313 lines
8.9 KiB
C++
Executable File
313 lines
8.9 KiB
C++
Executable File
#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:42 2025
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#include "../SDK.hpp"
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Parameters
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//---------------------------------------------------------------------------
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// Function bp_battleresult.bp_battleresult_C.EventDelayCall_NoFetch
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struct Abp_battleresult_C_EventDelayCall_NoFetch_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventDelayCall
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struct Abp_battleresult_C_EventDelayCall_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventGetPlayerObBattleInfo_NoFetch
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struct Abp_battleresult_C_EventGetPlayerObBattleInfo_NoFetch_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventGetPlayerObBattleInfo
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struct Abp_battleresult_C_EventGetPlayerObBattleInfo_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventClientExitGame_NoFetch
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struct Abp_battleresult_C_EventClientExitGame_NoFetch_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventClientExitGame
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struct Abp_battleresult_C_EventClientExitGame_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventDoIgnoreDSError_Push_NoFetch
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struct Abp_battleresult_C_EventDoIgnoreDSError_Push_NoFetch_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventDoIgnoreDSError_Push
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struct Abp_battleresult_C_EventDoIgnoreDSError_Push_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventGetPlayerMatchMode_NoFetch
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struct Abp_battleresult_C_EventGetPlayerMatchMode_NoFetch_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventGetPlayerMatchMode
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struct Abp_battleresult_C_EventGetPlayerMatchMode_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventLogBattleData_Push_NoFetch
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struct Abp_battleresult_C_EventLogBattleData_Push_NoFetch_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventLogBattleData_Push
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struct Abp_battleresult_C_EventLogBattleData_Push_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventClientFreshToComplaint_NoFetch
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struct Abp_battleresult_C_EventClientFreshToComplaint_NoFetch_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventClientFreshToComplaint
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struct Abp_battleresult_C_EventClientFreshToComplaint_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventUpdateWatchTeamToComplaint_Push_NoFetch
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struct Abp_battleresult_C_EventUpdateWatchTeamToComplaint_Push_NoFetch_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventUpdateWatchTeamToComplaint_Push
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struct Abp_battleresult_C_EventUpdateWatchTeamToComplaint_Push_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventClientGetIsClickReply_NoFetch
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struct Abp_battleresult_C_EventClientGetIsClickReply_NoFetch_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventClientGetIsClickReply
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struct Abp_battleresult_C_EventClientGetIsClickReply_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventClientExitTraining_NoFetch
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struct Abp_battleresult_C_EventClientExitTraining_NoFetch_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventClientExitTraining
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struct Abp_battleresult_C_EventClientExitTraining_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventShowGameJoyGobackAndNoRecordsNotice_NoFetch
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struct Abp_battleresult_C_EventShowGameJoyGobackAndNoRecordsNotice_NoFetch_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventShowGameJoyGobackAndNoRecordsNotice
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struct Abp_battleresult_C_EventShowGameJoyGobackAndNoRecordsNotice_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventGameJoyVideoShareSuccess_NoFetch
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struct Abp_battleresult_C_EventGameJoyVideoShareSuccess_NoFetch_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventGameJoyVideoShareSuccess
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struct Abp_battleresult_C_EventGameJoyVideoShareSuccess_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventGetPlayerTitle_NoFetch
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struct Abp_battleresult_C_EventGetPlayerTitle_NoFetch_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventGetPlayerTitle
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struct Abp_battleresult_C_EventGetPlayerTitle_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventWatchGameOnSelect_NoFetch
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struct Abp_battleresult_C_EventWatchGameOnSelect_NoFetch_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventWatchGameOnSelect
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struct Abp_battleresult_C_EventWatchGameOnSelect_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventBattleResultControllerInterruptNotify_NoFetch
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struct Abp_battleresult_C_EventBattleResultControllerInterruptNotify_NoFetch_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventBattleResultControllerInterruptNotify
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struct Abp_battleresult_C_EventBattleResultControllerInterruptNotify_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventWatchGameClickReserveFriend_NoFetch
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struct Abp_battleresult_C_EventWatchGameClickReserveFriend_NoFetch_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventWatchGameClickReserveFriend
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struct Abp_battleresult_C_EventWatchGameClickReserveFriend_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventWatchGameUpdateReservationState_NoFetch
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struct Abp_battleresult_C_EventWatchGameUpdateReservationState_NoFetch_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventWatchGameUpdateReservationState
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struct Abp_battleresult_C_EventWatchGameUpdateReservationState_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventClickOnOneMoreGameBtn_NoFetch
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struct Abp_battleresult_C_EventClickOnOneMoreGameBtn_NoFetch_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventClickOnOneMoreGameBtn
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struct Abp_battleresult_C_EventClickOnOneMoreGameBtn_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventShowOnceMoreGameBtnNotice_NoFetch
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struct Abp_battleresult_C_EventShowOnceMoreGameBtnNotice_NoFetch_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventShowOnceMoreGameBtnNotice
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struct Abp_battleresult_C_EventShowOnceMoreGameBtnNotice_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventShowGameJoyReRecordNotice_NoFetch
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struct Abp_battleresult_C_EventShowGameJoyReRecordNotice_NoFetch_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventShowGameJoyReRecordNotice
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struct Abp_battleresult_C_EventShowGameJoyReRecordNotice_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventShowGameJoyRecordFailNotice_NoFetch
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struct Abp_battleresult_C_EventShowGameJoyRecordFailNotice_NoFetch_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventShowGameJoyRecordFailNotice
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struct Abp_battleresult_C_EventShowGameJoyRecordFailNotice_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventCheckZKForbiddenTime_NoFetch
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struct Abp_battleresult_C_EventCheckZKForbiddenTime_NoFetch_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventCheckZKForbiddenTime
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struct Abp_battleresult_C_EventCheckZKForbiddenTime_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventFetchInfo_NoFetch
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struct Abp_battleresult_C_EventFetchInfo_NoFetch_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventFetchInfo
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struct Abp_battleresult_C_EventFetchInfo_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventShowGameJoyNoRecordsNotice_NoFetch
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struct Abp_battleresult_C_EventShowGameJoyNoRecordsNotice_NoFetch_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventShowGameJoyNoRecordsNotice
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struct Abp_battleresult_C_EventShowGameJoyNoRecordsNotice_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventAddFriendRequest_Push_NoFetch
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struct Abp_battleresult_C_EventAddFriendRequest_Push_NoFetch_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventAddFriendRequest_Push
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struct Abp_battleresult_C_EventAddFriendRequest_Push_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventBattleResult_BackToLobby_NoFetch
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struct Abp_battleresult_C_EventBattleResult_BackToLobby_NoFetch_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventBattleResult_BackToLobby
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struct Abp_battleresult_C_EventBattleResult_BackToLobby_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventOnLikeBtnClicked_Push_NoFetch
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struct Abp_battleresult_C_EventOnLikeBtnClicked_Push_NoFetch_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventOnLikeBtnClicked_Push
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struct Abp_battleresult_C_EventOnLikeBtnClicked_Push_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventCloseBattleResult_NoFetch
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struct Abp_battleresult_C_EventCloseBattleResult_NoFetch_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventCloseBattleResult
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struct Abp_battleresult_C_EventCloseBattleResult_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventClientFreshData_NoFetch
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struct Abp_battleresult_C_EventClientFreshData_NoFetch_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.EventClientFreshData
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struct Abp_battleresult_C_EventClientFreshData_Params
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{
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};
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// Function bp_battleresult.bp_battleresult_C.UserConstructionScript
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struct Abp_battleresult_C_UserConstructionScript_Params
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{
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};
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}
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