Files
PMDT/structures/data/SDK/PUBGM_bp_chat_voice_classes.hpp
2026-05-03 13:32:50 +08:00

117 lines
7.4 KiB
C++
Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:43 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Classes
//---------------------------------------------------------------------------
// ScriptBlueprintGeneratedClass bp_chat_voice.bp_chat_voice_C
// 0x00B0 (0x0380 - 0x02D0)
class Abp_chat_voice_C : public ALuaClassObj
{
public:
class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
struct FBP_STRUCT_GlobalChatvoiceDownloadData BP_STRUCT_GlobalChatvoiceDownloadData; // 0x02D4(0x0030) (Edit, BlueprintVisible)
bool BP_GlobalChatvoiceSpeakerOpened; // 0x0304(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData00[0x3]; // 0x0305(0x0003) MISSED OFFSET
int BP_GlobalChatvoiceTotalLimit; // 0x0308(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool BP_GlobalChatvoiceLbsSpeakerOpened; // 0x030C(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData01[0x3]; // 0x030D(0x0003) MISSED OFFSET
int BP_GlobalChatvoiceCurrentMode; // 0x0310(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString BP_GlobalChatvoiceCurrentRole; // 0x0314(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString BP_GlobalChatvoiceCurrentPlayFile; // 0x0320(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString BP_GlobalChatvoiceToTextContent; // 0x032C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
bool BP_GlobalChatvoiceOpenSpeaker; // 0x0338(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool BP_GlobalChatvoiceLbsMicOpened; // 0x0339(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData02[0x2]; // 0x033A(0x0002) MISSED OFFSET
struct FString BP_GlobalChatvoiceUploadMsgId; // 0x033C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
bool BP_GlobalChatvoiceOpenRecord; // 0x0348(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool BP_GlobalChatvoiceMicOpened; // 0x0349(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData03[0x2]; // 0x034A(0x0002) MISSED OFFSET
int BP_GlobalChatvoiceUploadTime; // 0x034C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool BP_GlobalChatvoiceDefaultOpenTeam; // 0x0350(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData04[0x3]; // 0x0351(0x0003) MISSED OFFSET
TArray<struct FBP_STRUCT_GlobalChatvoiceDownloadData> BP_ARRAY_GlobalChatvoiceDownloadList; // 0x0354(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString BP_GlobalChatvoiceCurrentStage; // 0x0360(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
bool BP_GlobalChatvoiceRecordSuccess; // 0x036C(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool BP_GlobalChatvoiceIsTeamup; // 0x036D(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData05[0x2]; // 0x036E(0x0002) MISSED OFFSET
struct FString BP_GlobalChatvoiceCurrentRoom; // 0x0370(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
class USceneComponent* DefaultSceneRoot; // 0x037C(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_chat_voice.bp_chat_voice_C");
return pStaticClass;
}
void EventChangeSpeakerState_NoFetch();
void EventChangeSpeakerState();
void EventClearGVoiceProcedure_NoFetch();
void EventClearGVoiceProcedure();
void EventChatVoiceSetInfo_Push_NoFetch();
void EventChatVoiceSetInfo_Push();
void EventNotifyVoiceOpenSpeaker_NoFetch();
void EventNotifyVoiceOpenSpeaker();
void EventNotifySystemVoiceOpen_NoFetch();
void EventNotifySystemVoiceOpen();
void EventStartPlayGVoiceRecord_NoFetch();
void EventStartPlayGVoiceRecord();
void EventStopGVoiceRecord_NoFetch();
void EventStopGVoiceRecord();
void EventUploadGVoiceRecord_NoFetch();
void EventUploadGVoiceRecord();
void EventTickVoiceRoom_NoFetch();
void EventTickVoiceRoom();
void EventStopPlayGVoiceRecord_NoFetch();
void EventStopPlayGVoiceRecord();
void EventNotifySystemSpeakerOpen_NoFetch();
void EventNotifySystemSpeakerOpen();
void EventNotifyDownloadFailed_NoFetch();
void EventNotifyDownloadFailed();
void EventNotifyRecordTooShort_NoFetch();
void EventNotifyRecordTooShort();
void EventOnTryOpenMic_NoFetch();
void EventOnTryOpenMic();
void EventNotifyVoiceProcedureFailed_NoFetch();
void EventNotifyVoiceProcedureFailed();
void EventStartGVoiceRecord_NoFetch();
void EventStartGVoiceRecord();
void EventCancelGVoiceRecord_NoFetch();
void EventCancelGVoiceRecord();
void EventOnClickCheckOpenRecord_NoFetch();
void EventOnClickCheckOpenRecord();
void EventChangeGVoiceMode_NoFetch();
void EventChangeGVoiceMode();
void EventNotifyVoiceRecordTooShort_NoFetch();
void EventNotifyVoiceRecordTooShort();
void EventNotifyLbsOnly_NoFetch();
void EventNotifyLbsOnly();
void EventChangeMicState_NoFetch();
void EventChangeMicState();
void EventNotifyTeamupOnly_NoFetch();
void EventNotifyTeamupOnly();
void EventOnClickCheckOpenSpeaker_NoFetch();
void EventOnClickCheckOpenSpeaker();
void EventNotifyVoiceChatFailToRecord_NoFetch();
void EventNotifyVoiceChatFailToRecord();
void EventChatVoiceFetchInfo_NoFetch();
void EventChatVoiceFetchInfo();
void EventNotifySystemMicOpen_NoFetch();
void EventNotifySystemMicOpen();
void UserConstructionScript();
};
}