Files
PMDT/structures/data/SDK/PUBGM_bp_master_finish_functions.cpp
2026-05-03 13:32:50 +08:00

116 lines
3.0 KiB
C++
Executable File

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:46 2025
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------
//Functions
//---------------------------------------------------------------------------
// Function bp_master_finish.bp_master_finish_C.EventFetchInfo_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_master_finish_C::EventFetchInfo_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_master_finish.bp_master_finish_C.EventFetchInfo_NoFetch");
Abp_master_finish_C_EventFetchInfo_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_master_finish.bp_master_finish_C.EventFetchInfo
// (BlueprintCallable, BlueprintEvent)
void Abp_master_finish_C::EventFetchInfo()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_master_finish.bp_master_finish_C.EventFetchInfo");
Abp_master_finish_C_EventFetchInfo_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_master_finish.bp_master_finish_C.EventMasterFinishClose_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_master_finish_C::EventMasterFinishClose_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_master_finish.bp_master_finish_C.EventMasterFinishClose_NoFetch");
Abp_master_finish_C_EventMasterFinishClose_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_master_finish.bp_master_finish_C.EventMasterFinishClose
// (BlueprintCallable, BlueprintEvent)
void Abp_master_finish_C::EventMasterFinishClose()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_master_finish.bp_master_finish_C.EventMasterFinishClose");
Abp_master_finish_C_EventMasterFinishClose_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_master_finish.bp_master_finish_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void Abp_master_finish_C::UserConstructionScript()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_master_finish.bp_master_finish_C.UserConstructionScript");
Abp_master_finish_C_UserConstructionScript_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
}