52 lines
2.2 KiB
C++
Executable File
52 lines
2.2 KiB
C++
Executable File
#pragma once
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//PUBGM(0.13.5)32位SDK
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//作者:清华
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//Telegram:@qinghuanb666
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//生成时间:Fri Apr 18 20:44:51 2025
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namespace SDK
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{
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//---------------------------------------------------------------------------
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//Classes
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//---------------------------------------------------------------------------
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// ScriptBlueprintGeneratedClass bp_eightday.bp_eightday_C
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// 0x008C (0x035C - 0x02D0)
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class Abp_eightday_C : public ALuaClassObj
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{
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public:
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class UScriptContextComponent* Generated_ScriptContext; // 0x02D0(0x0004) (BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData)
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struct FString BP_String_EightDay_ActiveTime; // 0x02D4(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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struct FBP_STRUCT_BetterAwardInfo BP_STRUCT_BetterAwardInfo; // 0x02E0(0x0034) (Edit, BlueprintVisible)
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TArray<struct FBP_STRUCT_EightDayUI_Info> BP_ARRAY_EightDay_Items; // 0x0314(0x000C) (Edit, BlueprintVisible, ZeroConstructor)
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int BP_Request_EightDay_day; // 0x0320(0x0004) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
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struct FBP_STRUCT_EightDayUI_Info BP_STRUCT_EightDayUI_Info; // 0x0324(0x0034) (Edit, BlueprintVisible)
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class USceneComponent* DefaultSceneRoot; // 0x0358(0x0004) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
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static UClass* StaticClass()
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{
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static UClass *pStaticClass = 0;
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if (!pStaticClass)
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pStaticClass = UObject::FindClass("ScriptBlueprintGeneratedClass bp_eightday.bp_eightday_C");
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return pStaticClass;
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}
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void EventEightDaySignUpReq_Push_NoFetch();
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void EventEightDaySignUpReq_Push();
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void EventEightDayUpdateUI_NoFetch();
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void EventEightDayUpdateUI();
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void EventEightDaySignUpReq_NoFetch();
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void EventEightDaySignUpReq();
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void EventFetchInfo_NoFetch();
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void EventFetchInfo();
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void EventEightDayHideUI_NoFetch();
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void EventEightDayHideUI();
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void UserConstructionScript();
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};
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}
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