify_NoFetch_Params { }; // Function bp_battleresult.bp_battleresult_C.EventBattleResultControllerInterruptNotify struct Abp_battleresult_C_EventBattleResultControllerInterruptNotify_Params { }; // Function bp_battleresult.bp_battleresult_C.EventWatchGameClickReserveFriend_NoFetch struct Abp_battleresult_C_EventWatchGameClickReserveFriend_NoFetch_Params { }; // Function bp_battleresult.bp_battleresult_C.EventWatchGameClickReserveFriend struct Abp_battleresult_C_EventWatchGameClickReserveFriend_Params { }; // Function bp_battleresult.bp_battleresult_C.EventWatchGameUpdateReservationState_NoFetch struct Abp_battleresult_C_EventWatchGameUpdateReservationState_NoFetch_Params { }; // Function bp_battleresult.bp_battleresult_C.EventWatchGameUpdateReservationState struct Abp_battleresult_C_EventWatchGameUpdateReservationState_Params { }; // Function bp_battleresult.bp_battleresult_C.EventClickOnOneMoreGameBtn_NoFetch struct Abp_battleresult_C_EventClickOnOneMoreGameBtn_NoFetch_Params { }; // Function bp_battleresult.bp_battleresult_C.EventClickOnOneMoreGameBtn struct Abp_battleresult_C_EventClickOnOneMoreGameBtn_Params { }; // Function bp_battleresult.bp_battleresult_C.EventShowOnceMoreGameBtnNotice_NoFetch struct Abp_battleresult_C_EventShowOnceMoreGameBtnNotice_NoFetch_Params { }; // Function bp_battleresult.bp_battleresult_C.EventShowOnceMoreGameBtnNotice struct Abp_battleresult_C_EventShowOnceMoreGameBtnNotice_Params { }; // Function bp_battleresult.bp_battleresult_C.EventShowGameJoyReRecordNotice_NoFetch struct Abp_battleresult_C_EventShowGameJoyReRecordNotice_NoFetch_Params { }; // Function bp_battleresult.bp_battleresult_C.EventShowGameJoyReRecordNotice struct Abp_battleresult_C_EventShowGameJoyReRecordNotice_Params { }; // Function bp_battleresult.bp_battleresult_C.EventShowGameJoyRecordFailNotice_NoFetch struct Abp_battleresult_C_EventShowGameJoyRecordFailNotice_NoFetch_Params { }; // Function bp_battleresult.bp_battleresult_C.EventShowGameJoyRecordFailNotice struct Abp_battleresult_C_EventShowGameJoyRecordFailNotice_Params { }; // Function bp_battleresult.bp_battleresult_C.EventCheckZKForbiddenTime_NoFetch struct Abp_battleresult_C_EventCheckZKForbiddenTime_NoFetch_Params { }; // Function bp_battleresult.bp_battleresult_C.EventCheckZKForbiddenTime struct Abp_battleresult_C_EventCheckZKForbiddenTime_Params { }; // Function bp_battleresult.bp_battleresult_C.EventFetchInfo_NoFetch struct Abp_battleresult_C_EventFetchInfo_NoFetch_Params { }; // Function bp_battleresult.bp_battleresult_C.EventFetchInfo struct Abp_battleresult_C_EventFetchInfo_Params { }; // Function bp_battleresult.bp_battleresult_C.EventShowGameJoyNoRecordsNotice_NoFetch struct Abp_battleresult_C_EventShowGameJoyNoRecordsNotice_NoFetch_Params { }; // Function bp_battleresult.bp_battleresult_C.EventShowGameJoyNoRecordsNotice struct Abp_battleresult_C_EventShowGameJoyNoRecordsNotice_Params { }; // Function bp_battleresult.bp_battleresult_C.EventAddFriendRequest_Push_NoFetch struct Abp_battleresult_C_EventAddFriendRequest_Push_NoFetch_Params { }; // Function bp_battleresult.bp_battleresult_C.EventAddFriendRequest_Push struct Abp_battleresult_C_EventAddFriendRequest_Push_Params { }; // Function bp_battleresult.bp_battleresult_C.EventBattleResult_BackToLobby_NoFetch struct Abp_battleresult_C_EventBattleResult_BackToLobby_NoFetch_Params { }; // Function bp_battleresult.bp_battleresult_C.EventBattleResult_BackToLobby struct Abp_battleresult_C_EventBattleResult_BackToLobby_Params { }; // Function bp_battleresult.bp_battleresult_C.EventOnLikeBtnClicked_Push_NoFetch struct Abp_battleresult_C_EventOnLikeBtnClicked_Push_NoFetch_Params { }; // Function bp_battleresult.bp_battleresult_C.EventOnLikeBtnClicked_Push struct Abp_battleresult_C_EventOnLikeBtnClicked_Push_Params { }; // Function bp_battleresult.bp_battleresult_C.EventCloseBattleResult_NoFetch struct Abp_battleresult_C_EventCloseBattleResult_NoFetch_Params { }; // Function bp_battleresult.bp_battleresult_C.EventCloseBattleResult struct Abp_battleresult_C_EventCloseBattleResult_Params { }; // Function bp_battleresult.bp_battleresult_C.EventClientFreshData_NoFetch struct Abp_battleresult_C_EventClientFreshData_NoFetch_Params { }; // Function bp_battleresult.bp_battleresult_C.EventClientFreshData struct Abp_battleresult_C_EventClientFreshData_Params { }; // Function bp_battleresult.bp_battleresult_C.UserConstructionScript struct Abp_battleresult_C_UserConstructionScript_Params { }; }