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PMDT/structures/data/SDK/PUBGM_BP_STRUCT_InGamePlayerTitleInfo_structs.hpp
2026-05-03 13:32:50 +08:00

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#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:42 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------
// UserDefinedStruct BP_STRUCT_InGamePlayerTitleInfo.BP_STRUCT_InGamePlayerTitleInfo
// 0x000C
struct FBP_STRUCT_InGamePlayerTitleInfo
{
int warzone_id_0_530D94C06EDEF0631198E33101550774; // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int rank_no_1_020A2240466BC0297BA119E500EB154F; // 0x0004(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int rank_id_2_16E6BE406EF358817BA11EF900EB14F4; // 0x0008(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
};
}