#pragma once //PUBGM(0.13.5)32位SDK //作者:清华 //Telegram:@qinghuanb666 //生成时间:Fri Apr 18 20:44:48 2025 namespace SDK { //--------------------------------------------------------------------------- //Script Structs //--------------------------------------------------------------------------- // UserDefinedStruct BP_STRUCT_CombatGradeInfo.BP_STRUCT_CombatGradeInfo // 0x0054 struct FBP_STRUCT_CombatGradeInfo { struct FString survive_score_0_B3A6B084422611AF0080C788460C5D5F; // 0x0000(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString grade_1_85F15110437EDA1B30859F9C8B4E7F96; // 0x000C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString top1_score_2_FC910E284FB4636E3ECE04B7AB6DE9DE; // 0x0018(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString sum_score_3_AF0C580D4C8655974D975EA6C592EC04; // 0x0024(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString rating_score_4_FDE2A5FE4179E5391AC941B476155C0D; // 0x0030(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString fight_score_5_B4F5AD204EF27F0F4C438FB099F5357E; // 0x003C(0x000C) (Edit, BlueprintVisible, ZeroConstructor) struct FString assist_score_6_EDABE3F14E55DF4A4182D2BD9AB3626A; // 0x0048(0x000C) (Edit, BlueprintVisible, ZeroConstructor) }; }