Files
PMDT/structures/data/SDK/PUBGM_bp_roleinfo_history_functions.cpp
2026-05-03 13:32:50 +08:00

156 lines
4.4 KiB
C++
Executable File

//PUBGM(0.13.5)32位SDK
//作者:清华
//Telegram:@qinghuanb666
//生成时间:Fri Apr 18 20:44:48 2025
#include "../SDK.hpp"
namespace SDK
{
//---------------------------------------------------------------------------
//Functions
//---------------------------------------------------------------------------
// Function bp_roleinfo_history.bp_roleinfo_history_C.EventRoleInfoHistoryUIClose_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_roleinfo_history_C::EventRoleInfoHistoryUIClose_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_roleinfo_history.bp_roleinfo_history_C.EventRoleInfoHistoryUIClose_NoFetch");
Abp_roleinfo_history_C_EventRoleInfoHistoryUIClose_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_roleinfo_history.bp_roleinfo_history_C.EventRoleInfoHistoryUIClose
// (BlueprintCallable, BlueprintEvent)
void Abp_roleinfo_history_C::EventRoleInfoHistoryUIClose()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_roleinfo_history.bp_roleinfo_history_C.EventRoleInfoHistoryUIClose");
Abp_roleinfo_history_C_EventRoleInfoHistoryUIClose_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_roleinfo_history.bp_roleinfo_history_C.EventRoleInfoHistorySettingHistory_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_roleinfo_history_C::EventRoleInfoHistorySettingHistory_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_roleinfo_history.bp_roleinfo_history_C.EventRoleInfoHistorySettingHistory_NoFetch");
Abp_roleinfo_history_C_EventRoleInfoHistorySettingHistory_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_roleinfo_history.bp_roleinfo_history_C.EventRoleInfoHistorySettingHistory
// (BlueprintCallable, BlueprintEvent)
void Abp_roleinfo_history_C::EventRoleInfoHistorySettingHistory()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_roleinfo_history.bp_roleinfo_history_C.EventRoleInfoHistorySettingHistory");
Abp_roleinfo_history_C_EventRoleInfoHistorySettingHistory_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_roleinfo_history.bp_roleinfo_history_C.EventRoleInfoHistoryShowRecord_NoFetch
// (BlueprintCallable, BlueprintEvent)
void Abp_roleinfo_history_C::EventRoleInfoHistoryShowRecord_NoFetch()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_roleinfo_history.bp_roleinfo_history_C.EventRoleInfoHistoryShowRecord_NoFetch");
Abp_roleinfo_history_C_EventRoleInfoHistoryShowRecord_NoFetch_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_roleinfo_history.bp_roleinfo_history_C.EventRoleInfoHistoryShowRecord
// (BlueprintCallable, BlueprintEvent)
void Abp_roleinfo_history_C::EventRoleInfoHistoryShowRecord()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_roleinfo_history.bp_roleinfo_history_C.EventRoleInfoHistoryShowRecord");
Abp_roleinfo_history_C_EventRoleInfoHistoryShowRecord_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
// Function bp_roleinfo_history.bp_roleinfo_history_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void Abp_roleinfo_history_C::UserConstructionScript()
{
static UFunction *pFunc = 0;
if (!pFunc)
pFunc = UObject::FindObject<UFunction>("Function bp_roleinfo_history.bp_roleinfo_history_C.UserConstructionScript");
Abp_roleinfo_history_C_UserConstructionScript_Params params;
auto flags = pFunc->FunctionFlags;
UObject *currentObj = (UObject *) this;
currentObj->ProcessEvent(pFunc, &params);
pFunc->FunctionFlags = flags;
}
}