Files
PMDT/structures/data/SDK/PUBGM_bp_activity_appointment_classes.hpp
2026-05-03 13:32:50 +08:00

49 lines
2.1 KiB
C++
Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:43 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Classes
//---------------------------------------------------------------------------
// ScriptBlueprintGeneratedClass bp_activity_appointment.bp_activity_appointment_C
// 0x0068 (0x0338 - 0x02D0)
class Abp_activity_appointment_C : public ALuaClassObj
{
public:
class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
struct FBP_STRUCT_ActivityAppointmentAwardInfo BP_STRUCT_ActivityAppointmentAwardInfo; // 0x02D4(0x0010) (Edit, BlueprintVisible)
bool BP_ActivityAppointmentFirstTimeShareToday; // 0x02E4(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData00[0x3]; // 0x02E5(0x0003) MISSED OFFSET
struct FBP_STRUCT_ActivityAppointmentData BP_STRUCT_ActivityAppointmentData; // 0x02E8(0x004C) (Edit, BlueprintVisible)
class USceneComponent* DefaultSceneRoot; // 0x0334(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_activity_appointment.bp_activity_appointment_C");
return pStaticClass;
}
void EventActAppOnShareButtonClicked_NoFetch();
void EventActAppOnShareButtonClicked();
void EventActAppOnMakeAppointmentClicked_NoFetch();
void EventActAppOnMakeAppointmentClicked();
void EventActAppOnCloseClicked_NoFetch();
void EventActAppOnCloseClicked();
void EventActAppOnStartAnimationClicked_NoFetch();
void EventActAppOnStartAnimationClicked();
void UserConstructionScript();
};
}