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PMDT/structures/data/SDK/PUBGM_CinematicCamera_classes.hpp
2026-05-03 13:32:50 +08:00

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C++
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#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:40 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Classes
//---------------------------------------------------------------------------
// Class CinematicCamera.CameraRig_Crane
// 0x0020 (0x02D8 - 0x02B8)
class ACameraRig_Crane : public AActor
{
public:
float CranePitch; // 0x02B8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
float CraneYaw; // 0x02BC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
float CraneArmLength; // 0x02C0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool bLockMountPitch; // 0x02C4(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool bLockMountYaw; // 0x02C5(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData00[0x2]; // 0x02C6(0x0002) MISSED OFFSET
class USceneComponent* TransformComponent; // 0x02C8(0x0004) (Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData)
class USceneComponent* CraneYawControl; // 0x02CC(0x0004) (Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData)
class USceneComponent* CranePitchControl; // 0x02D0(0x0004) (Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData)
class USceneComponent* CraneCameraMount; // 0x02D4(0x0004) (Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData)
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("Class CinematicCamera.CameraRig_Crane");
return pStaticClass;
}
};
// Class CinematicCamera.CameraRig_Rail
// 0x0010 (0x02C8 - 0x02B8)
class ACameraRig_Rail : public AActor
{
public:
float CurrentPositionOnRail; // 0x02B8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
class USceneComponent* TransformComponent; // 0x02BC(0x0004) (Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData)
class USplineComponent* RailSplineComponent; // 0x02C0(0x0004) (Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData)
class USceneComponent* RailCameraMount; // 0x02C4(0x0004) (Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData)
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("Class CinematicCamera.CameraRig_Rail");
return pStaticClass;
}
};
// Class CinematicCamera.CineCameraActor
// 0x0030 (0x07E0 - 0x07B0)
class ACineCameraActor : public ACameraActor
{
public:
struct FCameraLookatTrackingSettings LookatTrackingSettings; // 0x07B0(0x0028) (Edit, BlueprintVisible)
unsigned char UnknownData00[0x8]; // 0x07D8(0x0008) MISSED OFFSET
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("Class CinematicCamera.CineCameraActor");
return pStaticClass;
}
class UCineCameraComponent* GetCineCameraComponent();
};
// Class CinematicCamera.CineCameraComponent
// 0x00A0 (0x08A0 - 0x0800)
class UCineCameraComponent : public UCameraComponent
{
public:
struct FCameraFilmbackSettings FilmbackSettings; // 0x0800(0x000C) (Edit, BlueprintVisible, IsPlainOldData)
struct FCameraLensSettings LensSettings; // 0x080C(0x0014) (Edit, BlueprintVisible, IsPlainOldData)
struct FCameraFocusSettings FocusSettings; // 0x0820(0x0030) (Edit, BlueprintVisible)
float CurrentFocalLength; // 0x0850(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
float CurrentAperture; // 0x0854(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
float CurrentFocusDistance; // 0x0858(0x0004) (Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData)
unsigned char UnknownData00[0x8]; // 0x085C(0x0008) MISSED OFFSET
TArray<struct FNamedFilmbackPreset> FilmbackPresets; // 0x0864(0x000C) (ZeroConstructor, Config)
TArray<struct FNamedLensPreset> LensPresets; // 0x0870(0x000C) (ZeroConstructor, Config)
struct FString DefaultFilmbackPresetName; // 0x087C(0x000C) (ZeroConstructor, Config)
struct FString DefaultLensPresetName; // 0x0888(0x000C) (ZeroConstructor, Config)
float DefaultLensFocalLength; // 0x0894(0x0004) (ZeroConstructor, Config, IsPlainOldData)
float DefaultLensFStop; // 0x0898(0x0004) (ZeroConstructor, Config, IsPlainOldData)
unsigned char UnknownData01[0x4]; // 0x089C(0x0004) MISSED OFFSET
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("Class CinematicCamera.CineCameraComponent");
return pStaticClass;
}
void SetLensPresetByName(const struct FString& InPresetName);
void SetFilmbackPresetByName(const struct FString& InPresetName);
float GetVerticalFieldOfView();
struct FString GetLensPresetName();
float GetHorizontalFieldOfView();
struct FString GetFilmbackPresetName();
};
}