178 lines
6.6 KiB
C++
Executable File
178 lines
6.6 KiB
C++
Executable File
#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:40 2025
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Classes
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//---------------------------------------------------------------------------
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// Class GeometryCache.GeometryCache
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// 0x002C (0x0048 - 0x001C)
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class UGeometryCache : public UObject
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{
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public:
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unsigned char UnknownData00[0x4]; // 0x001C(0x0004) MISSED OFFSET
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TArray<class UMaterialInterface*> Materials; // 0x0020(0x000C) (Edit, ZeroConstructor, EditConst)
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TArray<class UGeometryCacheTrack*> Tracks; // 0x002C(0x000C) (Edit, ZeroConstructor, EditConst)
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unsigned char UnknownData01[0x10]; // 0x0038(0x0010) MISSED OFFSET
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("Class GeometryCache.GeometryCache");
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return pStaticClass;
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}
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};
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// Class GeometryCache.GeometryCacheActor
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// 0x0008 (0x02C0 - 0x02B8)
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class AGeometryCacheActor : public AActor
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{
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public:
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class UGeometryCacheComponent* GeometryCacheComponent; // 0x02B8(0x0004) (Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData)
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unsigned char UnknownData00[0x4]; // 0x02BC(0x0004) MISSED OFFSET
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("Class GeometryCache.GeometryCacheActor");
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return pStaticClass;
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}
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class UGeometryCacheComponent* GetGeometryCacheComponent();
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};
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// Class GeometryCache.GeometryCacheComponent
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// 0x0060 (0x0670 - 0x0610)
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class UGeometryCacheComponent : public UMeshComponent
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{
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public:
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bool bRunning; // 0x0610(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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bool bLooping; // 0x0611(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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unsigned char UnknownData00[0x2]; // 0x0612(0x0002) MISSED OFFSET
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float StartTimeOffset; // 0x0614(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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float PlaybackSpeed; // 0x0618(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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int NumTracks; // 0x061C(0x0004) (Edit, ZeroConstructor, EditConst, IsPlainOldData)
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float ElapsedTime; // 0x0620(0x0004) (Edit, ZeroConstructor, EditConst, IsPlainOldData)
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unsigned char UnknownData01[0x4C]; // 0x0624(0x004C) MISSED OFFSET
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("Class GeometryCache.GeometryCacheComponent");
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return pStaticClass;
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}
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void Stop();
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void SetStartTimeOffset(float NewStartTimeOffset);
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void SetPlaybackSpeed(float NewPlaybackSpeed);
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void SetLooping(bool bNewLooping);
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bool SetGeometryCache(class UGeometryCache* NewGeomCache);
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void PlayReversedFromEnd();
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void PlayReversed();
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void PlayFromStart();
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void Play();
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void Pause();
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bool IsPlayingReversed();
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bool IsPlaying();
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bool IsLooping();
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float GetStartTimeOffset();
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float GetPlaybackSpeed();
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};
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// Class GeometryCache.GeometryCacheTrack
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// 0x001C (0x0038 - 0x001C)
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class UGeometryCacheTrack : public UObject
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{
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public:
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unsigned char UnknownData00[0x1C]; // 0x001C(0x001C) MISSED OFFSET
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("Class GeometryCache.GeometryCacheTrack");
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return pStaticClass;
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}
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};
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// Class GeometryCache.GeometryCacheTrack_FlipbookAnimation
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// 0x0020 (0x0058 - 0x0038)
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class UGeometryCacheTrack_FlipbookAnimation : public UGeometryCacheTrack
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{
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public:
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uint32_t NumMeshSamples; // 0x0038(0x0004) (Edit, ZeroConstructor, EditConst, IsPlainOldData)
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unsigned char UnknownData00[0x1C]; // 0x003C(0x001C) MISSED OFFSET
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("Class GeometryCache.GeometryCacheTrack_FlipbookAnimation");
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return pStaticClass;
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}
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void AddMeshSample(const struct FGeometryCacheMeshData& MeshData, float SampleTime);
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};
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// Class GeometryCache.GeometryCacheTrack_TransformAnimation
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// 0x0040 (0x0078 - 0x0038)
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class UGeometryCacheTrack_TransformAnimation : public UGeometryCacheTrack
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{
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public:
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unsigned char UnknownData00[0x40]; // 0x0038(0x0040) MISSED OFFSET
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("Class GeometryCache.GeometryCacheTrack_TransformAnimation");
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return pStaticClass;
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}
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void SetMesh(const struct FGeometryCacheMeshData& NewMeshData);
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};
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// Class GeometryCache.GeometryCacheTrack_TransformGroupAnimation
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// 0x0040 (0x0078 - 0x0038)
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class UGeometryCacheTrack_TransformGroupAnimation : public UGeometryCacheTrack
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{
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public:
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unsigned char UnknownData00[0x40]; // 0x0038(0x0040) MISSED OFFSET
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("Class GeometryCache.GeometryCacheTrack_TransformGroupAnimation");
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return pStaticClass;
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}
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void SetMesh(const struct FGeometryCacheMeshData& NewMeshData);
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};
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}
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