Files
PMDT/structures/data/SDK/PUBGM_BP_STRUCT_RoomModeSelectModeInfo_structs.hpp
2026-05-03 13:32:50 +08:00

27 lines
1.3 KiB
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#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:48 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------
// UserDefinedStruct BP_STRUCT_RoomModeSelectModeInfo.BP_STRUCT_RoomModeSelectModeInfo
// 0x002C
struct FBP_STRUCT_RoomModeSelectModeInfo
{
int id_0_06EED5400779126D2993B2440E25A044; // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString name_1_546F0A400A66267B3B4A2D0105A1FA15; // 0x0004(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int state_2_37458A4062BDF3B77C73B1C30A114AF5; // 0x0010(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString desc_3_1A8F09C0441AE6953B266A3B05A012B3; // 0x0014(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString image_4_56F8C2C03516CEFB2F1CC22E0A05D585; // 0x0020(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
};
}