Files
PMDT/structures/data/SDK/PUBGM_TApm_functions.cpp
2026-05-03 13:32:50 +08:00

1148 lines
34 KiB
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Executable File

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:40 2025
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------
//Functions
//---------------------------------------------------------------------------
// Function TApm.TApmHelper.ValidateDevice
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// struct FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
struct FString UTApmHelper::ValidateDevice()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.ValidateDevice");
UTApmHelper_ValidateDevice_Params params;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
return params.ReturnValue;
}
// Function TApm.TApmHelper.UpdateGameStatusToVmp
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// int Key (Parm, ZeroConstructor, IsPlainOldData)
// struct FString Value (Parm, ZeroConstructor)
void UTApmHelper::UpdateGameStatusToVmp(int Key, const struct FString& Value)
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.UpdateGameStatusToVmp");
UTApmHelper_UpdateGameStatusToVmp_Params params;
params.Key = Key;
params.Value = Value;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.SetVersionIden
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// struct FString versionName (Parm, ZeroConstructor)
void UTApmHelper::SetVersionIden(const struct FString& versionName)
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.SetVersionIden");
UTApmHelper_SetVersionIden_Params params;
params.versionName = versionName;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.SetUserId
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// struct FString userId (Parm, ZeroConstructor)
void UTApmHelper::SetUserId(const struct FString& userId)
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.SetUserId");
UTApmHelper_SetUserId_Params params;
params.userId = userId;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.SetTragetFrameRate
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// int Target (Parm, ZeroConstructor, IsPlainOldData)
void UTApmHelper::SetTragetFrameRate(int Target)
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.SetTragetFrameRate");
UTApmHelper_SetTragetFrameRate_Params params;
params.Target = Target;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.SetQuality
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// int quality (Parm, ZeroConstructor, IsPlainOldData)
void UTApmHelper::SetQuality(int quality)
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.SetQuality");
UTApmHelper_SetQuality_Params params;
params.quality = quality;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.SetPssManualMode
// (Final, Native, Static, Public, BlueprintCallable)
void UTApmHelper::SetPssManualMode()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.SetPssManualMode");
UTApmHelper_SetPssManualMode_Params params;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.SetLocale
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// struct FString Locale (Parm, ZeroConstructor)
void UTApmHelper::SetLocale(const struct FString& Locale)
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.SetLocale");
UTApmHelper_SetLocale_Params params;
params.Locale = Locale;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.setAffinityForThread
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// int tid (Parm, ZeroConstructor, IsPlainOldData)
void UTApmHelper::setAffinityForThread(int tid)
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.setAffinityForThread");
UTApmHelper_setAffinityForThread_Params params;
params.tid = tid;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.requestResourceGuarantee
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// int Condition (Parm, ZeroConstructor, IsPlainOldData)
// int loadType (Parm, ZeroConstructor, IsPlainOldData)
// int applyType (Parm, ZeroConstructor, IsPlainOldData)
void UTApmHelper::requestResourceGuarantee(int Condition, int loadType, int applyType)
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.requestResourceGuarantee");
UTApmHelper_requestResourceGuarantee_Params params;
params.Condition = Condition;
params.loadType = loadType;
params.applyType = applyType;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.RequestPssSample
// (Final, Native, Static, Public, BlueprintCallable)
void UTApmHelper::RequestPssSample()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.RequestPssSample");
UTApmHelper_RequestPssSample_Params params;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.RegisterRomCallBackMeta
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// struct FString OpenID (Parm, ZeroConstructor)
// struct FString ZoneID (Parm, ZeroConstructor)
void UTApmHelper::RegisterRomCallBackMeta(const struct FString& OpenID, const struct FString& ZoneID)
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.RegisterRomCallBackMeta");
UTApmHelper_RegisterRomCallBackMeta_Params params;
params.OpenID = OpenID;
params.ZoneID = ZoneID;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.PutKVS
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// struct FString Key (Parm, ZeroConstructor)
// struct FString Value (Parm, ZeroConstructor)
void UTApmHelper::PutKVS(const struct FString& Key, const struct FString& Value)
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.PutKVS");
UTApmHelper_PutKVS_Params params;
params.Key = Key;
params.Value = Value;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.PutKVI
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// struct FString Key (Parm, ZeroConstructor)
// int Value (Parm, ZeroConstructor, IsPlainOldData)
void UTApmHelper::PutKVI(const struct FString& Key, int Value)
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.PutKVI");
UTApmHelper_PutKVI_Params params;
params.Key = Key;
params.Value = Value;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.PutKVD
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// struct FString Key (Parm, ZeroConstructor)
// float Value (Parm, ZeroConstructor, IsPlainOldData)
void UTApmHelper::PutKVD(const struct FString& Key, float Value)
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.PutKVD");
UTApmHelper_PutKVD_Params params;
params.Key = Key;
params.Value = Value;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.PostValueS
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// struct FString catgory (Parm, ZeroConstructor)
// struct FString Key (Parm, ZeroConstructor)
// struct FString Value (Parm, ZeroConstructor)
void UTApmHelper::PostValueS(const struct FString& catgory, const struct FString& Key, const struct FString& Value)
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.PostValueS");
UTApmHelper_PostValueS_Params params;
params.catgory = catgory;
params.Key = Key;
params.Value = Value;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.PostValueI3
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// struct FString catgory (Parm, ZeroConstructor)
// struct FString Key (Parm, ZeroConstructor)
// int A (Parm, ZeroConstructor, IsPlainOldData)
// int B (Parm, ZeroConstructor, IsPlainOldData)
// int C (Parm, ZeroConstructor, IsPlainOldData)
void UTApmHelper::PostValueI3(const struct FString& catgory, const struct FString& Key, int A, int B, int C)
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.PostValueI3");
UTApmHelper_PostValueI3_Params params;
params.catgory = catgory;
params.Key = Key;
params.A = A;
params.B = B;
params.C = C;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.PostValueI2
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// struct FString catgory (Parm, ZeroConstructor)
// struct FString Key (Parm, ZeroConstructor)
// int A (Parm, ZeroConstructor, IsPlainOldData)
// int B (Parm, ZeroConstructor, IsPlainOldData)
void UTApmHelper::PostValueI2(const struct FString& catgory, const struct FString& Key, int A, int B)
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.PostValueI2");
UTApmHelper_PostValueI2_Params params;
params.catgory = catgory;
params.Key = Key;
params.A = A;
params.B = B;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.PostValueI1
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// struct FString catgory (Parm, ZeroConstructor)
// struct FString Key (Parm, ZeroConstructor)
// int A (Parm, ZeroConstructor, IsPlainOldData)
void UTApmHelper::PostValueI1(const struct FString& catgory, const struct FString& Key, int A)
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.PostValueI1");
UTApmHelper_PostValueI1_Params params;
params.catgory = catgory;
params.Key = Key;
params.A = A;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.PostValueF3
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// struct FString catgory (Parm, ZeroConstructor)
// struct FString Key (Parm, ZeroConstructor)
// float A (Parm, ZeroConstructor, IsPlainOldData)
// float B (Parm, ZeroConstructor, IsPlainOldData)
// float C (Parm, ZeroConstructor, IsPlainOldData)
void UTApmHelper::PostValueF3(const struct FString& catgory, const struct FString& Key, float A, float B, float C)
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.PostValueF3");
UTApmHelper_PostValueF3_Params params;
params.catgory = catgory;
params.Key = Key;
params.A = A;
params.B = B;
params.C = C;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.PostValueF2
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// struct FString catgory (Parm, ZeroConstructor)
// struct FString Key (Parm, ZeroConstructor)
// float A (Parm, ZeroConstructor, IsPlainOldData)
// float B (Parm, ZeroConstructor, IsPlainOldData)
void UTApmHelper::PostValueF2(const struct FString& catgory, const struct FString& Key, float A, float B)
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.PostValueF2");
UTApmHelper_PostValueF2_Params params;
params.catgory = catgory;
params.Key = Key;
params.A = A;
params.B = B;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.PostValueF1
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// struct FString catgory (Parm, ZeroConstructor)
// struct FString Key (Parm, ZeroConstructor)
// float A (Parm, ZeroConstructor, IsPlainOldData)
void UTApmHelper::PostValueF1(const struct FString& catgory, const struct FString& Key, float A)
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.PostValueF1");
UTApmHelper_PostValueF1_Params params;
params.catgory = catgory;
params.Key = Key;
params.A = A;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.PostTrackState
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// float X (Parm, ZeroConstructor, IsPlainOldData)
// float Y (Parm, ZeroConstructor, IsPlainOldData)
// float Z (Parm, ZeroConstructor, IsPlainOldData)
// float Pitch (Parm, ZeroConstructor, IsPlainOldData)
// float Yaw (Parm, ZeroConstructor, IsPlainOldData)
// float Roll (Parm, ZeroConstructor, IsPlainOldData)
void UTApmHelper::PostTrackState(float X, float Y, float Z, float Pitch, float Yaw, float Roll)
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.PostTrackState");
UTApmHelper_PostTrackState_Params params;
params.X = X;
params.Y = Y;
params.Z = Z;
params.Pitch = Pitch;
params.Yaw = Yaw;
params.Roll = Roll;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.PostStreamEvent
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// int stepId (Parm, ZeroConstructor, IsPlainOldData)
// int Status (Parm, ZeroConstructor, IsPlainOldData)
// int Code (Parm, ZeroConstructor, IsPlainOldData)
// struct FString Info (Parm, ZeroConstructor)
void UTApmHelper::PostStreamEvent(int stepId, int Status, int Code, const struct FString& Info)
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.PostStreamEvent");
UTApmHelper_PostStreamEvent_Params params;
params.stepId = stepId;
params.Status = Status;
params.Code = Code;
params.Info = Info;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.PostNTL
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// int latency (Parm, ZeroConstructor, IsPlainOldData)
void UTApmHelper::PostNTL(int latency)
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.PostNTL");
UTApmHelper_PostNTL_Params params;
params.latency = latency;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.PostLagStatus
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// float Distance (Parm, ZeroConstructor, IsPlainOldData)
void UTApmHelper::PostLagStatus(float Distance)
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.PostLagStatus");
UTApmHelper_PostLagStatus_Params params;
params.Distance = Distance;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.PostGameStatusToTGPASS
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// struct FString Key (Parm, ZeroConstructor)
// struct FString Value (Parm, ZeroConstructor)
void UTApmHelper::PostGameStatusToTGPASS(const struct FString& Key, const struct FString& Value)
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.PostGameStatusToTGPASS");
UTApmHelper_PostGameStatusToTGPASS_Params params;
params.Key = Key;
params.Value = Value;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.PostGameStatusToTGPAIS
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// int Key (Parm, ZeroConstructor, IsPlainOldData)
// struct FString Value (Parm, ZeroConstructor)
void UTApmHelper::PostGameStatusToTGPAIS(int Key, const struct FString& Value)
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.PostGameStatusToTGPAIS");
UTApmHelper_PostGameStatusToTGPAIS_Params params;
params.Key = Key;
params.Value = Value;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.PostFrame
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData)
void UTApmHelper::PostFrame(float DeltaTime)
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.PostFrame");
UTApmHelper_PostFrame_Params params;
params.DeltaTime = DeltaTime;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.PostEvent
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// int Key (Parm, ZeroConstructor, IsPlainOldData)
// struct FString Info (Parm, ZeroConstructor)
void UTApmHelper::PostEvent(int Key, const struct FString& Info)
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.PostEvent");
UTApmHelper_PostEvent_Params params;
params.Key = Key;
params.Info = Info;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.MarkLevelLoadCompleted
// (Final, Native, Static, Public, BlueprintCallable)
void UTApmHelper::MarkLevelLoadCompleted()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.MarkLevelLoadCompleted");
UTApmHelper_MarkLevelLoadCompleted_Params params;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.MarkLevelLoad
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// struct FString SceneName (Parm, ZeroConstructor)
// int quality (Parm, ZeroConstructor, IsPlainOldData)
void UTApmHelper::MarkLevelLoad(const struct FString& SceneName, int quality)
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.MarkLevelLoad");
UTApmHelper_MarkLevelLoad_Params params;
params.SceneName = SceneName;
params.quality = quality;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.MarkLevelFin
// (Final, Native, Static, Public, BlueprintCallable)
void UTApmHelper::MarkLevelFin()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.MarkLevelFin");
UTApmHelper_MarkLevelFin_Params params;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.MarkAppFinishLaunch
// (Final, Native, Static, Public, BlueprintCallable)
void UTApmHelper::MarkAppFinishLaunch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.MarkAppFinishLaunch");
UTApmHelper_MarkAppFinishLaunch_Params params;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.InitTGPA
// (Final, Native, Static, Public, BlueprintCallable)
void UTApmHelper::InitTGPA()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.InitTGPA");
UTApmHelper_InitTGPA_Params params;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.GetDeviceLevelByQcc
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// struct FString configName (Parm, ZeroConstructor)
// struct FString GPUFamily (Parm, ZeroConstructor)
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
int UTApmHelper::GetDeviceLevelByQcc(const struct FString& configName, const struct FString& GPUFamily)
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.GetDeviceLevelByQcc");
UTApmHelper_GetDeviceLevelByQcc_Params params;
params.configName = configName;
params.GPUFamily = GPUFamily;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
return params.ReturnValue;
}
// Function TApm.TApmHelper.GetDeviceLevel
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// int ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
int UTApmHelper::GetDeviceLevel()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.GetDeviceLevel");
UTApmHelper_GetDeviceLevel_Params params;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
return params.ReturnValue;
}
// Function TApm.TApmHelper.EndTupleWrap
// (Final, Native, Static, Public, BlueprintCallable)
void UTApmHelper::EndTupleWrap()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.EndTupleWrap");
UTApmHelper_EndTupleWrap_Params params;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.EndTag
// (Final, Native, Static, Public, BlueprintCallable)
void UTApmHelper::EndTag()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.EndTag");
UTApmHelper_EndTag_Params params;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.EndExclude
// (Final, Native, Static, Public, BlueprintCallable)
void UTApmHelper::EndExclude()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.EndExclude");
UTApmHelper_EndExclude_Params params;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.EnableDebugMode
// (Final, Native, Static, Public, BlueprintCallable)
void UTApmHelper::EnableDebugMode()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.EnableDebugMode");
UTApmHelper_EnableDebugMode_Params params;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.cancelAffinityForThread
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// int tid (Parm, ZeroConstructor, IsPlainOldData)
void UTApmHelper::cancelAffinityForThread(int tid)
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.cancelAffinityForThread");
UTApmHelper_cancelAffinityForThread_Params params;
params.tid = tid;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.BeginTupleWrap
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// struct FString Key (Parm, ZeroConstructor)
void UTApmHelper::BeginTupleWrap(const struct FString& Key)
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.BeginTupleWrap");
UTApmHelper_BeginTupleWrap_Params params;
params.Key = Key;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.BeginExclude
// (Final, Native, Static, Public, BlueprintCallable)
void UTApmHelper::BeginExclude()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.BeginExclude");
UTApmHelper_BeginExclude_Params params;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function TApm.TApmHelper.AddTag
// (Final, Native, Static, Public, BlueprintCallable)
// Parameters:
// struct FString TagName (Parm, ZeroConstructor)
void UTApmHelper::AddTag(const struct FString& TagName)
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function TApm.TApmHelper.AddTag");
UTApmHelper_AddTag_Params params;
params.TagName = TagName;
auto flags = pFunc->FunctionFlags;
pFunc->FunctionFlags |= 0x400;
static auto defaultObj = StaticClass()->GetDefaultObject();
defaultObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
}