Files
PMDT/structures/data/SDK/PUBGM_bp_complaint_classes.hpp
2026-05-03 13:32:50 +08:00

96 lines
8.5 KiB
C++
Executable File

#pragma once
//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:43 2025
namespace SDK
{
//---------------------------------------------------------------------------
//Classes
//---------------------------------------------------------------------------
// ScriptBlueprintGeneratedClass bp_complaint.bp_complaint_C
// 0x00E0 (0x03B0 - 0x02D0)
class Abp_complaint_C : public ALuaClassObj
{
public:
class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
int Complaint_RankType; // 0x02D4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool Complaint_IsControllerInterrupt; // 0x02D8(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData00[0x3]; // 0x02D9(0x0003) MISSED OFFSET
int Complaint_HistoryPlayerAccount; // 0x02DC(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString Complaint_ChacheEnemyName; // 0x02E0(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString Complaint_ChacheMyName; // 0x02EC(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FBP_STRUCT_ComplaintTeammateItem BP_STRUCT_ComplaintTeammateItem; // 0x02F8(0x0018) (Edit, BlueprintVisible)
TArray<struct FBP_STRUCT_ComplaintTeammateItem> BP_ARRAY_ComplaintTeammateList; // 0x0310(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int COMPLAINT_REASON_USEBUG; // 0x031C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
struct FString Complaint_RoleID; // 0x0320(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int COMPLAINT_REASON_CHEATED; // 0x032C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int COMPLAINT_REASON_OTHER; // 0x0330(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int COMPLAINT_REASON_NOSELECT; // 0x0334(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool Complaint_IsReportMurderSameTeam; // 0x0338(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool Complaint_IsAI; // 0x0339(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData01[0x2]; // 0x033A(0x0002) MISSED OFFSET
struct FString Complaint_ChacheEnemyUID; // 0x033C(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
bool Complaint_IsRePlayClick; // 0x0348(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData02[0x3]; // 0x0349(0x0003) MISSED OFFSET
int Complaint_Type3; // 0x034C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool Complaint_IsReportMurderSameTeamAgain; // 0x0350(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData03[0x3]; // 0x0351(0x0003) MISSED OFFSET
struct FString Complaint_Content; // 0x0354(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
struct FString Complaint_BeComplaint_UserName; // 0x0360(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
bool Complaint_IsReportMurderSameTeamOK; // 0x036C(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData04[0x3]; // 0x036D(0x0003) MISSED OFFSET
int COMPLAINT_REASON_NEGATIVE; // 0x0370(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool Complaint_IsHistoryDetail; // 0x0374(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData05[0x3]; // 0x0375(0x0003) MISSED OFFSET
struct FString Complaint_StrOpenID; // 0x0378(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int Complaint_ReportCamp; // 0x0384(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
TArray<struct FBP_STRUCT_ComplaintTeammateItem> BP_ARRAY_ComplaintWatchTeamList; // 0x0388(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
int Complaint_Type2; // 0x0394(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
bool Complaint_ChacheIsAI; // 0x0398(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
unsigned char UnknownData06[0x3]; // 0x0399(0x0003) MISSED OFFSET
int COMPLAINT_REASON_HANGMACHINE; // 0x039C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int Complaint_Type1; // 0x03A0(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int Complaint_PlayerNumber; // 0x03A4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
int COMPLAINT_REASON_DIRTYWORD; // 0x03A8(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
class USceneComponent* DefaultSceneRoot; // 0x03AC(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
static UClass* StaticClass()
{
static UClass *pStaticClass = 0;
if (!pStaticClass)
pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_complaint.bp_complaint_C");
return pStaticClass;
}
void EventComplaintSubmitSameTeamSuccessful_NoFetch();
void EventComplaintSubmitSameTeamSuccessful();
void EventComplaintClickSubmit_NoFetch();
void EventComplaintClickSubmit();
void EventComplaintGetTeamlist_NoFetch();
void EventComplaintGetTeamlist();
void EventComplaintNumEmptyTips_NoFetch();
void EventComplaintNumEmptyTips();
void EventNameHadComplaintedTips_NoFetch();
void EventNameHadComplaintedTips();
void EventComplaintRefreshUI_NoFetch();
void EventComplaintRefreshUI();
void EventSyncWatchTeammateList_NoFetch();
void EventSyncWatchTeammateList();
void EventComplaintNumOverTips_NoFetch();
void EventComplaintNumOverTips();
void EventComplaintClose_NoFetch();
void EventComplaintClose();
void EventComplaintClickReplay_NoFetch();
void EventComplaintClickReplay();
void UserConstructionScript();
};
}