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PMDT/structures/data/SDK/PUBGM_ImgMedia_classes.hpp
2026-05-03 13:32:50 +08:00

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C++
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#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:40 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Classes
//---------------------------------------------------------------------------
// Class ImgMedia.ImgMediaSource
// 0x0020 (0x0048 - 0x0028)
class UImgMediaSource : public UBaseMediaSource
{
public:
float FramesPerSecondOverride; // 0x0028(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString ProxyOverride; // 0x002C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FDirectoryPath SequencePath; // 0x0038(0x000C) (Edit, BlueprintVisible, BlueprintReadOnly)
unsigned char UnknownData00[0x4]; // 0x0044(0x0004) MISSED OFFSET
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("Class ImgMedia.ImgMediaSource");
return pStaticClass;
}
void SetSequencePath(const struct FString& Path);
struct FString GetSequencePath();
void GetProxies(TArray<struct FString>* OutProxies);
};
}