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PMDT/structures/data/SDK/PUBGM_MaterialShaderQualitySettings_classes.hpp
2026-05-03 13:32:50 +08:00

52 lines
1.4 KiB
C++
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#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:40 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Classes
//---------------------------------------------------------------------------
// Class MaterialShaderQualitySettings.MaterialShaderQualitySettings
// 0x003C (0x0058 - 0x001C)
class UMaterialShaderQualitySettings : public UObject
{
public:
unsigned char UnknownData00[0x3C]; // 0x001C(0x003C) MISSED OFFSET
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("Class MaterialShaderQualitySettings.MaterialShaderQualitySettings");
return pStaticClass;
}
};
// Class MaterialShaderQualitySettings.ShaderPlatformQualitySettings
// 0x0014 (0x0030 - 0x001C)
class UShaderPlatformQualitySettings : public UObject
{
public:
unsigned char UnknownData00[0x14]; // 0x001C(0x0014) MISSED OFFSET
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("Class MaterialShaderQualitySettings.ShaderPlatformQualitySettings");
return pStaticClass;
}
};
}