Files
PMDT/structures/data/SDK/PUBGM_BP_STRUCT_TaskBackflowActiveAwardItem_structs.hpp
2026-05-03 13:32:50 +08:00

24 lines
835 B
C++
Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:50 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------
// UserDefinedStruct BP_STRUCT_TaskBackflowActiveAwardItem.BP_STRUCT_TaskBackflowActiveAwardItem
// 0x0018
struct FBP_STRUCT_TaskBackflowActiveAwardItem
{
TArray<struct FBP_STRUCT_TaskBackflowDropItem> BP_ARRAY_TaskBackflowRandomItemList_1_46F5E8807B55D5BE176167EB02443414;// 0x0000(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
TArray<struct FBP_STRUCT_TaskBackflowDropItem> BP_ARRAY_TaskBackflowFixItemList_2_0DC31A006E0239C02129D81100E23104;// 0x000C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
};
}