Files
PMDT/structures/data/SDK/PUBGM_BP_STRUCT_TeamUPRecruitSpawnPlayer_structs.hpp
2026-05-03 13:32:50 +08:00

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3.6 KiB
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Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:50 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Script Structs
//---------------------------------------------------------------------------
// UserDefinedStruct BP_STRUCT_TeamUPRecruitSpawnPlayer.BP_STRUCT_TeamUPRecruitSpawnPlayer
// 0x006C
struct FBP_STRUCT_TeamUPRecruitSpawnPlayer
{
int weaponSkinId_0_04CAB0400E700ED5713E922E02047754; // 0x0000(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int star_1_18F8ABC035B2654D011EB06002C21492; // 0x0004(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int weaponId_3_1E390B00785895765E7C7EC10595A094; // 0x0008(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString name_4_3F20C5800C516A0C0111AACC02C4FA25; // 0x000C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int index_5_579103401CB4EEAD4362E8AF0C35ABE8; // 0x0018(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int rank_6_531E2840094A7387011EFB6802C23A5B; // 0x001C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString gid_7_0ACE8A404E20D5BD45993B25012C3614; // 0x0020(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int areaId_8_1C3AEEC026149AB111B60EC00336A734; // 0x002C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString iconUrl_9_013274406A313D47025AFBFA048510BC; // 0x0030(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
TArray<struct FString> BP_ARRAY_tags_10_5CDADCC07A18D5494C3278690A34EC93; // 0x003C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int recommend_11_448BEBC03EA36C577EBE7BB709901914; // 0x0048(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int headId_12_35CACD001D5EE08C79E9A31603556A34; // 0x004C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int sex_13_07F8114003F773694599095F012C2228; // 0x0050(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
TArray<int> BP_ARRAY_AvatarList_15_3A134FC01061C935626052EF00B8F754; // 0x0054(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int status_16_2794064007EDF68914A2EE9502149903; // 0x0060(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool isInvited_17_5E5429002979610E1F507D450F714124; // 0x0064(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData00[0x3]; // 0x0065(0x0003) MISSED OFFSET
int frame_18_18FBC0006144BBEE43F62C470C366715; // 0x0068(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
};
}